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Moved initial money/storage creator's name from Settings to metadata.txt, added initial item storage contents property to global metadata, added Home property to player metadata
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@@ -103,7 +103,8 @@ def pbStartOver(gameover=false)
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$scene.transfer_player if $scene.is_a?(Scene_Map)
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$game_map.refresh
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else
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homedata = GameData::Metadata.get.home
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homedata = GameData::PlayerMetadata.get($player.character_ID)&.home
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homedata = GameData::Metadata.get.home if !homedata
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if homedata && !pbRgssExists?(sprintf("Data/Map%03d.rxdata",homedata[0]))
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if $DEBUG
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pbMessage(_ISPRINTF("Can't find the map 'Map{1:03d}' in the Data folder. The game will resume at the player's position.",homedata[0]))
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