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Fixed Beak Blast/Shell Trap always failing, typo in Brick Break
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@@ -76,7 +76,6 @@ class PokeBattle_Battler
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@effects[PBEffects::Grudge] = false
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@effects[PBEffects::MoveNext] = false
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@effects[PBEffects::Quash] = 0
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@effects[PBEffects::ShellTrap] = false
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# Encore's effect ends if the encored move is no longer available
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if @effects[PBEffects::Encore]>0 && pbEncoredMoveIndex<0
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@effects[PBEffects::Encore] = 0
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@@ -116,8 +115,10 @@ class PokeBattle_Battler
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@effects[PBEffects::ChoiceBand] = @lastRegularMoveUsed
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end
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end
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@effects[PBEffects::BeakBlast] = false
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@effects[PBEffects::Charge] = 0 if @effects[PBEffects::Charge]==1
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@effects[PBEffects::GemConsumed] = nil
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@effects[PBEffects::ShellTrap] = false
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@battle.eachBattler { |b| b.pbContinualAbilityChecks } # Trace, end primordial weathers
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end
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