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Update 6.8
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@@ -191,4 +191,26 @@ GameData::Weather.register({
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:tone_proc => proc { |strength|
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next Tone.new(64, 64, 32, 0)
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}
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})
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})
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GameData::Weather.register({
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:id => :Ash,
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:id_number => 12,
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:graphics => [["ash_1", "ash_2", "ash_3"]],
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:particle_delta_x => 20,
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:particle_delta_y => 100,
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:tone_proc => proc { |strength|
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next Tone.new(strength / 2, strength / 2, strength / 2, 0)
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}
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})
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GameData::Weather.register({ #Used underwater
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:id => :Bubbles,
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:id_number => 13,
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:graphics => [["bubble_1", "bubble_2", "bubble_3"]],
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:particle_delta_x => 20,
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:particle_delta_y => 40,
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:tone_proc => proc { |strength|
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next Tone.new(strength / 2, strength / 2, strength / 2, 0)
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}
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})
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