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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-09 06:04:59 +00:00
More tweaks from the Rubocop overlord
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@@ -47,9 +47,9 @@ class Window_PokemonBag < Window_DrawableCommand
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item > self.top_item + self.page_item_max
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return Rect.new(0, 0, 0, 0)
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else
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cursor_width = (self.width - self.borderX - (@column_max - 1) * @column_spacing) / @column_max
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cursor_width = (self.width - self.borderX - ((@column_max - 1) * @column_spacing)) / @column_max
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x = item % @column_max * (cursor_width + @column_spacing)
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y = item / @column_max * @row_height - @virtualOy
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y = (item / @column_max * @row_height) - @virtualOy
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return Rect.new(x, y, cursor_width, @row_height)
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end
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end
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@@ -76,17 +76,17 @@ class Window_PokemonBag < Window_DrawableCommand
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shadowColor = Color.new(248, 144, 144)
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end
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textpos.push(
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[@adapter.getDisplayName(item), rect.x, rect.y - 2, false, baseColor, shadowColor]
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[@adapter.getDisplayName(item), rect.x, rect.y - 2, false, baseColor, shadowColor]
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)
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if GameData::Item.get(item).is_important?
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if @bag.registered?(item)
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pbDrawImagePositions(self.contents, [
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["Graphics/Pictures/Bag/icon_register", rect.x + rect.width - 72, rect.y + 8, 0, 0, -1, 24]
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])
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pbDrawImagePositions(
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self.contents,
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[["Graphics/Pictures/Bag/icon_register", rect.x + rect.width - 72, rect.y + 8, 0, 0, -1, 24]])
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elsif pbCanRegisterItem?(item)
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pbDrawImagePositions(self.contents, [
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["Graphics/Pictures/Bag/icon_register", rect.x + rect.width - 72, rect.y + 8, 0, 24, -1, 24]
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])
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pbDrawImagePositions(
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self.contents,
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[["Graphics/Pictures/Bag/icon_register", rect.x + rect.width - 72, rect.y + 8, 0, 24, -1, 24]])
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end
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else
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qty = (@filterlist) ? thispocket[@filterlist[@pocket][index]][1] : thispocket[index][1]
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@@ -190,7 +190,7 @@ class PokemonBag_Scene
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@sprites["rightarrow"].y = 76
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@sprites["rightarrow"].visible = (!@choosing || numfilledpockets > 1)
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@sprites["rightarrow"].play
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@sprites["itemlist"] = Window_PokemonBag.new(@bag, @filterlist, lastpocket, 168, -8, 314, 40 + 32 + ITEMSVISIBLE * 32)
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@sprites["itemlist"] = Window_PokemonBag.new(@bag, @filterlist, lastpocket, 168, -8, 314, 40 + 32 + (ITEMSVISIBLE * 32))
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@sprites["itemlist"].viewport = @viewport
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@sprites["itemlist"].pocket = lastpocket
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@sprites["itemlist"].index = @bag.last_viewed_index(lastpocket)
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@@ -270,13 +270,13 @@ class PokemonBag_Scene
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for i in 1...@bag.pockets.length
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if @filterlist[i].length == 0
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@sprites["pocketicon"].bitmap.blt(
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6 + (i - 1) * 22, 6, @pocketbitmap.bitmap, Rect.new((i - 1) * 20, 28, 20, 20)
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6 + ((i - 1) * 22), 6, @pocketbitmap.bitmap, Rect.new((i - 1) * 20, 28, 20, 20)
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)
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end
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end
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end
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@sprites["pocketicon"].bitmap.blt(
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2 + (@sprites["itemlist"].pocket - 1) * 22, 2, @pocketbitmap.bitmap,
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2 + ((@sprites["itemlist"].pocket - 1) * 22), 2, @pocketbitmap.bitmap,
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Rect.new((@sprites["itemlist"].pocket - 1) * 28, 0, 28, 28)
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)
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# Refresh the item window
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@@ -290,9 +290,9 @@ class PokemonBag_Scene
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overlay = @sprites["overlay"].bitmap
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overlay.clear
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# Draw the pocket name
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pbDrawTextPositions(overlay, [
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[PokemonBag.pocket_names[@bag.last_viewed_pocket - 1], 94, 176, 2, POCKETNAMEBASECOLOR, POCKETNAMESHADOWCOLOR]
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])
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pbDrawTextPositions(
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overlay,
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[[PokemonBag.pocket_names[@bag.last_viewed_pocket - 1], 94, 176, 2, POCKETNAMEBASECOLOR, POCKETNAMESHADOWCOLOR]])
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# Draw slider arrows
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showslider = false
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if itemlist.top_row > 0
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@@ -314,8 +314,8 @@ class PokemonBag_Scene
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overlay.blt(470, y, @sliderbitmap.bitmap, Rect.new(36, 0, 36, 4))
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i = 0
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while i * 16 < boxheight - 4 - 18
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height = [boxheight - 4 - 18 - i * 16, 16].min
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overlay.blt(470, y + 4 + i * 16, @sliderbitmap.bitmap, Rect.new(36, 4, 36, height))
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height = [boxheight - 4 - 18 - (i * 16), 16].min
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overlay.blt(470, y + 4 + (i * 16), @sliderbitmap.bitmap, Rect.new(36, 4, 36, height))
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i += 1
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end
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overlay.blt(470, y + boxheight - 18, @sliderbitmap.bitmap, Rect.new(36, 20, 36, 18))
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@@ -377,8 +377,7 @@ class PokemonBag_Scene
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pbPlayCancelSE
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pbRefresh
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end
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else
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# Change pockets
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else # Change pockets
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if Input.trigger?(Input::LEFT)
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newpocket = itemwindow.pocket
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loop do
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@@ -386,8 +385,8 @@ class PokemonBag_Scene
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break if !@choosing || newpocket == itemwindow.pocket
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if @filterlist
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break if @filterlist[newpocket].length > 0
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else
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break if @bag.pockets[newpocket].length > 0
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elsif @bag.pockets[newpocket].length > 0
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break
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end
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end
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if itemwindow.pocket != newpocket
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@@ -404,8 +403,8 @@ class PokemonBag_Scene
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break if !@choosing || newpocket == itemwindow.pocket
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if @filterlist
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break if @filterlist[newpocket].length > 0
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else
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break if @bag.pockets[newpocket].length > 0
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elsif @bag.pockets[newpocket].length > 0
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break
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end
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end
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if itemwindow.pocket != newpocket
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@@ -539,11 +538,10 @@ class PokemonBagScreen
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elsif cmdDebug >= 0 && command == cmdDebug # Debug
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command = 0
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loop do
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command = @scene.pbShowCommands(_INTL("Do what with {1}?", itemname), [
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_INTL("Change quantity"),
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_INTL("Make Mystery Gift"),
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_INTL("Cancel")
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], command)
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command = @scene.pbShowCommands(_INTL("Do what with {1}?", itemname),
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[_INTL("Change quantity"),
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_INTL("Make Mystery Gift"),
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_INTL("Cancel")], command)
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case command
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### Cancel ###
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when -1, 2
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