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Added class GameData::Status
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begin
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module PBFieldWeather
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None = 0 # None must be 0 (preset RMXP weather)
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Rain = 1 # Rain must be 1 (preset RMXP weather)
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Storm = 2 # Storm must be 2 (preset RMXP weather)
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Snow = 3 # Snow must be 3 (preset RMXP weather)
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Blizzard = 4
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Sandstorm = 5
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HeavyRain = 6
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Sun = Sunny = 7
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def PBFieldWeather.maxValue; return 7; end
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end
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rescue Exception
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if $!.is_a?(SystemExit) || "#{$!.class}"=="Reset"
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raise $!
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end
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end
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