Update 6.8

This commit is contained in:
chardub
2026-07-10 15:42:06 -04:00
parent 5b85e72cb2
commit 6a6f126a18
7871 changed files with 493194 additions and 224826 deletions
@@ -1,7 +1,8 @@
class ClothesShopView < PokemonMart_Scene
def initialize(currency_name = "Money")
def initialize(currency_name = _INTL("Money"))
@currency_name = currency_name
@currency_name = COSMETIC_CURRENCY_NAME if Settings::HOENN
end
def pbStartBuyOrSellScene(buying, stock, adapter)
@@ -18,8 +19,9 @@ class ClothesShopView < PokemonMart_Scene
@sprites["trainerPreview"].show()
@sprites["moneywindow"].visible = false if !@adapter.isShop?
@sprites["itemwindow"].setAllowPageJump(false)
Kernel.pbDisplayText(@adapter.toggleText, 80, 200, 99999) if @adapter.toggleText
Kernel.pbDisplayText(@adapter.toggleText, 100, 240, 99999) if @adapter.toggleText
end
@@ -46,13 +48,27 @@ class ClothesShopView < PokemonMart_Scene
@initial_direction = $game_player.direction
$game_player.turn_down
pbRefreshSceneMap
# pbSEPlay("GUI menu open")
# $game_player.center($game_player.x+7, $game_player.y-5)
# @initial_direction = $game_player.direction
# $game_player.turn_down
# Graphics.update
# Input.update
# pbRefreshSceneMap
end
def scroll_back_map
@adapter.reset_player_clothes()
pbScrollMap(DIRECTION_LEFT, 7, 6)
pbScrollMap(DIRECTION_DOWN, 5, 6)
$game_player.turn_generic(@initial_direction)
# $game_player.center($game_player.x, $game_player.y)
# Graphics.update
# Input.update
# pbRefreshSceneMap
end
def refreshStock(adapter)
@@ -75,7 +91,7 @@ class ClothesShopView < PokemonMart_Scene
text = @adapter.getDescription(item)
end
else
text = _INTL("Quit.")
text = getQuitDescription
end
@sprites["itemtextwindow"].text = text
itemwindow.refresh
@@ -98,11 +114,14 @@ class ClothesShopView < PokemonMart_Scene
end
@adapter.updateTrainerPreview(itemwindow.item, @sprites["trainerPreview"])
else
description = _INTL("Quit.")
description = getQuitDescription
end
@sprites["itemtextwindow"].text = description
end
def getQuitDescription
return _INTL("Outfits are submitted by the community. More will be added with future updates.")
end
def updatePreviewWindow
itemwindow= @sprites["itemwindow"]
@adapter.updateTrainerPreview(itemwindow.item, @sprites["trainerPreview"])
@@ -123,15 +142,15 @@ class ClothesShopView < PokemonMart_Scene
if itemwindow.item != olditem
displayNewItem(itemwindow)
end
if Input.trigger?(Input::AUX1) #L button - disabled because same key as speed up...
#@adapter.switchVersion(itemwindow.item, -1)
#updateTrainerPreview()
if Input.trigger?(Input::L) #X button
@adapter.switchVersion(itemwindow.item, -1)
updateTrainerPreview()
end
if Input.trigger?(Input::AUX2) || Input.trigger?(Input::SHIFT) #R button
if Input.trigger?(Input::R) #Y button
switchItemVersion(itemwindow)
end
if Input.trigger?(Input::SPECIAL) #R button
if Input.trigger?(Input::SPECIAL) #Z button
@adapter.toggleEvent(itemwindow.item)
updateTrainerPreview()
end