mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 21:54:58 +00:00
Added classes GameData::Environment and GameData::BattleTerrain
This commit is contained in:
@@ -41,9 +41,13 @@ class PokemonTemp
|
||||
when "setstyle" then rules["switchStyle"] = false
|
||||
when "anims" then rules["battleAnims"] = true
|
||||
when "noanims" then rules["battleAnims"] = false
|
||||
when "terrain" then rules["defaultTerrain"] = getID(PBBattleTerrains, var)
|
||||
when "terrain"
|
||||
terrain_data = GameData::BattleTerrain.try_get(var)
|
||||
rules["defaultTerrain"] = (terrain_data) ? terrain_data.id : nil
|
||||
when "weather" then rules["defaultWeather"] = getID(PBWeather, var)
|
||||
when "environment", "environ" then rules["environment"] = getID(PBEnvironment, var)
|
||||
when "environment", "environ"
|
||||
environment_data = GameData::Environment.try_get(var)
|
||||
rules["environment"] = (environment_data) ? environment_data.id : nil
|
||||
when "backdrop", "battleback" then rules["backdrop"] = var
|
||||
when "base" then rules["base"] = var
|
||||
when "outcome", "outcomevar" then rules["outcomeVar"] = var
|
||||
@@ -138,28 +142,15 @@ def pbPrepareBattle(battle)
|
||||
battle.backdrop = backdrop
|
||||
# Choose a name for bases depending on environment
|
||||
if battleRules["base"].nil?
|
||||
case battle.environment
|
||||
when PBEnvironment::Grass, PBEnvironment::TallGrass,
|
||||
PBEnvironment::ForestGrass
|
||||
base = "grass"
|
||||
# when PBEnvironment::Rock
|
||||
# base = "rock"
|
||||
when PBEnvironment::Sand
|
||||
base = "sand"
|
||||
when PBEnvironment::MovingWater, PBEnvironment::StillWater
|
||||
base = "water"
|
||||
when PBEnvironment::Puddle
|
||||
base = "puddle"
|
||||
when PBEnvironment::Ice
|
||||
base = "ice"
|
||||
end
|
||||
environment_data = GameData::Environment.try_get(battle.environment)
|
||||
base = environment_data.battle_base if environment_data
|
||||
else
|
||||
base = battleRules["base"]
|
||||
end
|
||||
battle.backdropBase = base if base
|
||||
# Time of day
|
||||
if GameData::MapMetadata.exists?($game_map.map_id) &&
|
||||
GameData::MapMetadata.get($game_map.map_id).battle_environment == PBEnvironment::Cave
|
||||
GameData::MapMetadata.get($game_map.map_id).battle_environment == :Cave
|
||||
battle.time = 2 # This makes Dusk Balls work properly in caves
|
||||
elsif Settings::TIME_SHADING
|
||||
timeNow = pbGetTimeNow
|
||||
@@ -173,7 +164,7 @@ end
|
||||
# Used to determine the environment in battle, and also the form of Burmy/
|
||||
# Wormadam.
|
||||
def pbGetEnvironment
|
||||
ret = PBEnvironment::None
|
||||
ret = :None
|
||||
map_metadata = GameData::MapMetadata.try_get($game_map.map_id)
|
||||
ret = map_metadata.battle_environment if map_metadata && map_metadata.battle_environment
|
||||
if $PokemonTemp.encounterType == EncounterTypes::OldRod ||
|
||||
@@ -185,15 +176,15 @@ def pbGetEnvironment
|
||||
end
|
||||
case terrainTag
|
||||
when PBTerrain::Grass, PBTerrain::SootGrass
|
||||
ret = (ret == PBEnvironment::Forest) ? PBEnvironment::ForestGrass : PBEnvironment::Grass
|
||||
ret = (ret == :Forest) ? :ForestGrass : :Grass
|
||||
when PBTerrain::TallGrass
|
||||
ret = (ret == PBEnvironment::Forest) ? PBEnvironment::ForestGrass : PBEnvironment::TallGrass
|
||||
when PBTerrain::Rock then ret = PBEnvironment::Rock
|
||||
when PBTerrain::Sand then ret = PBEnvironment::Sand
|
||||
when PBTerrain::DeepWater, PBTerrain::Water then ret = PBEnvironment::MovingWater
|
||||
when PBTerrain::StillWater then ret = PBEnvironment::StillWater
|
||||
when PBTerrain::Puddle then ret = PBEnvironment::Puddle
|
||||
when PBTerrain::Ice then ret = PBEnvironment::Ice
|
||||
ret = (ret == :Forest) ? :ForestGrass : :TallGrass
|
||||
when PBTerrain::Rock then ret = :Rock
|
||||
when PBTerrain::Sand then ret = :Sand
|
||||
when PBTerrain::DeepWater, PBTerrain::Water then ret = :MovingWater
|
||||
when PBTerrain::StillWater then ret = :StillWater
|
||||
when PBTerrain::Puddle then ret = :Puddle
|
||||
when PBTerrain::Ice then ret = :Ice
|
||||
end
|
||||
return ret
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user