mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
Removed last possible usages of Graphics.frame_rate and Graphics.frame_count, improved screen scrolling code, player now animates walking into a wall
This commit is contained in:
@@ -913,7 +913,7 @@ class Interpreter
|
||||
# * Screen Shake
|
||||
#-----------------------------------------------------------------------------
|
||||
def command_225
|
||||
$game_screen.start_shake(@parameters[0], @parameters[1], @parameters[2] * Graphics.frame_rate / 20)
|
||||
$game_screen.start_shake(@parameters[0], @parameters[1], @parameters[2])
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
Reference in New Issue
Block a user