mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2026-07-22 07:37:00 +00:00
Update 6.8
This commit is contained in:
@@ -4,7 +4,6 @@ class CharacterSelectionMenuView
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attr_accessor :sprites
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attr_accessor :textValues
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OPTIONS_START_Y = 66
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CURSOR_Y_MARGIN = 50
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CURSOR_X_MARGIN = 76
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@@ -14,42 +13,37 @@ class CharacterSelectionMenuView
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OPTIONS_LABEL_X = 50
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OPTIONS_LABEL_WIDTH = 100
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OPTIONS_VALUE_X = 194
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SELECTOR_X = 120
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SELECTOR_STAGGER_OFFSET=26
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SELECTOR_STAGGER_OFFSET = 26
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ARROW_LEFT_X_POSITION = 75
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ARROW_RIGHT_X_POSITION = 275
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ARROWS_Y_OFFSET = 10#20
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ARROWS_Y_OFFSET = 10 # 20
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CONFIRM_X = 296
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CONFIRM_Y= 322
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CONFIRM_Y = 322
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STAGGER_OFFSET_1 = 26
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STAGGER_OFFSET_2 = 50
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def initialize
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@presenter = CharacterSelectMenuPresenter.new(self)
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@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@sprites = {}
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@textValues={}
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@max_index=5
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@textValues = {}
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@max_index = 5
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end
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def init_graphics()
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@sprites["bg"] = IconSprite.new(@viewport)
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@sprites["bg"].setBitmap("Graphics/Pictures/trainer_application_form")
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@sprites["select"] = IconSprite.new(@viewport)
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@sprites["select"].setBitmap("Graphics/Pictures/cc_selection_box")
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@sprites["select"].x = get_cursor_x_position(0)#OPTIONS_LABEL_X + OPTIONS_LABEL_WIDTH + CURSOR_X_MARGIN
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@sprites["select"].x = get_cursor_x_position(0) # OPTIONS_LABEL_X + OPTIONS_LABEL_WIDTH + CURSOR_X_MARGIN
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@sprites["select"].y = OPTIONS_START_Y
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@sprites["select"].visible = true
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@@ -59,43 +53,48 @@ class CharacterSelectionMenuView
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@sprites["leftarrow"].visible = false
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@sprites["leftarrow"].play
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@sprites["rightarrow"] = AnimatedSprite.new("Graphics/Pictures/rightarrow", 8, 40, 28, 2, @viewport)
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@sprites["rightarrow"].x = ARROW_RIGHT_X_POSITION
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@sprites["rightarrow"].y = 0
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@sprites["rightarrow"].visible = false
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@sprites["rightarrow"].play
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@presenter.setInitialValues()
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end
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def setMaxIndex(maxIndex)
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@max_index=maxIndex
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@max_index = maxIndex
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end
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def init_labels()
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Kernel.pbDisplayText("Confirm", (CONFIRM_X+CURSOR_X_MARGIN), CONFIRM_Y)
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#Labels are directly in the image
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# current_Y = OPTIONS_START_Y
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# for option in @presenter.options
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# x_pos = option == "Confirm" ? OPTIONS_VALUE_X : OPTIONS_LABEL_X
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#
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# Kernel.pbDisplayText(option, x_pos, current_Y)
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# current_Y += CURSOR_Y_MARGIN
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# end
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@textValues["confirm"].dispose if @textValues["confirm"]
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yposition = CONFIRM_Y
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xposition = CONFIRM_X+CURSOR_X_MARGIN
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baseColor= baseColor ? baseColor : Color.new(72,72,72)
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shadowColor= shadowColor ? shadowColor : Color.new(160,160,160)
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@textValues["confirm"] = BitmapSprite.new(Graphics.width,Graphics.height,@viewport)
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textPosition=[
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[_INTL("Confirm"),xposition,yposition,2,baseColor,shadowColor],
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]
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pbSetSystemFont(@textValues["confirm"].bitmap)
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pbDrawTextPositions(@textValues["confirm"].bitmap,textPosition)
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#Kernel.pbDisplayText("Confirm", (CONFIRM_X+CURSOR_X_MARGIN), CONFIRM_Y)
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end
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def start
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init_graphics()
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init_labels()
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@presenter.setInitialValues()
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@presenter.main()
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end
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def start_rival
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init_graphics()
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@sprites["bg"].setBitmap("Graphics/Pictures/trainer_application_form_rival")
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init_labels()
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@presenter.main_rival()
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end
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def get_cursor_y_position(index)
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return CONFIRM_Y if index == @max_index
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return index * CURSOR_Y_MARGIN + OPTIONS_START_Y
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@@ -122,52 +121,48 @@ class CharacterSelectionMenuView
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return 0
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end
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def showSideArrows(y_index)
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y_position = get_cursor_y_position(y_index)
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@sprites["rightarrow"].y=y_position+ARROWS_Y_OFFSET
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@sprites["leftarrow"].y=y_position+ARROWS_Y_OFFSET
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@sprites["rightarrow"].y = y_position + ARROWS_Y_OFFSET
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@sprites["leftarrow"].y = y_position + ARROWS_Y_OFFSET
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@sprites["leftarrow"].x=getTextBoxStaggerOffset(y_index)+ARROW_LEFT_X_POSITION
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@sprites["rightarrow"].x= getTextBoxStaggerOffset(y_index)+ARROW_RIGHT_X_POSITION
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@sprites["leftarrow"].x = getTextBoxStaggerOffset(y_index) + ARROW_LEFT_X_POSITION
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@sprites["rightarrow"].x = getTextBoxStaggerOffset(y_index) + ARROW_RIGHT_X_POSITION
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@sprites["rightarrow"].visible=true
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@sprites["leftarrow"].visible=true
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@sprites["rightarrow"].visible = true
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@sprites["leftarrow"].visible = true
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end
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def hideSideArrows()
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@sprites["rightarrow"].visible=false
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@sprites["leftarrow"].visible=false
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@sprites["rightarrow"].visible = false
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@sprites["leftarrow"].visible = false
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end
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def displayAge(age,y_index)
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def displayAge(age, y_index)
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y_position = get_cursor_y_position(y_index)
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x_position = get_value_x_position(y_index)
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Kernel.pbClearNumber()
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Kernel.pbDisplayNumber(age,x_position,y_position)
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Kernel.pbDisplayNumber(age, x_position, y_position)
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end
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def displayText(spriteId,text,y_index)
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def displayText(spriteId, text, y_index)
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@textValues[spriteId].dispose if @textValues[spriteId]
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yposition = get_cursor_y_position(y_index)
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xposition = get_value_x_position(y_index)
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baseColor= baseColor ? baseColor : Color.new(72,72,72)
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shadowColor= shadowColor ? shadowColor : Color.new(160,160,160)
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@textValues[spriteId] = BitmapSprite.new(Graphics.width,Graphics.height,@viewport)
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text1=_INTL(text)
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textPosition=[
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[text1,xposition,yposition,2,baseColor,shadowColor],
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baseColor = baseColor ? baseColor : Color.new(72, 72, 72)
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shadowColor = shadowColor ? shadowColor : Color.new(160, 160, 160)
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@textValues[spriteId] = BitmapSprite.new(Graphics.width, Graphics.height, @viewport)
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text1 = _INTL(text)
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textPosition = [
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[text1, xposition, yposition, 2, baseColor, shadowColor],
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]
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pbSetSystemFont(@textValues[spriteId].bitmap)
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pbDrawTextPositions(@textValues[spriteId].bitmap,textPosition)
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pbDrawTextPositions(@textValues[spriteId].bitmap, textPosition)
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end
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def updateGraphics()
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Graphics.update
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Input.update
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@@ -177,5 +172,4 @@ class CharacterSelectionMenuView
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end
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end
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end
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@@ -1,24 +1,23 @@
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class CharacterSelectMenuPresenter
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attr_accessor :options
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attr_reader :current_index
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OPTION_NAME = 'Name'
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OPTION_AGE = "Age"
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OPTION_GENDER = "Gender"
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OPTION_HAIR = "Hair"
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OPTION_SKIN = "Skin"
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OPTION_CONFIRM = "Confirm"
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OPTION_NAME = _INTL("Name")
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OPTION_AGE = _INTL("Age")
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OPTION_GENDER = _INTL("Gender")
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OPTION_HAIR = _INTL("Hair")
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OPTION_SKIN = _INTL("Skin")
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OPTION_CONFIRM = _INTL("Confirm")
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MIN_AGE = 10
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MAX_AGE = 17
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MIN_SKIN_COLOR = 1
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MAX_SKIN_COLOR = 6
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SKIN_COLOR_IDS = ["Type A", "Type B", "Type C", "Type D", "Type E", "Type F"]
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GENDERS_IDS = ["Female", "Male"]
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SKIN_COLOR_IDS = [_INTL("Type A"), _INTL("Type B"), _INTL("Type C"), _INTL("Type D"), _INTL("Type E"), _INTL("Type F")]
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GENDERS_IDS = [_INTL("Female"), _INTL("Male")]
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HAIR_COLOR_IDS = [1, 2, 3, 4]
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HAIR_COLOR_NAMES = ["Blonde", "Light Brown", "Dark Brown", "Black"]
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HAIR_COLOR_NAMES = [_INTL("Blonde"), _INTL("Light Brown"), _INTL("Dark Brown"), _INTL("Black")]
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#ids for displayed text sprites
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NAME_TEXT_ID = "name"
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@@ -35,6 +34,7 @@ class CharacterSelectMenuPresenter
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@hairstyle = "red"
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@hairColor = 2
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@is_player= true
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@options = [OPTION_NAME, OPTION_GENDER, OPTION_AGE, OPTION_SKIN, OPTION_HAIR, OPTION_CONFIRM]
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@trainerPreview = TrainerClothesPreview.new(300, 80, false, "POKEBALL")
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@@ -42,9 +42,44 @@ class CharacterSelectMenuPresenter
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@closed = false
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@current_index = 0
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@view.setMaxIndex(@options.length - 1)
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@rival = false
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end
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#For selecting the rival in Hoenn
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def main_rival()
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trainer_hair = $Trainer.hair
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trainer_hat = $Trainer.hat
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trainer_clothes = $Trainer.clothes
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trainer_skinTone = $Trainer.skin_tone
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trainer_name = $Trainer.name
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@trainerPreview.set_trainer(false)
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$Trainer.hat = nil
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@options = [OPTION_NAME, OPTION_SKIN, OPTION_HAIR, OPTION_CONFIRM]
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@view.setMaxIndex(@options.length - 1)
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if isPlayerMale
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@hairstyle = getDefaultHair(GENDER_FEMALE)
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$Trainer.clothes = getDefaultClothes(GENDER_FEMALE)
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$Trainer.hair = getDefaultHair(GENDER_FEMALE)
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else
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@hairstyle = getDefaultHair(GENDER_MALE)
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$Trainer.clothes = getDefaultClothes(GENDER_MALE)
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$Trainer.hair = getDefaultHair(GENDER_MALE)
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end
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@rival = true
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setInitialValuesRival()
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main()
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$Trainer.init_rival_appearance($Trainer.skin_tone, $Trainer.hair)
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pbSet(VAR_RIVAL_NAME, @name)
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$Trainer.hair = trainer_hair
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$Trainer.hat = trainer_hat
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$Trainer.clothes = trainer_clothes
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$Trainer.skin_tone = trainer_skinTone
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$Trainer.name = trainer_name
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$scene.reset_player_sprite
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end
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def main()
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#@trainerPreview.show()
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pbSEPlay("GUI naming tab swap start", 80, 100)
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@current_index = 0
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loop do
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@@ -66,6 +101,7 @@ class CharacterSelectMenuPresenter
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def updateTrainerPreview
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@trainerPreview.resetOutfits
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@trainerPreview.hat2=nil
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@trainerPreview.updatePreview
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end
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@@ -74,7 +110,7 @@ class CharacterSelectMenuPresenter
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case selected_option
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when OPTION_NAME
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pbSEPlay("GUI summary change page", 80, 100)
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@name = pbEnterPlayerName(_INTL("Enter your name"), 0, Settings::MAX_PLAYER_NAME_SIZE)
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@name = pbEnterPlayerName(_INTL("Name?"), 0, Settings::MAX_PLAYER_NAME_SIZE, @name)
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@name = getDefaultName() if @name == ''
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pbSEPlay("GUI trainer card open", 80, 100)
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updateDisplayedName(current_index)
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@@ -102,6 +138,9 @@ class CharacterSelectMenuPresenter
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end
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def getDefaultName()
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if @rival
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return init_rival_name
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end
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return getPlayerDefaultName(@gender)
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end
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@@ -111,7 +150,6 @@ class CharacterSelectMenuPresenter
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def applyAllSelectedValues
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applyGender(@gender)
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echoln @age
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pbSet(VAR_TRAINER_AGE, @age)
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$Trainer.skin_tone = @skinTone
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$Trainer.name = @name
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@@ -135,9 +173,21 @@ class CharacterSelectMenuPresenter
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@current_index = @options.length - 1 if @current_index <= -1
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update_cursor(@current_index)
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setHatVisibility(@current_index)
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return @current_index
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end
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def setHatVisibility(index)
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return if @rival
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case @options[index]
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when OPTION_HAIR
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$Trainer.hat=nil
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else
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$Trainer.hat = getDefaultHat(@gender)
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end
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updateTrainerPreview
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end
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def update_cursor(index)
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@view.sprites["select"].y = @view.get_cursor_y_position(index)
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@view.sprites["select"].x = @view.get_cursor_x_position(index)
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@@ -146,7 +196,7 @@ class CharacterSelectMenuPresenter
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end
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def close_menu
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@trainerPreview.erase()
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@trainerPreview.erase
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Kernel.pbClearNumber()
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Kernel.pbClearText()
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pbDisposeSpriteHash(@view.sprites)
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@@ -229,6 +279,7 @@ class CharacterSelectMenuPresenter
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end
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def applyGender(gender_index)
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return if @rival
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# outfitId = gender + 1
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pbSet(VAR_TRAINER_GENDER, gender_index)
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@@ -273,4 +324,16 @@ class CharacterSelectMenuPresenter
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updateTrainerPreview()
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end
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def setInitialValuesRival()
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hairIndex = getOptionIndex(OPTION_HAIR)
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skinIndex = getOptionIndex(OPTION_SKIN)
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@name = init_rival_name
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updateDisplayedName(getOptionIndex(OPTION_NAME))
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setHairColor(hairIndex, 0)
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setSkinColor(skinIndex, 0)
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updateTrainerPreview()
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end
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end
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@@ -12,7 +12,7 @@ def selectHairstyle(all_unlocked = false)
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selector = OutfitSelector.new
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display_outfit_preview()
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hat = $Trainer.hat
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commands = ["Next style", "Previous style", "Toggle hat", "Back"]
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commands = [_INTL("Next style"), _INTL("Previous style"), _INTL("Toggle hat"), _INTL("Back")]
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previous_input = 0
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# To enable turning the common event that lets you turn around while in the dialog box
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while (true)
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@@ -56,6 +56,45 @@ def swapToNextHairVersion()
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$Trainer.hair = getFullHairId(hair_style,newVersion)
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end
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def select_bike_color
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original_color = $Trainer.bike_color
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$game_switches[SWITCH_SELECTING_CLOTHES]=true
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$game_map.update
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commands = [_INTL("Shift up"), _INTL("Shift down"), _INTL("Default"), _INTL("Confirm"), _INTL("Never Mind")]
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previous_input = 0
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while true
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choice = pbShowCommands(nil, commands, commands.length, previous_input)
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previous_input = choice
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case choice
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when 0 #NEXT
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pbSEPlay("GUI storage pick up", 80, 100)
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shiftBikeColor(10)
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ret = true
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when 1 #PREVIOUS
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pbSEPlay("GUI storage pick up", 80, 100)
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shiftBikeColor(-10)
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ret = true
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when 2 #Reset
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pbSEPlay("GUI storage put down", 80, 100)
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$Trainer.bike_color = 0
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refreshPlayerOutfit
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ret = original_color != 0
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when 3 #Confirm
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break
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else
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pbSEPlay("GUI storage put down", 80, 100)
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$Trainer.bike_color = original_color
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ret = false
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break
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end
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end
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$game_switches[SWITCH_SELECTING_CLOTHES]=false
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$game_map.update
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return ret
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end
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def selectHairColor
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original_color = $Trainer.hair_color
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original_hair = $Trainer.hair
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@@ -63,7 +102,8 @@ def selectHairColor
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$game_map.update
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display_outfit_preview()
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hat = $Trainer.hat
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commands = ["Swap base color", "Shift up", "Shift down", "Toggle hat", "Remove dye", "Confirm", "Never Mind"]
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hat2 = $Trainer.hat2
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commands = [_INTL("Swap base color"), _INTL("Shift up"), _INTL("Shift down"), _INTL("Toggle hat"), _INTL("Remove dye"), _INTL("Confirm"), _INTL("Never Mind")]
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previous_input = 0
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while (true)
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@@ -89,8 +129,10 @@ def selectHairColor
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pbSEPlay("GUI storage put down", 80, 100)
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if hat == $Trainer.hat
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$Trainer.hat = nil
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$Trainer.hat2 = nil
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else
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$Trainer.hat = hat
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$Trainer.hat2 = hat2
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end
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display_outfit_preview()
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when 4 #Reset
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@@ -109,6 +151,7 @@ def selectHairColor
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end
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hide_outfit_preview()
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$Trainer.hat = hat
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$Trainer.hat2 = hat2
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$game_switches[SWITCH_SELECTING_CLOTHES]=false
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$game_map.update
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return ret
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@@ -118,7 +161,7 @@ end
|
||||
def selectHatColor(secondary_hat=false)
|
||||
original_color = secondary_hat ? $Trainer.hat2_color : $Trainer.hat_color
|
||||
display_outfit_preview()
|
||||
commands = ["Shift up", "Shift down", "Reset", "Confirm", "Never Mind"]
|
||||
commands = [_INTL("Shift up"), _INTL("Shift down"), _INTL("Reset"), _INTL("Confirm"), _INTL("Never Mind")]
|
||||
previous_input = 0
|
||||
while (true)
|
||||
choice = pbShowCommands(nil, commands, commands.length, previous_input)
|
||||
@@ -158,7 +201,7 @@ end
|
||||
def selectClothesColor
|
||||
original_color = $Trainer.clothes_color
|
||||
display_outfit_preview()
|
||||
commands = ["Shift up", "Shift down", "Reset", "Confirm", "Never Mind"]
|
||||
commands = [_INTL("Shift up"), _INTL("Shift down"), _INTL("Reset"), _INTL("Confirm"), _INTL("Never Mind")]
|
||||
previous_input = 0
|
||||
ret = false
|
||||
while (true)
|
||||
@@ -197,7 +240,7 @@ end
|
||||
def selectHat(all_unlocked = false)
|
||||
selector = OutfitSelector.new
|
||||
display_outfit_preview()
|
||||
commands = ["Next hat", "Previous hat", "Remove hat", "Back"]
|
||||
commands = [_INTL("Next hat"), _INTL("Previous hat"), _INTL("Remove hat"), _INTL("Back")]
|
||||
previous_input = 0
|
||||
while (true)
|
||||
choice = pbShowCommands(nil, commands, commands.length, previous_input)
|
||||
@@ -230,10 +273,10 @@ end
|
||||
def selectClothes(all_unlocked = false)
|
||||
selector = OutfitSelector.new
|
||||
display_outfit_preview()
|
||||
commands = ["Next", "Previous"]
|
||||
commands = [_INTL("Next"), _INTL("Previous")]
|
||||
#commands << "Remove clothes (DEBUG)" if $DEBUG
|
||||
commands << "Remove" if $DEBUG
|
||||
commands << "Back"
|
||||
commands << _INTL("Remove") if $DEBUG
|
||||
commands << _INTL("Back")
|
||||
previous_input = 0
|
||||
while (true)
|
||||
choice = pbShowCommands(nil, commands, commands.length, previous_input)
|
||||
@@ -262,4 +305,4 @@ end
|
||||
def place_hat_on_pokemon(pokemon)
|
||||
hatscreen = PokemonHatPresenter.new(nil, pokemon)
|
||||
hatscreen.pbStartScreen()
|
||||
end
|
||||
end
|
||||
|
||||
@@ -146,15 +146,18 @@ class PokemonHatPresenter
|
||||
def initialize_bitmap()
|
||||
spriteLoader = BattleSpriteLoader.new
|
||||
|
||||
if @pokemon.isTripleFusion?
|
||||
#todo
|
||||
elsif @pokemon.isFusion?
|
||||
@original_pokemon_bitmap = spriteLoader.load_fusion_sprite(@pokemon.head_id(),@pokemon.body_id())
|
||||
if $PokemonSystem.random_sprites
|
||||
@original_pokemon_bitmap = spriteLoader.load_pif_sprite_pokemon(@pokemon)
|
||||
else
|
||||
echoln @pokemon
|
||||
echoln @pokemon.species_data
|
||||
@original_pokemon_bitmap = spriteLoader.load_base_sprite(@pokemon.id_number)
|
||||
if @pokemon.isTripleFusion?
|
||||
#todo
|
||||
elsif @pokemon.isFusion?
|
||||
@original_pokemon_bitmap = spriteLoader.load_fusion_sprite(@pokemon.head_id(),@pokemon.body_id())
|
||||
else
|
||||
@original_pokemon_bitmap = spriteLoader.load_base_sprite(@pokemon.id_number)
|
||||
end
|
||||
end
|
||||
|
||||
@original_pokemon_bitmap.scale_bitmap(Settings::FRONTSPRITE_SCALE)
|
||||
end
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
class TrainerClothesPreview
|
||||
attr_writer :pokeball, :clothes, :hat, :hat2, :hair, :skin_tone, :hair_color, :hat_color,:hat2_color, :clothes_color
|
||||
|
||||
def initialize(x = 0, y = 0, windowed = true, pokeball = nil)
|
||||
def initialize(x = 0, y = 0, windowed = true, pokeball = nil, is_trainer = true)
|
||||
@playerBitmap = nil
|
||||
@playerSprite = nil
|
||||
@x_pos = x
|
||||
@@ -9,6 +9,7 @@ class TrainerClothesPreview
|
||||
@windowed = windowed
|
||||
|
||||
@pokeball = pokeball
|
||||
@is_trainer = is_trainer
|
||||
resetOutfits()
|
||||
end
|
||||
|
||||
@@ -28,6 +29,10 @@ class TrainerClothesPreview
|
||||
end
|
||||
end
|
||||
|
||||
def set_trainer(value)
|
||||
@is_trainer = value
|
||||
end
|
||||
|
||||
def resetOutfits()
|
||||
@clothes = $Trainer.clothes
|
||||
@hat = $Trainer.hat
|
||||
@@ -46,7 +51,8 @@ class TrainerClothesPreview
|
||||
@clothes,
|
||||
@hat,@hat2, @hair,
|
||||
@skin_tone,
|
||||
@hair_color, @hat_color, @clothes_color, @hat2_color)
|
||||
@hair_color, @hat_color, @clothes_color, @hat2_color,
|
||||
@is_trainer)
|
||||
initialize_preview()
|
||||
end
|
||||
|
||||
|
||||
@@ -7,22 +7,32 @@ class OutfitsMartAdapter < PokemonMartAdapter
|
||||
WORN_ITEM_SHADOW_COLOR = MessageConfig::BLUE_TEXT_SHADOW_COLOR
|
||||
|
||||
|
||||
REGIONAL_SET_BASE_COLOR = Color.new(76,72,104)
|
||||
REGIONAL_SET_SHADOW_COLOR = Color.new(173,165,189)
|
||||
|
||||
CITY_EXCLUSIVE_BASE_COLOR = Color.new(61 , 125, 70) #Color.new(72 , 104, 83)
|
||||
CITY_EXCLUSIVE_SHADOW_COLOR = Color.new(165, 189, 178)
|
||||
|
||||
def initialize(stock = [], isShop = true, isSecondaryHat = false)
|
||||
def initialize(stock = [], isShop = true, isSecondaryHat = false, prices_override = {})
|
||||
@is_secondary_hat = isSecondaryHat
|
||||
@items = stock
|
||||
@worn_clothes = get_current_clothes()
|
||||
@isShop = isShop
|
||||
@version = nil
|
||||
@prices_override = prices_override
|
||||
$Trainer.dyed_hats = {} if !$Trainer.dyed_hats
|
||||
$Trainer.dyed_clothes = {} if !$Trainer.dyed_clothes
|
||||
|
||||
|
||||
@REGIONAL_SET_BASE_COLOR = Color.new(76,72,104)
|
||||
@REGIONAL_SET_SHADOW_COLOR = Color.new(173,165,189)
|
||||
|
||||
@CITY_EXCLUSIVE_BASE_COLOR = Color.new(61 , 125, 70) #Color.new(72 , 104, 83)
|
||||
@CITY_EXCLUSIVE_SHADOW_COLOR = Color.new(165, 189, 178)
|
||||
|
||||
if isDarkMode
|
||||
@REGIONAL_SET_BASE_COLOR, @REGIONAL_SET_SHADOW_COLOR = @REGIONAL_SET_SHADOW_COLOR, @REGIONAL_SET_BASE_COLOR
|
||||
@CITY_EXCLUSIVE_BASE_COLOR, @CITY_EXCLUSIVE_SHADOW_COLOR = @CITY_EXCLUSIVE_SHADOW_COLOR, @CITY_EXCLUSIVE_BASE_COLOR
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
def list_regional_set_items()
|
||||
return []
|
||||
end
|
||||
@@ -69,6 +79,9 @@ class OutfitsMartAdapter < PokemonMartAdapter
|
||||
|
||||
def getPrice(item, selling = nil)
|
||||
return 0 if !@isShop
|
||||
if @prices_override && @prices_override.has_key?(item.id)
|
||||
return @prices_override[item.id]
|
||||
end
|
||||
return nil if itemOwned(item)
|
||||
return item.price.to_i
|
||||
end
|
||||
@@ -101,6 +114,7 @@ class OutfitsMartAdapter < PokemonMartAdapter
|
||||
end
|
||||
|
||||
def isItemInRegionalSet(item)
|
||||
return false if Settings::HOENN
|
||||
return item.is_in_regional_set
|
||||
end
|
||||
|
||||
@@ -109,27 +123,40 @@ class OutfitsMartAdapter < PokemonMartAdapter
|
||||
end
|
||||
|
||||
def getBaseColorOverride(item)
|
||||
return REGIONAL_SET_BASE_COLOR if isItemInRegionalSet(item)
|
||||
return CITY_EXCLUSIVE_BASE_COLOR if isItemCityExclusive(item)
|
||||
return @REGIONAL_SET_BASE_COLOR if isItemInRegionalSet(item)
|
||||
return @CITY_EXCLUSIVE_BASE_COLOR if isItemCityExclusive(item)
|
||||
return nil
|
||||
end
|
||||
|
||||
def getShadowColorOverride(item)
|
||||
return REGIONAL_SET_SHADOW_COLOR if isItemInRegionalSet(item)
|
||||
return CITY_EXCLUSIVE_SHADOW_COLOR if isItemCityExclusive(item)
|
||||
return @REGIONAL_SET_SHADOW_COLOR if isItemInRegionalSet(item)
|
||||
return @CITY_EXCLUSIVE_SHADOW_COLOR if isItemCityExclusive(item)
|
||||
return nil
|
||||
end
|
||||
|
||||
def getMoney
|
||||
super
|
||||
if Settings::HOENN
|
||||
return $Trainer.cosmetics_money
|
||||
else
|
||||
super
|
||||
end
|
||||
end
|
||||
|
||||
def getMoneyString
|
||||
super
|
||||
if Settings::HOENN
|
||||
$Trainer.cosmetics_money = 0 unless $Trainer.cosmetics_money
|
||||
return pbGetCosmeticsMoneyString
|
||||
else
|
||||
super
|
||||
end
|
||||
end
|
||||
|
||||
def setMoney(value)
|
||||
super
|
||||
if Settings::HOENN
|
||||
$Trainer.cosmetics_money = value
|
||||
else
|
||||
super
|
||||
end
|
||||
end
|
||||
|
||||
def getItemIconRect(_item)
|
||||
|
||||
@@ -10,8 +10,8 @@ class ClothesMartAdapter < OutfitsMartAdapter
|
||||
end
|
||||
end
|
||||
|
||||
def initialize(stock = nil, isShop = nil)
|
||||
super
|
||||
def initialize(stock = nil, isShop = nil, prices_override = {})
|
||||
super(stock,isShop,false,prices_override)
|
||||
end
|
||||
|
||||
def getName(item)
|
||||
@@ -22,6 +22,7 @@ class ClothesMartAdapter < OutfitsMartAdapter
|
||||
|
||||
def getDescription(item)
|
||||
return DEFAULT_DESCRIPTION if !item.description
|
||||
|
||||
return item.description
|
||||
end
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
def genericOutfitsShopMenu(stock = [], itemType = nil, versions = false, isShop=true, message=nil)
|
||||
def genericOutfitsShopMenu(stock = [], itemType = nil, versions = false, isShop=true, message=nil, price_overrides = {})
|
||||
commands = []
|
||||
commands[cmdBuy = commands.length] = _INTL("Buy")
|
||||
commands[cmdQuit = commands.length] = _INTL("Quit")
|
||||
@@ -6,13 +6,13 @@ def genericOutfitsShopMenu(stock = [], itemType = nil, versions = false, isShop=
|
||||
cmd = pbMessage(message, commands, cmdQuit + 1)
|
||||
loop do
|
||||
if cmdBuy >= 0 && cmd == cmdBuy
|
||||
adapter = getAdapter(itemType, stock, isShop)
|
||||
adapter = getAdapter(itemType, stock, isShop,false,price_overrides)
|
||||
view = ClothesShopView.new()
|
||||
presenter = getPresenter(itemType, view, stock, adapter, versions)
|
||||
presenter.pbBuyScreen
|
||||
break
|
||||
else
|
||||
pbMessage(_INTL("Please come again!"))
|
||||
pbMessage(_INTL("Please come again!")) unless message
|
||||
break
|
||||
end
|
||||
end
|
||||
@@ -29,14 +29,14 @@ def getPresenter(itemType, view, stock, adapter, versions)
|
||||
end
|
||||
end
|
||||
|
||||
def getAdapter(itemType, stock, isShop, is_secondary=false)
|
||||
def getAdapter(itemType, stock, isShop, is_secondary=false, prices_override={})
|
||||
case itemType
|
||||
when :CLOTHES
|
||||
return ClothesMartAdapter.new(stock, isShop)
|
||||
return ClothesMartAdapter.new(stock, isShop,prices_override)
|
||||
when :HAT
|
||||
return HatsMartAdapter.new(stock, isShop,is_secondary)
|
||||
return HatsMartAdapter.new(stock, isShop,is_secondary,prices_override)
|
||||
when :HAIR
|
||||
return HairMartAdapter.new(stock, isShop)
|
||||
return HairMartAdapter.new(stock, isShop,prices_override)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -60,7 +60,7 @@ def hatShop(outfits_list = [], free=false, customMessage=nil)
|
||||
genericOutfitsShopMenu(stock, :HAT,false,!free,customMessage)
|
||||
end
|
||||
|
||||
def hairShop(outfits_list = [],free=false, customMessage=nil)
|
||||
def hairShop(outfits_list = [],free=false, customMessage=nil,price_overrides={})
|
||||
currentHair = getSimplifiedHairIdFromFullID($Trainer.hair)
|
||||
stock = [:SWAP_COLOR]
|
||||
#always add current hairstyle as first option (in case the player just wants to swap the color)
|
||||
@@ -70,7 +70,19 @@ def hairShop(outfits_list = [],free=false, customMessage=nil)
|
||||
outfit = get_hair_by_id(outfit_id)
|
||||
stock << outfit if outfit
|
||||
}
|
||||
genericOutfitsShopMenu(stock, :HAIR, true,!free,customMessage)
|
||||
|
||||
genericOutfitsShopMenu(stock, :HAIR, true,!free,customMessage, price_overrides)
|
||||
end
|
||||
|
||||
def pokemonHairstylesShop()
|
||||
hairShop([HAIR_EEVEE,HAIR_TORCHIC,
|
||||
HAIR_MUDKIP, HAIR_MAWILE,
|
||||
HAIR_ROSERADE_M,HAIR_ROSERADE_F,
|
||||
HAIR_LYCANROC, HAIR_HAPPINY,
|
||||
HAIR_GARDEVOIR, HAIR_LEAFEON,
|
||||
HAIR_ORICORIO,HAIR_TYRANITAR,
|
||||
HAIR_HOOH,HAIR_CRESSELIA,
|
||||
HAIR_LATIAS,])
|
||||
end
|
||||
|
||||
def switchHatsPosition()
|
||||
|
||||
@@ -24,18 +24,10 @@ class ClothesShopPresenter < PokemonMartScreen
|
||||
end
|
||||
|
||||
def swapHats()
|
||||
echoln "hat 1: #{$Trainer.hat}"
|
||||
echoln "hat 2: #{$Trainer.hat2}"
|
||||
|
||||
|
||||
$Trainer.hat, $Trainer.hat2 = $Trainer.hat2, $Trainer.hat
|
||||
|
||||
pbSEPlay("GUI naming tab swap start")
|
||||
new_selected_hat = @adapter.is_secondary_hat ? $Trainer.hat2 : $Trainer.hat
|
||||
echoln "hat 1: #{$Trainer.hat}"
|
||||
echoln "hat 2: #{$Trainer.hat2}"
|
||||
echoln "new selected hat: #{new_selected_hat}"
|
||||
|
||||
@scene.select_specific_item(new_selected_hat,true)
|
||||
@scene.updatePreviewWindow
|
||||
end
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
class ClothesShopView < PokemonMart_Scene
|
||||
|
||||
def initialize(currency_name = "Money")
|
||||
def initialize(currency_name = _INTL("Money"))
|
||||
@currency_name = currency_name
|
||||
@currency_name = COSMETIC_CURRENCY_NAME if Settings::HOENN
|
||||
end
|
||||
|
||||
def pbStartBuyOrSellScene(buying, stock, adapter)
|
||||
@@ -18,8 +19,9 @@ class ClothesShopView < PokemonMart_Scene
|
||||
|
||||
@sprites["trainerPreview"].show()
|
||||
@sprites["moneywindow"].visible = false if !@adapter.isShop?
|
||||
@sprites["itemwindow"].setAllowPageJump(false)
|
||||
|
||||
Kernel.pbDisplayText(@adapter.toggleText, 80, 200, 99999) if @adapter.toggleText
|
||||
Kernel.pbDisplayText(@adapter.toggleText, 100, 240, 99999) if @adapter.toggleText
|
||||
|
||||
end
|
||||
|
||||
@@ -46,13 +48,27 @@ class ClothesShopView < PokemonMart_Scene
|
||||
@initial_direction = $game_player.direction
|
||||
$game_player.turn_down
|
||||
pbRefreshSceneMap
|
||||
|
||||
# pbSEPlay("GUI menu open")
|
||||
# $game_player.center($game_player.x+7, $game_player.y-5)
|
||||
# @initial_direction = $game_player.direction
|
||||
# $game_player.turn_down
|
||||
# Graphics.update
|
||||
# Input.update
|
||||
# pbRefreshSceneMap
|
||||
end
|
||||
|
||||
def scroll_back_map
|
||||
|
||||
@adapter.reset_player_clothes()
|
||||
pbScrollMap(DIRECTION_LEFT, 7, 6)
|
||||
pbScrollMap(DIRECTION_DOWN, 5, 6)
|
||||
$game_player.turn_generic(@initial_direction)
|
||||
|
||||
# $game_player.center($game_player.x, $game_player.y)
|
||||
# Graphics.update
|
||||
# Input.update
|
||||
# pbRefreshSceneMap
|
||||
end
|
||||
|
||||
def refreshStock(adapter)
|
||||
@@ -75,7 +91,7 @@ class ClothesShopView < PokemonMart_Scene
|
||||
text = @adapter.getDescription(item)
|
||||
end
|
||||
else
|
||||
text = _INTL("Quit.")
|
||||
text = getQuitDescription
|
||||
end
|
||||
@sprites["itemtextwindow"].text = text
|
||||
itemwindow.refresh
|
||||
@@ -98,11 +114,14 @@ class ClothesShopView < PokemonMart_Scene
|
||||
end
|
||||
@adapter.updateTrainerPreview(itemwindow.item, @sprites["trainerPreview"])
|
||||
else
|
||||
description = _INTL("Quit.")
|
||||
description = getQuitDescription
|
||||
end
|
||||
@sprites["itemtextwindow"].text = description
|
||||
end
|
||||
|
||||
def getQuitDescription
|
||||
return _INTL("Outfits are submitted by the community. More will be added with future updates.")
|
||||
end
|
||||
def updatePreviewWindow
|
||||
itemwindow= @sprites["itemwindow"]
|
||||
@adapter.updateTrainerPreview(itemwindow.item, @sprites["trainerPreview"])
|
||||
@@ -123,15 +142,15 @@ class ClothesShopView < PokemonMart_Scene
|
||||
if itemwindow.item != olditem
|
||||
displayNewItem(itemwindow)
|
||||
end
|
||||
if Input.trigger?(Input::AUX1) #L button - disabled because same key as speed up...
|
||||
#@adapter.switchVersion(itemwindow.item, -1)
|
||||
#updateTrainerPreview()
|
||||
if Input.trigger?(Input::L) #X button
|
||||
@adapter.switchVersion(itemwindow.item, -1)
|
||||
updateTrainerPreview()
|
||||
end
|
||||
|
||||
if Input.trigger?(Input::AUX2) || Input.trigger?(Input::SHIFT) #R button
|
||||
if Input.trigger?(Input::R) #Y button
|
||||
switchItemVersion(itemwindow)
|
||||
end
|
||||
if Input.trigger?(Input::SPECIAL) #R button
|
||||
if Input.trigger?(Input::SPECIAL) #Z button
|
||||
@adapter.toggleEvent(itemwindow.item)
|
||||
updateTrainerPreview()
|
||||
end
|
||||
|
||||
@@ -4,9 +4,8 @@ class HairMartAdapter < OutfitsMartAdapter
|
||||
|
||||
POSSIBLE_VERSIONS = (1..9).to_a
|
||||
|
||||
def initialize(stock = nil, isShop = nil)
|
||||
super
|
||||
|
||||
def initialize(stock = nil, isShop = nil, prices_override = {})
|
||||
super(stock,isShop,false,prices_override)
|
||||
@version = getCurrentHairVersion().to_i
|
||||
@worn_hair = $Trainer.hair
|
||||
@worn_hat = $Trainer.hat
|
||||
@@ -61,9 +60,10 @@ class HairMartAdapter < OutfitsMartAdapter
|
||||
|
||||
def getPrice(item, selling = nil)
|
||||
return 0 if !@isShop
|
||||
if @prices_override && @prices_override.has_key?(item.id)
|
||||
return @prices_override[item.id]
|
||||
end
|
||||
trainer_hair_id = getSplitHairFilenameAndVersionFromID(@worn_hair)[1]
|
||||
|
||||
|
||||
return nil if item.id == trainer_hair_id
|
||||
return item.price.to_i
|
||||
end
|
||||
@@ -87,7 +87,6 @@ class HairMartAdapter < OutfitsMartAdapter
|
||||
end
|
||||
|
||||
def getName(item)
|
||||
echoln $Trainer.hair
|
||||
return item.id
|
||||
end
|
||||
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
class HatShopView < ClothesShopView
|
||||
|
||||
def initialize(currency_name = "Money")
|
||||
def initialize(currency_name = _INTL("Money"))
|
||||
@currency_name = currency_name
|
||||
end
|
||||
|
||||
@@ -97,11 +97,15 @@ class HatShopView < ClothesShopView
|
||||
@adapter.updateTrainerPreview(itemwindow.item, @sprites["trainerPreview"])
|
||||
displayLayerIcons(item)
|
||||
else
|
||||
description = _INTL("Quit.")
|
||||
description = getQuitDescription
|
||||
end
|
||||
@sprites["itemtextwindow"].text = description
|
||||
end
|
||||
|
||||
def getQuitDescription
|
||||
return _INTL("Hats are submitted by the community. More will be added with future updates.")
|
||||
end
|
||||
|
||||
def updateTrainerPreview()
|
||||
super
|
||||
updateSelectedLayerGraphicsVisibility
|
||||
|
||||
@@ -5,14 +5,14 @@ class HatsMartAdapter < OutfitsMartAdapter
|
||||
DEFAULT_NAME = "[unknown]"
|
||||
DEFAULT_DESCRIPTION = "A headgear that trainers can wear."
|
||||
|
||||
def initialize(stock = nil, isShop = nil, isSecondaryHat = false)
|
||||
super(stock,isShop,isSecondaryHat)
|
||||
@worn_clothes = $Trainer.hat
|
||||
@worn_clothes2 = $Trainer.hat2
|
||||
def initialize(stock = nil, isShop = nil, isSecondaryHat = false, prices_override = {})
|
||||
super(stock, isShop, isSecondaryHat, prices_override)
|
||||
@worn_clothes = $Trainer.hat
|
||||
@worn_clothes2 = $Trainer.hat2
|
||||
@second_hat_visible = true
|
||||
end
|
||||
|
||||
#Used in shops only
|
||||
# Used in shops only
|
||||
def toggleSecondHat()
|
||||
@second_hat_visible = !@second_hat_visible
|
||||
$Trainer.hat2 = @second_hat_visible ? @worn_clothes2 : nil
|
||||
@@ -22,7 +22,7 @@ class HatsMartAdapter < OutfitsMartAdapter
|
||||
if isShop?
|
||||
toggleSecondHat
|
||||
else
|
||||
$Trainer.set_hat(nil,@is_secondary_hat)
|
||||
$Trainer.set_hat(nil, @is_secondary_hat)
|
||||
@worn_clothes = nil
|
||||
end
|
||||
end
|
||||
@@ -42,7 +42,7 @@ class HatsMartAdapter < OutfitsMartAdapter
|
||||
# return "Remove hat: #{toggleKey}"
|
||||
end
|
||||
|
||||
def switchVersion(item,delta=1)
|
||||
def switchVersion(item, delta = 1)
|
||||
pbSEPlay("GUI storage put down", 80, 100)
|
||||
return toggleSecondHat if isShop?
|
||||
@is_secondary_hat = !@is_secondary_hat
|
||||
@@ -67,12 +67,12 @@ class HatsMartAdapter < OutfitsMartAdapter
|
||||
hat1 = @is_secondary_hat ? get_hat_by_id($Trainer.hat) : item
|
||||
hat2 = @is_secondary_hat ? item : get_hat_by_id($Trainer.hat2)
|
||||
|
||||
previewWindow.set_hat(hat1.id,false) if hat1
|
||||
previewWindow.set_hat(hat2.id,true) if hat2
|
||||
previewWindow.set_hat(nil,true) if !@second_hat_visible #for toggling in shops
|
||||
previewWindow.set_hat(hat1.id, false) if hat1
|
||||
previewWindow.set_hat(hat2.id, true) if hat2
|
||||
previewWindow.set_hat(nil, true) if !@second_hat_visible # for toggling in shops
|
||||
|
||||
hat1_color=0
|
||||
hat2_color=0
|
||||
hat1_color = 0
|
||||
hat2_color = 0
|
||||
hat1_color = $Trainer.dyed_hats[hat1.id] if hat1 && $Trainer.dyed_hats.include?(hat1.id)
|
||||
hat2_color = $Trainer.dyed_hats[hat2.id] if hat2 && $Trainer.dyed_hats.include?(hat2.id)
|
||||
previewWindow.hat_color = hat1_color
|
||||
@@ -84,36 +84,34 @@ class HatsMartAdapter < OutfitsMartAdapter
|
||||
$Trainer.hat2_color = hat2_color
|
||||
|
||||
else
|
||||
$Trainer.set_hat(nil,@is_secondary_hat)
|
||||
previewWindow.set_hat(nil,@is_secondary_hat)
|
||||
$Trainer.set_hat(nil, @is_secondary_hat)
|
||||
previewWindow.set_hat(nil, @is_secondary_hat)
|
||||
end
|
||||
|
||||
|
||||
pbRefreshSceneMap
|
||||
previewWindow.updatePreview()
|
||||
end
|
||||
|
||||
|
||||
def get_dye_color(item_id)
|
||||
return if !item_id
|
||||
return 0 if isShop?
|
||||
$Trainer.dyed_hats= {} if ! $Trainer.dyed_hats
|
||||
$Trainer.dyed_hats = {} if !$Trainer.dyed_hats
|
||||
if $Trainer.dyed_hats.include?(item_id)
|
||||
return $Trainer.dyed_hats[item_id]
|
||||
end
|
||||
return 0
|
||||
end
|
||||
|
||||
|
||||
def set_dye_color(item,previewWindow,is_secondary_hat=false)
|
||||
def set_dye_color(item, previewWindow, is_secondary_hat = false)
|
||||
return if !item
|
||||
if !isShop?
|
||||
|
||||
else
|
||||
$Trainer.set_hat_color(0,is_secondary_hat)
|
||||
previewWindow.hat_color=0
|
||||
$Trainer.set_hat_color(0, is_secondary_hat)
|
||||
previewWindow.hat_color = 0
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
# def set_dye_color(item,previewWindow,is_secondary_hat=false)
|
||||
# return if !item
|
||||
# if !isShop?
|
||||
@@ -138,10 +136,9 @@ class HatsMartAdapter < OutfitsMartAdapter
|
||||
# end
|
||||
# end
|
||||
|
||||
|
||||
def addItem(item)
|
||||
return unless item.is_a?(Outfit)
|
||||
changed_clothes = obtainHat(item.id,@is_secondary_hat)
|
||||
changed_clothes = obtainHat(item.id, @is_secondary_hat)
|
||||
if changed_clothes
|
||||
@worn_clothes = item.id
|
||||
end
|
||||
@@ -159,8 +156,8 @@ class HatsMartAdapter < OutfitsMartAdapter
|
||||
|
||||
def putOnSelectedOutfit()
|
||||
|
||||
putOnHat($Trainer.hat,true,false) if $Trainer.hat
|
||||
putOnHat($Trainer.hat2,true,true) if $Trainer.hat2
|
||||
putOnHat($Trainer.hat, true, false) if $Trainer.hat
|
||||
putOnHat($Trainer.hat2, true, true) if $Trainer.hat2
|
||||
|
||||
@worn_clothes = $Trainer.hat
|
||||
@worn_clothes2 = $Trainer.hat2
|
||||
@@ -171,16 +168,16 @@ class HatsMartAdapter < OutfitsMartAdapter
|
||||
|
||||
def putOnOutfit(item)
|
||||
return unless item.is_a?(Outfit)
|
||||
putOnHat(item.id,false,@is_secondary_hat)
|
||||
putOnHat(item.id, false, @is_secondary_hat)
|
||||
@worn_clothes = item.id
|
||||
end
|
||||
|
||||
def reset_player_clothes()
|
||||
$Trainer.set_hat(@worn_clothes,false)
|
||||
$Trainer.set_hat(@worn_clothes2,true)
|
||||
$Trainer.set_hat(@worn_clothes, false)
|
||||
$Trainer.set_hat(@worn_clothes2, true)
|
||||
|
||||
$Trainer.set_hat_color($Trainer.dyed_hats[@worn_clothes],false) if $Trainer.dyed_hats && $Trainer.dyed_hats[@worn_clothes]
|
||||
$Trainer.set_hat_color($Trainer.dyed_hats[@worn_clothes2],true) if $Trainer.dyed_hats && $Trainer.dyed_hats[@worn_clothes2]
|
||||
$Trainer.set_hat_color($Trainer.dyed_hats[@worn_clothes], false) if $Trainer.dyed_hats && $Trainer.dyed_hats[@worn_clothes]
|
||||
$Trainer.set_hat_color($Trainer.dyed_hats[@worn_clothes2], true) if $Trainer.dyed_hats && $Trainer.dyed_hats[@worn_clothes2]
|
||||
end
|
||||
|
||||
def get_unlocked_items_list()
|
||||
@@ -190,7 +187,7 @@ class HatsMartAdapter < OutfitsMartAdapter
|
||||
def getSpecialItemCaption(specialType)
|
||||
case specialType
|
||||
when :REMOVE_HAT
|
||||
return "Remove hat"
|
||||
return _INTL("Remove hat")
|
||||
end
|
||||
return nil
|
||||
end
|
||||
@@ -210,13 +207,18 @@ class HatsMartAdapter < OutfitsMartAdapter
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
def isBald?
|
||||
return true unless $Trainer.hair
|
||||
bald_ids = [HAIR_BALD, HAIR_BALD_POLISHED]
|
||||
hair_id = getSimplifiedHairIdFromFullID($Trainer.hair)
|
||||
return bald_ids.include?(hair_id)
|
||||
end
|
||||
def getSpecialItemDescription(specialType)
|
||||
hair_situation = !$Trainer.hair || getSimplifiedHairIdFromFullID($Trainer.hair) == HAIR_BALD ? "bald head" : "fabulous hair"
|
||||
return "Go without a hat and show off your #{hair_situation}!"
|
||||
hair_situation = isBald?() ? "bald head" : "fabulous hair"
|
||||
return _INTL("Go without a hat and show off your {1}!",hair_situation)
|
||||
end
|
||||
|
||||
def doSpecialItemAction(specialType,item=nil)
|
||||
def doSpecialItemAction(specialType, item = nil)
|
||||
toggleEvent(item)
|
||||
end
|
||||
end
|
||||
|
||||
@@ -73,7 +73,7 @@ class HairStyleSelectionMenuView
|
||||
end
|
||||
|
||||
def init_labels()
|
||||
Kernel.pbDisplayText("Confirm", (CONFIRM_X+CURSOR_X_MARGIN), CONFIRM_Y)
|
||||
Kernel.pbDisplayText(_INTL("Confirm"), (CONFIRM_X+CURSOR_X_MARGIN), CONFIRM_Y)
|
||||
end
|
||||
|
||||
|
||||
|
||||
@@ -2,16 +2,16 @@ class HairstyleSelectionMenuPresenter
|
||||
attr_accessor :options
|
||||
attr_reader :current_index
|
||||
|
||||
OPTION_STYLE = 'Hairstyle'
|
||||
OPTION_STYLE = "Hairstyle"
|
||||
OPTION_BASE_COLOR = "Base color"
|
||||
OPTION_DYE = "Dye"
|
||||
|
||||
HAIR_COLOR_NAMES = ["Blonde", "Light Brown", "Dark Brown", "Black"]
|
||||
HAIR_COLOR_NAMES = ["Blonde","Light Brown", "Dark Brown", "Black"]
|
||||
HAIR_COLOR_IDS = [1, 2, 3, 4]
|
||||
|
||||
#ids for displayed text sprites
|
||||
STYLE_TEXT_ID = "style"
|
||||
BASECOLOR_TEXT_ID = "baseCplor"
|
||||
BASECOLOR_TEXT_ID = "baseColor"
|
||||
DYE_TEXT_ID = "dye"
|
||||
|
||||
def initialize(view)
|
||||
|
||||
Reference in New Issue
Block a user