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Moved initial money/storage creator's name from Settings to metadata.txt, added initial item storage contents property to global metadata, added Home property to player metadata
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@@ -93,7 +93,7 @@ class Player < Trainer
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@character_ID = 0
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@outfit = 0
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@badges = [false] * 8
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@money = Settings::INITIAL_MONEY
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@money = GameData::Metadata.get.start_money
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@coins = 0
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@battle_points = 0
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@soot = 0
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