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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-10 14:44:58 +00:00
double hats menu UI stuff
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@@ -12,25 +12,8 @@ class HatsMartAdapter < OutfitsMartAdapter
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end
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def toggleEvent(item)
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if !@isShop
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$Trainer.set_hat(nil,@is_secondary_hat)
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@worn_clothes = nil
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hat1_name = get_hat_by_id($Trainer.hat) ? get_hat_by_id($Trainer.hat).name : "(Empty)"
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hat2_name = get_hat_by_id($Trainer.hat2) ? get_hat_by_id($Trainer.hat2).name : "(Empty)"
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cmd_remove_hat1 = "Remove #{hat1_name}"
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cmd_remove_hat2 = "Remove #{hat2_name}"
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options = [cmd_remove_hat1,cmd_remove_hat2, "Cancel"]
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choice = optionsMenu(options)
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if options[choice] == cmd_remove_hat1
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$Trainer.set_hat(nil,false)
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@worn_clothes = nil
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elsif options[choice] == cmd_remove_hat2
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$Trainer.set_hat(nil,true)
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@worn_clothes = nil
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end
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end
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$Trainer.set_hat(nil,@is_secondary_hat)
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@worn_clothes = nil
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end
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def set_secondary_hat(value)
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@@ -68,9 +51,24 @@ class HatsMartAdapter < OutfitsMartAdapter
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def updateTrainerPreview(item, previewWindow)
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if item.is_a?(Outfit)
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previewWindow.set_hat(item.id,@is_secondary_hat)
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$Trainer.set_hat(item.id,@is_secondary_hat)# unless $Trainer.hat==nil
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set_dye_color(item,previewWindow)
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hat1 = @is_secondary_hat ? get_hat_by_id($Trainer.hat) : item
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hat2 = @is_secondary_hat ? item : get_hat_by_id($Trainer.hat2)
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previewWindow.set_hat(hat1.id,false) if hat1
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previewWindow.set_hat(hat2.id,true) if hat2
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hat1_color=0
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hat2_color=0
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hat1_color = $Trainer.dyed_hats[hat1.id] if hat1 && $Trainer.dyed_hats.include?(hat1.id)
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hat2_color = $Trainer.dyed_hats[hat2.id] if hat2 && $Trainer.dyed_hats.include?(hat2.id)
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previewWindow.hat_color = hat1_color
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previewWindow.hat2_color = hat2_color
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$Trainer.hat = hat1&.id
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$Trainer.hat2 = hat2&.id
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$Trainer.hat_color = hat1_color
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$Trainer.hat2_color = hat2_color
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else
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$Trainer.set_hat(nil,@is_secondary_hat)
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previewWindow.set_hat(nil,@is_secondary_hat)
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@@ -81,33 +79,50 @@ class HatsMartAdapter < OutfitsMartAdapter
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previewWindow.updatePreview()
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end
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def get_dye_color(item)
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def get_dye_color(item_id)
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return if !item_id
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return 0 if isShop?
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$Trainer.dyed_hats= {} if ! $Trainer.dyed_hats
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if $Trainer.dyed_hats.include?(item.id)
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return $Trainer.dyed_hats[item.id]
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if $Trainer.dyed_hats.include?(item_id)
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return $Trainer.dyed_hats[item_id]
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end
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return 0
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end
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def set_dye_color(item,previewWindow)
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def set_dye_color(item,previewWindow,is_secondary_hat=false)
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return if !item
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if !isShop?
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$Trainer.dyed_hats= {} if !$Trainer.dyed_hats
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if $Trainer.dyed_hats.include?(item.id)
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dye_color = $Trainer.dyed_hats[item.id]
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$Trainer.set_hat_color(dye_color,@is_secondary_hat)
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previewWindow.hat_color = dye_color
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else
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$Trainer.set_hat_color(0,@is_secondary_hat)
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previewWindow.hat_color=0
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end
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#echoln $Trainer.dyed_hats
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else
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$Trainer.set_hat_color(0,@is_secondary_hat)
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$Trainer.set_hat_color(0,is_secondary_hat)
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previewWindow.hat_color=0
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end
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end
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# def set_dye_color(item,previewWindow,is_secondary_hat=false)
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# return if !item
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# if !isShop?
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# $Trainer.dyed_hats= {} if !$Trainer.dyed_hats
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#
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# echoln item.id
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# echoln $Trainer.dyed_hats.include?(item.id)
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# echoln $Trainer.dyed_hats[item.id]
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#
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# if $Trainer.dyed_hats.include?(item.id)
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# dye_color = $Trainer.dyed_hats[item.id]
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# $Trainer.set_hat_color(dye_color,is_secondary_hat)
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# previewWindow.hat_color = dye_color
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# else
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# $Trainer.set_hat_color(0,is_secondary_hat)
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# previewWindow.hat_color=0
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# end
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# #echoln $Trainer.dyed_hats
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# else
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# $Trainer.set_hat_color(0,is_secondary_hat)
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# previewWindow.hat_color=0
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# end
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# end
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def addItem(item)
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@@ -129,8 +144,11 @@ class HatsMartAdapter < OutfitsMartAdapter
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end
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def reset_player_clothes()
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$Trainer.set_hat(@worn_clothes,@is_secondary_hat)
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$Trainer.set_hat_color($Trainer.dyed_hats[@worn_clothes],@is_secondary_hat) if $Trainer.dyed_hats && $Trainer.dyed_hats[@worn_clothes]
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$Trainer.set_hat(@worn_clothes,false)
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$Trainer.set_hat(@worn_clothes2,true)
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$Trainer.set_hat_color($Trainer.dyed_hats[@worn_clothes],false) if $Trainer.dyed_hats && $Trainer.dyed_hats[@worn_clothes]
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$Trainer.set_hat_color($Trainer.dyed_hats[@worn_clothes2],true) if $Trainer.dyed_hats && $Trainer.dyed_hats[@worn_clothes2]
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end
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def get_unlocked_items_list()
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@@ -162,7 +180,6 @@ class HatsMartAdapter < OutfitsMartAdapter
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end
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def getSpecialItemDescription(specialType)
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echoln $Trainer.hair
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hair_situation = !$Trainer.hair || getSimplifiedHairIdFromFullID($Trainer.hair) == HAIR_BALD ? "bald head" : "fabulous hair"
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return "Go without a hat and show off your #{hair_situation}!"
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end
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