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Update 6.8
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@@ -0,0 +1,25 @@
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#====================================================================================
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# DO NOT MAKE EDITS HERE
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#====================================================================================
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#====================================================================================
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# Bop Module
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#====================================================================================
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def pbWaitForCharacterMove(event)
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return unless event
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while event.move_route_forcing
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pbWait(1)
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end
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end
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class PokemonContestTalent_Scene
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# Dispose
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def dispose(sprite=@sprites, id=nil)
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(id.nil?)? pbDisposeSpriteHash(sprite) : pbDisposeSprite(sprite, id)
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end
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# Update (just script)
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def update
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pbUpdateSpriteHash(@sprites)
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end
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end
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