AI changes for some multi-hit/multi-turn moves, improved AI's damage calculation

This commit is contained in:
Maruno17
2022-09-18 18:16:08 +01:00
parent eb8fc1d298
commit 63ec037481
4 changed files with 235 additions and 118 deletions

View File

@@ -693,7 +693,7 @@ class Battle::Move::UseLastMoveUsed < Battle::Move
"ProtectUser", # Detect, Protect
"ProtectUserSideFromPriorityMoves", # Quick Guard # Not listed on Bulbapedia
"ProtectUserSideFromMultiTargetDamagingMoves", # Wide Guard # Not listed on Bulbapedia
"UserEnduresFaintingThisTurn", # Endure
"UserEnduresFaintingThisTurn", # Endure
"ProtectUserSideFromDamagingMovesIfUserFirstTurn", # Mat Block
"ProtectUserSideFromStatusMoves", # Crafty Shield # Not listed on Bulbapedia
"ProtectUserFromDamagingMovesKingsShield", # King's Shield