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More tweaks from the Rubocop overlord
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@@ -203,7 +203,7 @@ class PBPokemon
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def createPokemon(level, iv, trainer)
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pkmn = Pokemon.new(@species, level, trainer, false)
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pkmn.item = @item
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pkmn.personalID = rand(2**16) | rand(2**16) << 16
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pkmn.personalID = rand(2**16) | (rand(2**16) << 16)
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pkmn.nature = nature
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pkmn.happiness = 0
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pkmn.moves.push(Pokemon::Move.new(self.convertMove(@move1)))
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