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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-01-22 14:26:01 +00:00
More tweaks from the Rubocop overlord
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@@ -122,8 +122,8 @@ class PokemonMapFactory
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for conn in conns[id]
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if conn[0] == id
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mapA = getMap(conn[0])
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newdispx = (conn[4] - conn[1]) * Game_Map::REAL_RES_X + mapA.display_x
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newdispy = (conn[5] - conn[2]) * Game_Map::REAL_RES_Y + mapA.display_y
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newdispx = ((conn[4] - conn[1]) * Game_Map::REAL_RES_X) + mapA.display_x
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newdispy = ((conn[5] - conn[2]) * Game_Map::REAL_RES_Y) + mapA.display_y
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if hasMap?(conn[3]) || MapFactoryHelper.mapInRangeById?(conn[3], newdispx, newdispy)
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mapB = getMap(conn[3])
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mapB.display_x = newdispx if mapB.display_x != newdispx
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@@ -131,8 +131,8 @@ class PokemonMapFactory
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end
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else
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mapA = getMap(conn[3])
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newdispx = (conn[1] - conn[4]) * Game_Map::REAL_RES_X + mapA.display_x
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newdispy = (conn[2] - conn[5]) * Game_Map::REAL_RES_Y + mapA.display_y
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newdispx = ((conn[1] - conn[4]) * Game_Map::REAL_RES_X) + mapA.display_x
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newdispy = ((conn[2] - conn[5]) * Game_Map::REAL_RES_Y) + mapA.display_y
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if hasMap?(conn[0]) || MapFactoryHelper.mapInRangeById?(conn[0], newdispx, newdispy)
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mapB = getMap(conn[0])
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mapB.display_x = newdispx if mapB.display_x != newdispx
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@@ -204,8 +204,8 @@ class PokemonMapFactory
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if !($DEBUG && Input.press?(Input::CTRL))
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return false if !map.passableStrict?(x, y, 0, thisEvent)
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end
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else
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return false if !map.passableStrict?(x, y, 0, thisEvent)
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elsif !map.passableStrict?(x, y, 0, thisEvent)
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return false
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end
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for event in map.events.values
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next if event == thisEvent || !event.at_coordinate?(x, y)
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@@ -488,8 +488,8 @@ module MapFactoryHelper
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dispy = map.display_y
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return false if dispx >= (map.width + range) * Game_Map::REAL_RES_X
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return false if dispy >= (map.height + range) * Game_Map::REAL_RES_Y
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return false if dispx <= -(Graphics.width + range * Game_Map::TILE_WIDTH) * Game_Map::X_SUBPIXELS
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return false if dispy <= -(Graphics.height + range * Game_Map::TILE_HEIGHT) * Game_Map::Y_SUBPIXELS
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return false if dispx <= -(Graphics.width + (range * Game_Map::TILE_WIDTH)) * Game_Map::X_SUBPIXELS
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return false if dispy <= -(Graphics.height + (range * Game_Map::TILE_HEIGHT)) * Game_Map::Y_SUBPIXELS
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return true
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end
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@@ -498,8 +498,8 @@ module MapFactoryHelper
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dims = MapFactoryHelper.getMapDims(id)
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return false if dispx >= (dims[0] + range) * Game_Map::REAL_RES_X
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return false if dispy >= (dims[1] + range) * Game_Map::REAL_RES_Y
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return false if dispx <= -(Graphics.width + range * Game_Map::TILE_WIDTH) * Game_Map::X_SUBPIXELS
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return false if dispy <= -(Graphics.height + range * Game_Map::TILE_HEIGHT) * Game_Map::Y_SUBPIXELS
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return false if dispx <= -(Graphics.width + (range * Game_Map::TILE_WIDTH)) * Game_Map::X_SUBPIXELS
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return false if dispy <= -(Graphics.height + (range * Game_Map::TILE_HEIGHT)) * Game_Map::Y_SUBPIXELS
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return true
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end
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end
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