Removed support for ID numbers in species/item/trainer graphics filenames

This commit is contained in:
Maruno17
2021-02-07 15:06:21 +00:00
parent eda301b57b
commit 6bf749d3f3
11 changed files with 21 additions and 72 deletions

View File

@@ -251,9 +251,6 @@ class BerryPlantSprite
@event.turn_down
else
filename=sprintf("berrytree%s",GameData::Item.get(berryData[1]).id.to_s)
if !pbResolveBitmap("Graphics/Characters/"+filename)
filename=sprintf("berrytree%03d",GameData::Item.get(berryData[1]).id_number)
end
if pbResolveBitmap("Graphics/Characters/"+filename)
@event.character_name=filename
case berryData[0]