Update 6.8

This commit is contained in:
chardub
2026-07-10 15:42:06 -04:00
parent 5b85e72cb2
commit 6a6f126a18
7871 changed files with 493194 additions and 224826 deletions
+10 -3
View File
@@ -18,8 +18,8 @@ def handleReplaceExistingSprites()
commands << _INTL("Replace all the old sprites with the new ones")
#commands << "Import all the new sprites as alts"
messageSingular = "While importing custom sprites, the game has detected that {1} new custom sprite already has a version that exist in the game."
messagePlural = "While importing custom sprites, the game has detected that {1} new custom sprites already have versions that exist in the game."
messageSingular = _INTL("While importing custom sprites, the game has detected that {1} new custom sprite already has a version that exist in the game.")
messagePlural = _INTL("While importing custom sprites, the game has detected that {1} new custom sprites already have versions that exist in the game.")
messageText = spritesToReplaceList.size==1 ? messageSingular : messagePlural
message = _INTL(messageText,spritesToReplaceList.length.to_s)
@@ -144,11 +144,17 @@ def showLoadingScreen
else
selected_loading_screen = "Graphics/titles/default_loading_screen"
end
logo_path = "Graphics/titles/no_ai_logo"
picture = Sprite.new(@viewport)
picture.bitmap = pbBitmap(selected_loading_screen)
picture.visible=true
Graphics.update
logo = Sprite.new(@viewport)
logo.bitmap = pbBitmap(logo_path)
logo.visible=true
Graphics.update
picture.dispose
logo.dispose
end
@@ -176,6 +182,7 @@ def mainFunctionDebug
rescue
echo "failed to sort custom battlers"
end
MessageConfig.pbResetSystemFontName
$scene = pbCallTitle
$scene.main until $scene.nil?
Graphics.transition(20)