Removed support for ID numbers in species/item/trainer graphics filenames

This commit is contained in:
Maruno17
2021-02-07 15:06:21 +00:00
parent eda301b57b
commit 6bf749d3f3
11 changed files with 21 additions and 72 deletions

View File

@@ -303,7 +303,11 @@ class HallOfFame_Scene
pokename+="/"+speciesname
pokename=_INTL("Egg")+"/"+_INTL("Egg") if pokemon.egg?
idno=(pokemon.owner.name.empty? || pokemon.egg?) ? "?????" : sprintf("%05d",pokemon.owner.public_id)
dexnumber=pokemon.egg? ? _INTL("No. ???") : _ISPRINTF("No. {1:03d}",pokemon.species)
dexnumber = _INTL("No. ???")
if !pokemon.egg?
species_data = GameData::Species.get(pokemon.species)
dexnumber = _ISPRINTF("No. {1:03d}",species_data.id_number)
end
textPositions=[
[dexnumber,32,Graphics.height-80,0,BASECOLOR,SHADOWCOLOR],
[pokename,Graphics.width-192,Graphics.height-80,2,BASECOLOR,SHADOWCOLOR],