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Added class GameData::Status
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@@ -213,7 +213,7 @@ BallHandlers::ModifyCatchRate.add(:SPORTBALL,proc { |ball,catchRate,battle,battl
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})
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BallHandlers::ModifyCatchRate.add(:DREAMBALL,proc { |ball,catchRate,battle,battler,ultraBeast|
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catchRate *= 4 if battler.status==PBStatuses::SLEEP
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catchRate *= 4 if battler.status == :SLEEP
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next catchRate
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})
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