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Resolved many Rubocop warnings
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@@ -385,7 +385,6 @@ class RandomStripeTransition
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rect = Rect.new(0,0,(dir==0) ? size : Graphics.width,(dir==0) ? Graphics.height : size)
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buffer = @buffer
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sprite = @sprite
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phase = @numframes-@duration
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count = (bands-bands*@duration/@numframes)-@rand_stripe_deleted_count
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while count > 0
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@rand_stripe_deleted[@rand_stripe_index_array.pop] = true
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