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Removed support for ID numbers in species/item/trainer graphics filenames
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@@ -459,8 +459,7 @@ def pbTrainerTypeEditorNew(default_name)
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GameData::TrainerType.save
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pbConvertTrainerData
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pbMessage(_INTL("The trainer type {1} was created (ID: {2}).", name, id.to_s))
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pbMessage(_ISPRINTF("Put the Trainer's graphic (trainer{1:s}.png or trainer{2:03d}.png) in Graphics/Trainers, or it will be blank.",
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id, id_number))
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pbMessage(_INTL("Put the Trainer's graphic ({1}.png) in Graphics/Trainers, or it will be blank.", id.to_s))
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return id.to_sym
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end
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@@ -937,8 +936,7 @@ def pbItemEditorNew(default_name)
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GameData::Item.save
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Compiler.write_items
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pbMessage(_INTL("The item {1} was created (ID: {2}).", name, id.to_s))
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pbMessage(_ISPRINTF("Put the item's graphic (item{1:s}.png or item{2:03d}.png) in Graphics/Icons, or it will be blank.",
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id, id_number))
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pbMessage(_INTL("Put the item's graphic ({1}.png) in Graphics/Items, or it will be blank.", id.to_s))
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end
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