mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-06 06:01:46 +00:00
Moved initial money/storage creator's name from Settings to metadata.txt, added initial item storage contents property to global metadata, added Home property to player metadata
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@@ -55,12 +55,12 @@ module GameData
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# @return [String] the translated name of this move
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def name
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return pbGetMessage(MessageTypes::Moves, @real_name)
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return pbGetMessageFromHash(MessageTypes::Moves, @real_name)
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end
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# @return [String] the translated description of this move
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def description
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return pbGetMessage(MessageTypes::MoveDescriptions, @real_description)
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return pbGetMessageFromHash(MessageTypes::MoveDescriptions, @real_description)
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end
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def physical?
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@@ -1,7 +1,10 @@
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module GameData
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class Metadata
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attr_reader :id
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attr_reader :start_money
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attr_reader :start_item_storage
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attr_reader :home
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attr_reader :real_storage_creator
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attr_reader :wild_battle_BGM
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attr_reader :trainer_battle_BGM
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attr_reader :wild_victory_ME
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@@ -14,14 +17,17 @@ module GameData
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DATA_FILENAME = "metadata.dat"
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SCHEMA = {
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"Home" => [1, "vuuu"],
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"WildBattleBGM" => [2, "s"],
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"TrainerBattleBGM" => [3, "s"],
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"WildVictoryME" => [4, "s"],
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"TrainerVictoryME" => [5, "s"],
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"WildCaptureME" => [6, "s"],
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"SurfBGM" => [7, "s"],
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"BicycleBGM" => [8, "s"]
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"StartMoney" => [1, "u"],
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"StartItemStorage" => [2, "*e", :Item],
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"Home" => [3, "vuuu"],
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"StorageCreator" => [4, "s"],
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"WildBattleBGM" => [5, "s"],
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"TrainerBattleBGM" => [6, "s"],
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"WildVictoryME" => [7, "s"],
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"TrainerVictoryME" => [8, "s"],
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"WildCaptureME" => [9, "s"],
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"SurfBGM" => [10, "s"],
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"BicycleBGM" => [11, "s"]
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}
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extend ClassMethodsIDNumbers
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@@ -29,14 +35,17 @@ module GameData
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def self.editor_properties
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return [
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["Home", MapCoordsFacingProperty, _INTL("Map ID and X and Y coordinates of where the player goes if no Pokémon Center was entered after a loss.")],
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["WildBattleBGM", BGMProperty, _INTL("Default BGM for wild Pokémon battles.")],
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["TrainerBattleBGM", BGMProperty, _INTL("Default BGM for Trainer battles.")],
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["WildVictoryME", MEProperty, _INTL("Default ME played after winning a wild Pokémon battle.")],
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["TrainerVictoryME", MEProperty, _INTL("Default ME played after winning a Trainer battle.")],
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["WildCaptureME", MEProperty, _INTL("Default ME played after catching a Pokémon.")],
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["SurfBGM", BGMProperty, _INTL("BGM played while surfing.")],
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["BicycleBGM", BGMProperty, _INTL("BGM played while on a bicycle.")]
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["StartMoney", LimitProperty.new(Settings::MAX_MONEY), _INTL("The amount of money that the player starts the game with.")],
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["StartItemStorage", ItemPoolProperty, _INTL("Items that are already in the player's PC at the start of the game.")],
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["Home", MapCoordsFacingProperty, _INTL("Map ID and X/Y coordinates of where the player goes after a loss if no Pokémon Center was visited.")],
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["StorageCreator", StringProperty, _INTL("Name of the Pokémon Storage creator (the storage option is named \"XXX's PC\").")],
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["WildBattleBGM", BGMProperty, _INTL("Default BGM for wild Pokémon battles.")],
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["TrainerBattleBGM", BGMProperty, _INTL("Default BGM for Trainer battles.")],
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["WildVictoryME", MEProperty, _INTL("Default ME played after winning a wild Pokémon battle.")],
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["TrainerVictoryME", MEProperty, _INTL("Default ME played after winning a Trainer battle.")],
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["WildCaptureME", MEProperty, _INTL("Default ME played after catching a Pokémon.")],
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["SurfBGM", BGMProperty, _INTL("BGM played while surfing.")],
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["BicycleBGM", BGMProperty, _INTL("BGM played while on a bicycle.")]
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]
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end
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@@ -45,20 +54,32 @@ module GameData
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end
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def initialize(hash)
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@id = hash[:id]
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@home = hash[:home]
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@wild_battle_BGM = hash[:wild_battle_BGM]
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@trainer_battle_BGM = hash[:trainer_battle_BGM]
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@wild_victory_ME = hash[:wild_victory_ME]
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@trainer_victory_ME = hash[:trainer_victory_ME]
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@wild_capture_ME = hash[:wild_capture_ME]
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@surf_BGM = hash[:surf_BGM]
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@bicycle_BGM = hash[:bicycle_BGM]
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@id = hash[:id]
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@start_money = hash[:start_money] || 3000
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@start_item_storage = hash[:start_item_storage] || []
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@home = hash[:home]
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@real_storage_creator = hash[:storage_creator]
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@wild_battle_BGM = hash[:wild_battle_BGM]
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@trainer_battle_BGM = hash[:trainer_battle_BGM]
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@wild_victory_ME = hash[:wild_victory_ME]
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@trainer_victory_ME = hash[:trainer_victory_ME]
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@wild_capture_ME = hash[:wild_capture_ME]
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@surf_BGM = hash[:surf_BGM]
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@bicycle_BGM = hash[:bicycle_BGM]
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end
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# @return [String] the translated name of the Pokémon Storage creator
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def storage_creator
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ret = pbGetMessage(MessageTypes::StorageCreator, 0)
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return nil_or_empty?(ret) ? _INTL("Bill") : ret
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end
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def property_from_string(str)
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case str
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when "StartMoney" then return @start_money
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when "StartItemStorage" then return @start_item_storage
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when "Home" then return @home
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when "StorageCreator" then return @real_storage_creator
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when "WildBattleBGM" then return @wild_battle_BGM
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when "TrainerBattleBGM" then return @trainer_battle_BGM
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when "WildVictoryME" then return @wild_victory_ME
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@@ -3,6 +3,7 @@ module GameData
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attr_reader :id
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attr_reader :trainer_type
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attr_reader :walk_charset
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attr_reader :home
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DATA = {}
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DATA_FILENAME = "player_metadata.dat"
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@@ -15,7 +16,8 @@ module GameData
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"SurfCharset" => [5, "s"],
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"DiveCharset" => [6, "s"],
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"FishCharset" => [7, "s"],
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"SurfFishCharset" => [8, "s"]
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"SurfFishCharset" => [8, "s"],
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"Home" => [9, "vuuu"]
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}
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extend ClassMethodsIDNumbers
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@@ -23,14 +25,15 @@ module GameData
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def self.editor_properties
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return [
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["TrainerType", TrainerTypeProperty, _INTL("Trainer type of this player.")],
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["WalkCharset", CharacterProperty, _INTL("Charset used while the player is still or walking.")],
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["RunCharset", CharacterProperty, _INTL("Charset used while the player is running. Uses WalkCharset if undefined.")],
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["CycleCharset", CharacterProperty, _INTL("Charset used while the player is cycling. Uses RunCharset if undefined.")],
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["SurfCharset", CharacterProperty, _INTL("Charset used while the player is surfing. Uses CycleCharset if undefined.")],
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["DiveCharset", CharacterProperty, _INTL("Charset used while the player is diving. Uses SurfCharset if undefined.")],
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["FishCharset", CharacterProperty, _INTL("Charset used while the player is fishing. Uses WalkCharset if undefined.")],
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["SurfFishCharset", CharacterProperty, _INTL("Charset used while the player is fishing while surfing. Uses FishCharset if undefined.")]
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["TrainerType", TrainerTypeProperty, _INTL("Trainer type of this player.")],
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["WalkCharset", CharacterProperty, _INTL("Charset used while the player is still or walking.")],
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["RunCharset", CharacterProperty, _INTL("Charset used while the player is running. Uses WalkCharset if undefined.")],
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["CycleCharset", CharacterProperty, _INTL("Charset used while the player is cycling. Uses RunCharset if undefined.")],
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["SurfCharset", CharacterProperty, _INTL("Charset used while the player is surfing. Uses CycleCharset if undefined.")],
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["DiveCharset", CharacterProperty, _INTL("Charset used while the player is diving. Uses SurfCharset if undefined.")],
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["FishCharset", CharacterProperty, _INTL("Charset used while the player is fishing. Uses WalkCharset if undefined.")],
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["SurfFishCharset", CharacterProperty, _INTL("Charset used while the player is fishing while surfing. Uses FishCharset if undefined.")],
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["Home", MapCoordsFacingProperty, _INTL("Map ID and X/Y coordinates of where the player goes after a loss if no Pokémon Center was visited.")]
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]
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end
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@@ -52,6 +55,7 @@ module GameData
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@dive_charset = hash[:dive_charset]
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@fish_charset = hash[:fish_charset]
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@surf_fish_charset = hash[:surf_fish_charset]
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@home = hash[:home]
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end
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def run_charset
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@@ -88,6 +92,7 @@ module GameData
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when "DiveCharset" then return @dive_charset
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when "FishCharset" then return @fish_charset
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when "SurfFishCharset" then return @surf_fish_charset
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when "Home" then return @home
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end
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return nil
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end
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