Update 6.8

This commit is contained in:
chardub
2026-07-10 15:42:06 -04:00
parent 5b85e72cb2
commit 6a6f126a18
7871 changed files with 493194 additions and 224826 deletions
+110 -29
View File
@@ -4,6 +4,7 @@
class PokemonSystem
attr_accessor :textspeed
attr_accessor :battlescene
attr_accessor :nobattlemovement
attr_accessor :battlestyle
attr_accessor :frame
attr_accessor :textskin
@@ -13,18 +14,29 @@ class PokemonSystem
attr_accessor :bgmvolume
attr_accessor :sevolume
attr_accessor :textinput
attr_accessor :quicksurf
attr_accessor :quickHM
attr_accessor :level_caps
attr_accessor :battle_type
attr_accessor :download_sprites
attr_accessor :speedup
attr_accessor :speedup_speed
attr_accessor :speedup_speed_battles
attr_accessor :max_nb_sprites_download
attr_accessor :on_mobile
attr_accessor :type_icons
attr_accessor :use_generated_dex_entries
attr_accessor :hide_custom_eggs
attr_accessor :include_alt_sprites_in_random
attr_accessor :overworld_encounters
attr_accessor :encountered_music
attr_accessor :random_sprites
attr_accessor :prompt_nicknames
attr_accessor :no_reviving
attr_accessor :no_healing_items_battles
attr_accessor :no_healing_items_ow
attr_accessor :no_pokemon_center
attr_accessor :obtained_transfer_box
def initialize
@textspeed = 1 # Text speed (0=slow, 1=normal, 2=fast)
@@ -38,10 +50,11 @@ class PokemonSystem
@bgmvolume = 40 # Volume of background music and ME
@sevolume = 40 # Volume of sound effects
@textinput = 1 # Text input mode (0=cursor, 1=keyboard)
@quicksurf = 0
@quickHM = 0
@battle_type = 0
@speedup = 0 #0= hold, 1=toggle
@speedup_speed = 3 #for hold only
@speedup = 0 # 0= hold, 1=toggle
@speedup_speed = 3 # for hold only
@speedup_speed_battles = 3 # for hold only
@download_sprites = 0
@max_nb_sprites_download = 5
@on_mobile = false
@@ -49,6 +62,12 @@ class PokemonSystem
@use_generated_dex_entries = true
@hide_custom_eggs = true
@include_alt_sprites_in_random = false
@no_reviving = false
@no_healing_items_battles = false
@no_pokemon_center = false
@random_sprites = true
@prompt_nicknames = true
end
end
@@ -139,7 +158,7 @@ class NumberOption < Option
attr_reader :optstart
attr_reader :optend
def initialize(name, optstart, optend, getProc, setProc, description="")
def initialize(name, optstart, optend, getProc, setProc, description = "")
super(description)
@name = name
@optstart = optstart
@@ -197,6 +216,30 @@ class SliderOption < Option
end
end
class ButtonOption < Option
attr_reader :name
def initialize(name, onPressProc, description = "")
super(description)
@name = name
@onPressProc = onPressProc
end
# Button options don't have values
def get
0;
end
def set(_value)
;
end
# When the player presses confirm
def trigger
@onPressProc.call if @onPressProc
end
end
#===============================================================================
# Main options list
#===============================================================================
@@ -265,10 +308,30 @@ class Window_PokemonOption < Window_DrawableCommand
def drawItem(index, _count, rect)
return if dont_draw_item(index)
rect = drawCursor(index, rect)
optionname = (index == @options.length) ? _INTL("Confirm") : @options[index].name
optionwidth = rect.width * 9 / 20
optionname = (index == @options.length) ? _INTL("Confirm") : @options[index].name
if index == @options.length
base_color = Color.new(
[@nameBaseColor.red + 80, 255].min,
[@nameBaseColor.green + 80, 255].min,
[@nameBaseColor.blue + 80, 255].min
)
shadow_color = Color.new(
[base_color.red - 60, 0].max,
[base_color.green - 60, 0].max,
[base_color.blue - 60, 0].max
)
else
base_color = @nameBaseColor
shadow_color = @nameShadowColor
end
pbDrawShadowText(self.contents, rect.x, rect.y, optionwidth, rect.height, optionname,
@nameBaseColor, @nameShadowColor)
base_color, shadow_color)
return if index == @options.length
if @options[index].is_a?(EnumOption)
if @options[index].values.length > 1
@@ -313,6 +376,8 @@ class Window_PokemonOption < Window_DrawableCommand
xpos += optionwidth - self.contents.text_size(value).width
pbDrawShadowText(self.contents, xpos, rect.y, optionwidth, rect.height, value,
@selBaseColor, @selShadowColor)
elsif @options[index].is_a?(ButtonOption)
return
else
value = @options[index].values[self[index]]
xpos = optionwidth + rect.x
@@ -337,22 +402,33 @@ class Window_PokemonOption < Window_DrawableCommand
end
if self.active && self.index < @options.length
if Input.repeat?(Input::LEFT)
self[self.index] = @options[self.index].prev(self[self.index])
@selected_position = self[self.index]
@mustUpdateOptions = true
@mustUpdateDescription = true
refresh if self[self.index]
return
end
if Input.repeat?(Input::RIGHT)
self[self.index] = @options[self.index].next(self[self.index])
@selected_position = self[self.index]
@mustUpdateOptions = true
@mustUpdateDescription = true
refresh
return
if @options[self.index].is_a?(ButtonOption) #submenus
if Input.trigger?(Input::USE) || Input.trigger?(Input::LEFT) || Input.trigger?(Input::RIGHT)
@options[self.index].trigger
@mustUpdateDescription = true
refresh
return
end
else
if Input.repeat?(Input::LEFT)
self[self.index] = @options[self.index].prev(self[self.index])
@selected_position = self[self.index]
@mustUpdateOptions = true
@mustUpdateDescription = true
refresh if self[self.index]
return
end
if Input.repeat?(Input::RIGHT)
self[self.index] = @options[self.index].next(self[self.index])
@selected_position = self[self.index]
@mustUpdateOptions = true
@mustUpdateDescription = true
refresh
return
end
end
if Input.repeat?(Input::UP) || Input.repeat?(Input::DOWN)
@selected_position = self[self.index]
@mustUpdateOptions = true
@@ -370,7 +446,8 @@ end
#===============================================================================
class PokemonOption_Scene
def getDefaultDescription
return _INTL("Speech frame {1}.", 1 + $PokemonSystem.textskin)
#return _INTL("Speech frame {1}.", 1 + $PokemonSystem.textskin)
return _INTL("Save changes and close the menu.")
end
def pbUpdate
@@ -383,7 +460,8 @@ class PokemonOption_Scene
def initialize
@autosave_menu = false
@manually_changed_difficulty=false
@challenge_menu = false
@manually_changed_difficulty = false
end
def initUIElements
@@ -416,9 +494,11 @@ class PokemonOption_Scene
end
def initOptionsWindow
width = Graphics.width
height = (Graphics.height - @sprites["title"].height - @sprites["textbox"].height) +32
optionsWindow = Window_PokemonOption.new(@PokemonOptions, 0,
@sprites["title"].height, Graphics.width,
Graphics.height - @sprites["title"].height - @sprites["textbox"].height)
@sprites["title"].height,
width, height)
optionsWindow.viewport = @viewport
optionsWindow.visible = true
return optionsWindow
@@ -446,7 +526,7 @@ class PokemonOption_Scene
end
end
#IMPLEMENT IN INHERITED CLASSES
# IMPLEMENT IN INHERITED CLASSES
def pbGetOptions(inloadscreen = false)
options = []
return options
@@ -457,7 +537,7 @@ class PokemonOption_Scene
end
def openAutosaveMenu()
return if !@autosave_menu
return unless @autosave_menu
pbFadeOutIn {
scene = AutosaveOptionsScene.new
screen = PokemonOptionScreen.new(scene)
@@ -466,6 +546,7 @@ class PokemonOption_Scene
@autosave_menu = false
end
def pbOptions
oldSystemSkin = $PokemonSystem.frame # Menu
oldTextSkin = $PokemonSystem.textskin # Speech
@@ -512,7 +593,7 @@ class PokemonOption_Scene
end
pbDisposeMessageWindow(@sprites["textbox"])
pbDisposeSpriteHash(@sprites)
pbRefreshSceneMap
#pbRefreshSceneMap
@viewport.dispose
end
end