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shinies glitter balls fix
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@@ -50,7 +50,7 @@ BallHandlers::ModifyCatchRate.add(:SHINYBALL,proc{|ball,catchRate,battle,pokemon
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next catchRate
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})
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BallHandlers::OnCatch.add(:SHINYBALL,proc{|ball,battle,pokemon|
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pokemon.makeShiny
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pokemon.glitter=true
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})
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#PERFECTBALL 29
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