mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 21:54:58 +00:00
More characters customization
This commit is contained in:
@@ -16,7 +16,8 @@ class UI::TrainerCardVisuals < UI::BaseVisuals
|
||||
# Trainer card
|
||||
add_icon_sprite(:card, 0, 0, graphics_folder + gendered_filename(_INTL("trainer_card")))
|
||||
# Overrides sprite (coordinates are the bottom middle of the sprite)
|
||||
add_icon_sprite(:player, 400, 240, GameData::TrainerType.player_front_sprite_filename($player.trainer_type))
|
||||
@sprites[:player] = IconSprite.new(400, 240, @viewport)
|
||||
@sprites[:player].setBitmapDirectly(generate_front_trainer_sprite_bitmap())
|
||||
if !@sprites[:player].bitmap
|
||||
raise _INTL("No trainer front sprite exists for the player character, expected a file at {1}.",
|
||||
"Graphics/Trainers/" + $player.trainer_type.to_s + ".png")
|
||||
|
||||
Reference in New Issue
Block a user