mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Fixed Game Variables that are nil being treated as 0 instead, fixed missing error message when a required plugin is missing
This commit is contained in:
@@ -367,7 +367,7 @@ module Compiler
|
||||
elsif enumer.is_a?(Symbol) || enumer.is_a?(String)
|
||||
if GameData.const_defined?(enumer.to_sym)
|
||||
enumer = GameData.const_get(enumer.to_sym)
|
||||
return nil if nil_or_empty?(re) || !enumer.exists?(ret.to_sym)
|
||||
return nil if nil_or_empty?(ret) || !enumer.exists?(ret.to_sym)
|
||||
return ret.to_sym
|
||||
end
|
||||
enumer = Object.const_get(enumer.to_sym)
|
||||
|
||||
Reference in New Issue
Block a user