mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-13 16:04:58 +00:00
Added Gen 9 PBS files
This commit is contained in:
@@ -519,6 +519,19 @@ FunctionCode = FailsIfTargetActed
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Flags = Contact,CanProtect,CanMirrorMove
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Description = This move enables the user to attack first. It fails if the target is not readying an attack, however.
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#-------------------------------
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[CEASELESSEDGE]
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Name = Ceaseless Edge
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Type = DARK
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Category = Physical
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Power = 65
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Accuracy = 90
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TotalPP = 15
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Target = NearOther
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FunctionCode = AddSpikesToFoeSide
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Flags = Contact,CanProtect,CanMirrorMove,Slicing
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EffectChance = 100
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Description = The user slashes its shell blade at the target. Shell splinters left behind by this attack remain scattered under the target as spikes.
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#-------------------------------
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[KNOCKOFF]
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Name = Knock Off
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Type = DARK
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@@ -1208,6 +1221,19 @@ FunctionCode = NormalMovesBecomeElectric
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Flags = Contact,CanProtect,CanMirrorMove,Punching,CannotMetronome
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Description = The user attacks with electrically charged fists. Normal-type moves become Electric-type.
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#-------------------------------
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[WILDBOLTSTORM]
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Name = Wildbolt Storm
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Type = ELECTRIC
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Category = Special
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Power = 100
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Accuracy = 80
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TotalPP = 10
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Target = AllNearFoes
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FunctionCode = ParalyzeTargetAlwaysHitsInRain
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Flags = CanProtect,CanMirrorMove,Wind
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EffectChance = 20
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Description = The user summons a thunderous tempest and savagely attacks with lightning and wind. This may also leave opposing Pokémon with paralysis.
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#-------------------------------
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[THUNDERBOLT]
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Name = Thunderbolt
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Type = ELECTRIC
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@@ -1566,6 +1592,19 @@ FunctionCode = UserFaintsPowersUpInMistyTerrainExplosive
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Flags = CanProtect,CanMirrorMove
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Description = The user attacks everything around and faints upon using this move. Power increases on Misty Terrain.
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#-------------------------------
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[SPRINGTIDESTORM]
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Name = Springtide Storm
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Type = FAIRY
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Category = Special
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Power = 100
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Accuracy = 80
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TotalPP = 5
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Target = AllNearFoes
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FunctionCode = LowerTargetAttack1
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Flags = Wind,CanProtect,CanMirrorMove,CannotMetronome
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EffectChance = 30
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Description = The user attacks by wrapping opposing Pokémon in fierce winds brimming with love and hate. This may also lower their Attack stats.
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#-------------------------------
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[MOONBLAST]
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Name = Moonblast
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Type = FAIRY
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@@ -1966,6 +2005,19 @@ Flags = Contact,CanProtect,CanMirrorMove,CannotMetronome
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EffectChance = 100
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Description = Overwhelms the target with lightning-like movement, then kicks. Lowers the target's Defense stat.
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#-------------------------------
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[TRIPLEARROWS]
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Name = Triple Arrows
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Type = FIGHTING
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Category = Physical
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Power = 90
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Accuracy = 100
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TotalPP = 10
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Target = NearOther
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FunctionCode = LowerTargetDefense1FlinchTarget
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Flags = CanProtect,CanMirrorMove,HighCriticalHitRate
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EffectChance = 100
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Description = The user kicks, then fires three arrows. This move has a heightened chance of landing a critical hit and may also lower the target's Defense stat or make it flinch.
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#-------------------------------
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[SECRETSWORD]
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Name = Secret Sword
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Type = FIGHTING
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@@ -2387,6 +2439,17 @@ Priority = 3
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FunctionCode = ProtectUserSideFromPriorityMoves
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Description = The user protects itself and its allies from priority moves. If may fail if used in succession.
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#-------------------------------
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[VICTORYDANCE]
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Name = Victory Dance
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Type = FIGHTING
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Category = Status
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Accuracy = 0
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TotalPP = 10
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Target = User
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FunctionCode = RaiseUserAtkDefSpd1
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Flags = Dance
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Description = The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats.
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#-------------------------------
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[VCREATE]
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Name = V-create
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Type = FIRE
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@@ -2511,6 +2574,18 @@ Flags = CanProtect,CanMirrorMove,ThawsUser,Bomb,CannotMetronome
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EffectChance = 10
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Description = Attacks by igniting a small stone and launching it as a fiery ball. May also burn the target.
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#-------------------------------
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[RAGINGFURY]
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Name = Raging Fury
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Type = FIRE
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Category = Physical
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Power = 120
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Accuracy = 100
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TotalPP = 10
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Target = RandomNearFoe
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FunctionCode = MultiTurnAttackConfuseUserAtEnd
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Flags = CanProtect,CanMirrorMove,CannotMetronome
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Description = The user rampages around spewing flames for two to three turns. The user then becomes confused.
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#-------------------------------
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[FIREBLAST]
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Name = Fire Blast
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Type = FIRE
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@@ -2912,6 +2987,19 @@ FunctionCode = BurnAttackerBeforeUserActs
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Flags = CanProtect,Bomb
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Description = The user heats up its beak before attacking. Making contact in this time results in a burn.
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#-------------------------------
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[BLEAKWINDSTORM]
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Name = Bleakwind Storm
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Type = FLYING
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Category = Special
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Power = 100
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Accuracy = 80
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TotalPP = 10
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Target = AllNearFoes
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FunctionCode = LowerTargetSpeed1AlwaysHitsInRain
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Flags = CanProtect,CanMirrorMove,Wind
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EffectChance = 30
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Description = The user attacks with savagely cold winds that cause both body and spirit to tremble. This may also lower the Speed stats of opposing Pokémon.
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#-------------------------------
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[FLY]
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Name = Fly
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Type = FLYING
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@@ -3258,6 +3346,19 @@ Flags = CanProtect,CanMirrorMove
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EffectChance = 100
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Description = The user attacks while also stitching the target's shadow to the ground to prevent it fleeing.
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#-------------------------------
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[BITTERMALICE]
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Name = Bitter Malice
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Type = GHOST
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Category = Special
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Power = 75
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Accuracy = 100
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TotalPP = 10
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Target = NearOther
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FunctionCode = LowerTargetAttack1
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Flags = CanProtect,CanMirrorMove
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EffectChance = 100
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Description = The user attacks the target with spine-chilling resentment. This also lowers the target's Attack stat.
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#-------------------------------
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[SHADOWCLAW]
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Name = Shadow Claw
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Type = GHOST
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@@ -3282,6 +3383,19 @@ FunctionCode = DoublePowerIfTargetStatusProblem
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Flags = CanProtect,CanMirrorMove
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Description = This relentless attack does massive damage to a target affected by status problems.
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#-------------------------------
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[INFERNALPARADE]
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Name = Infernal Parade
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Type = GHOST
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Category = Special
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Power = 60
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Accuracy = 100
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TotalPP = 15
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Target = NearOther
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FunctionCode = DoublePowerIfTargetStatusProblemBurnTarget
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Flags = CanProtect,CanMirrorMove
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EffectChance = 30
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Description = The user attacks with myriad fireballs. This may also leave the target with a burn. This move's power is doubled if the target has a status condition.
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#-------------------------------
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[OMINOUSWIND]
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Name = Ominous Wind
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Type = GHOST
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@@ -3432,6 +3546,18 @@ FunctionCode = AddGhostTypeToTarget
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Flags = CanProtect,CanMirrorMove
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Description = The user takes the target trick-or-treating. This adds Ghost type to the target's type.
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#-------------------------------
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[CHLOROBLAST]
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Name = Chloroblast
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Type = GRASS
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Category = Special
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Power = 150
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Accuracy = 95
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TotalPP = 5
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Target = NearOther
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FunctionCode = RecoilHalfOfTotalHP
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Flags = CanProtect,CanMirrorMove
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Description = The user launches its amassed chlorophyll to inflict damage on the target. This also damages the user.
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#-------------------------------
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[FRENZYPLANT]
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Name = Frenzy Plant
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Type = GRASS
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@@ -3995,6 +4121,18 @@ FunctionCode = SetTargetAbilityToInsomnia
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Flags = CanProtect,CanMirrorMove
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Description = A seed that causes worry is planted on the foe. It prevents sleep by making its Ability Insomnia.
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#-------------------------------
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[HEADLONGRUSH]
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Name = Headlong Rush
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Type = GROUND
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Category = Physical
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Power = 120
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Accuracy = 100
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TotalPP = 5
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Target = NearOther
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FunctionCode = LowerUserDefSpDef1
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Flags = Contact,CanProtect,CanMirrorMove,Punching
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Description = The user smashes into the target in a full-body tackle. This also lowers the user's Defense and Sp. Def stats.
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#-------------------------------
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[PRECIPICEBLADES]
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Name = Precipice Blades
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Type = GROUND
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@@ -4019,6 +4157,19 @@ FunctionCode = DoublePowerIfTargetUnderground
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Flags = CanProtect,CanMirrorMove
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Description = The user sets off an earthquake that strikes every Pokémon around it.
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#-------------------------------
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[SANDSEARSTORM]
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Name = Sandsear Storm
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Type = GROUND
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Category = Special
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Power = 100
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Accuracy = 80
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TotalPP = 10
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Target = AllNearFoes
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FunctionCode = BurnTargetAlwaysHitsInRain
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Flags = CanProtect,CanMirrorMove,Wind
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EffectChance = 20
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Description = The user attacks by wrapping opposing Pokémon in fierce winds and searingly hot sand. This may also leave them with a burn.
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#-------------------------------
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[HIGHHORSEPOWER]
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Name = High Horsepower
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Type = GROUND
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@@ -4368,6 +4519,19 @@ FunctionCode = LowerUserSpeed1
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Flags = Contact,CanProtect,CanMirrorMove,Punching
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Description = The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
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#-------------------------------
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[MOUNTAINGALE]
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Name = Mountain Gale
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Type = ICE
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Category = Physical
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Power = 100
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Accuracy = 85
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TotalPP = 10
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Target = NearOther
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FunctionCode = FlinchTarget
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Flags = CanProtect,CanMirrorMove
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EffectChance = 30
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Description = The user hurls giant chunks of ice at the target to inflict damage. This may also make the target flinch.
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#-------------------------------
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[ICEBEAM]
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Name = Ice Beam
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Type = ICE
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@@ -6244,6 +6408,17 @@ FunctionCode = LowerTargetAttack1BypassSubstitute
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Flags = CanMirrorMove
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Description = The user and target become friends. The target loses its will to fight, lowering its Attack stat.
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#-------------------------------
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[POWERSHIFT]
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Name = Power Shift
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Type = NORMAL
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Category = Status
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Accuracy = 0
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TotalPP = 10
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Target = User
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FunctionCode = UserSwapBaseAtkDef
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Flags = CanMirrorMove,CannotMetronome
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Description = The user swaps its Attack and Defense stats.
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#-------------------------------
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[PROTECT]
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Name = Protect
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Type = NORMAL
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@@ -6720,6 +6895,19 @@ Flags = CanProtect,CanMirrorMove,Bomb
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EffectChance = 30
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Description = Unsanitary sludge is hurled at the target. It may also poison the target.
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#-------------------------------
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[DIRECLAW]
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Name = Dire Claw
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Type = POISON
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Category = Physical
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Power = 80
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Accuracy = 100
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TotalPP = 15
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Target = NearOther
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FunctionCode = PoisonParalyzeOrSleepTarget
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Flags = Contact,CanProtect,CanMirrorMove
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EffectChance = 50
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Description = The user lashes out at the target with ruinous claws. This may also leave the target poisoned, paralyzed, or asleep.
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#-------------------------------
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[POISONJAB]
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Name = Poison Jab
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Type = POISON
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@@ -6771,6 +6959,19 @@ FunctionCode = DoublePowerIfTargetPoisoned
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Flags = CanProtect,CanMirrorMove
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Description = The user drenches the foe in a special poisonous liquid. Its power doubles if the target is poisoned.
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#-------------------------------
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[BARBBARRAGE]
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Name = Barb Barrage
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Type = POISON
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Category = Physical
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Power = 60
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Accuracy = 100
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TotalPP = 10
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Target = NearOther
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FunctionCode = DoublePowerIfTargetPoisonedPoisonTarget
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Flags = CanProtect,CanMirrorMove
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EffectChance = 50
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Description = The user launches countless toxic barbs to inflict damage. This may also poison the target. This move's power is doubled if the target is already poisoned.
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#-------------------------------
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[CLEARSMOG]
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Name = Clear Smog
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Type = POISON
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@@ -7124,6 +7325,19 @@ Flags = CanProtect,CanMirrorMove,Sound
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EffectChance = 100
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Description = The user attacks with tremendous psychic power. This also removes 3 PP from the target's last move.
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#-------------------------------
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[ESPERWING]
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Name = Esper Wing
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Type = PSYCHIC
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Category = Special
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Power = 80
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Accuracy = 100
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TotalPP = 10
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Target = NearOther
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FunctionCode = RaiseUserSpeed1
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Flags = CanProtect,CanMirrorMove,HighCriticalHitRate
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EffectChance = 100
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Description = The user slashes the target with aura-enriched wings. This also boosts the user's Speed stat. This move has a heightened chance of landing a critical hit.
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#-------------------------------
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[EXPANDINGFORCE]
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Name = Expanding Force
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Type = PSYCHIC
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@@ -7212,6 +7426,19 @@ Flags = CanProtect,CanMirrorMove,Bomb
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EffectChance = 50
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Description = A mistlike flurry of down envelops and damages the target. It may also lower the target's Sp. Atk.
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#-------------------------------
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[MYSTICALPOWER]
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Name = Mystical Power
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Type = PSYCHIC
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Category = Special
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Power = 70
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Accuracy = 90
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TotalPP = 10
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Target = NearOther
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FunctionCode = RaiseUserSpAtk1
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Flags = CanProtect,CanMirrorMove
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EffectChance = 100
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Description = The user attacks by emitting a mysterious power. This also boosts the user's Sp. Atk stat.
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#-------------------------------
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[PSYCHOCUT]
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Name = Psycho Cut
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Type = PSYCHIC
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@@ -7224,6 +7451,19 @@ FunctionCode = None
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Flags = CanProtect,CanMirrorMove,HighCriticalHitRate
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Description = The user tears at the target with blades formed by psychic power. Critical hits land more easily.
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#-------------------------------
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[PSYSHIELDBASH]
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Name = Psyshield Bash
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Type = PSYCHIC
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Category = Physical
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Power = 70
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Accuracy = 90
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TotalPP = 10
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Target = NearOther
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FunctionCode = RaiseUserDefense1
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Flags = Contact,CanProtect,CanMirrorMove
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EffectChance = 100
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Description = Cloaking itself in psychic energy, the user slams into the target. This also boosts the user's Defense stat.
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#-------------------------------
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[PSYBEAM]
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Name = Psybeam
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Type = PSYCHIC
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@@ -7489,6 +7729,16 @@ Target = UserSide
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FunctionCode = StartWeakenSpecialDamageAgainstUserSide
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Description = A wondrous wall of light is put up to suppress damage from special attacks for five turns.
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#-------------------------------
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[LUNARBLESSING]
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Name = Lunar Blessing
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Type = PSYCHIC
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Category = Status
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Accuracy = 0
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TotalPP = 5
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Target = UserAndAllies
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FunctionCode = HealUserAndAlliesQuarterOfTotalHPCureStatus
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Description = The user receives a blessing from the crescent moon, restoring HP and curing status conditions for itself and its ally Pokémon currently in the battle.
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#-------------------------------
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[LUNARDANCE]
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Name = Lunar Dance
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Type = PSYCHIC
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@@ -7659,6 +7909,16 @@ FunctionCode = UserTargetSwapBaseSpeed
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Flags = CanProtect,CanMirrorMove
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Description = The user exchanges Speed stats with the target.
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#-------------------------------
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[TAKEHEART]
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Name = Take Heart
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Type = PSYCHIC
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Category = Status
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Accuracy = 0
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TotalPP = 10
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Target = User
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FunctionCode = RaiseUserSpAtkSpDef1CureStatus
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Description = The user lifts its spirits, curing its own status conditions and boosting its Sp. Atk and Sp. Def stats.
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#-------------------------------
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[TELEKINESIS]
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Name = Telekinesis
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Type = PSYCHIC
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@@ -7802,6 +8062,19 @@ Flags = CanProtect,CanMirrorMove
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EffectChance = 30
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Description = Large boulders are hurled at the foes to inflict damage. It may also make the targets flinch.
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#-------------------------------
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[STONEAXE]
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Name = Stone Axe
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Type = ROCK
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Category = Physical
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Power = 65
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Accuracy = 90
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TotalPP = 15
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Target = NearOther
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FunctionCode = AddStealthRocksToFoeSide
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Flags = Contact,CanProtect,CanMirrorMove,Slicing
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EffectChance = 100
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Description = The user swings its stone axes at the target. Stone splinters left behind by this attack float around the target.
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#-------------------------------
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[ANCIENTPOWER]
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Name = Ancient Power
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Type = ROCK
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@@ -8266,6 +8539,16 @@ FunctionCode = LowerTargetSpDef2
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Flags = CanProtect,CanMirrorMove,Sound
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Description = A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
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#-------------------------------
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[SHELTER]
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Name = Shelter
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Type = STEEL
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Category = Status
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Accuracy = 0
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TotalPP = 10
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Target = User
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FunctionCode = RaiseUserDefense2
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Description = The user makes its skin as hard as an iron shield, sharply boosting its Defense stat.
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#-------------------------------
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[SHIFTGEAR]
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Name = Shift Gear
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Type = STEEL
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@@ -8300,6 +8583,18 @@ FunctionCode = PowerHigherWithUserHP
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Flags = CanProtect,CanMirrorMove
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Description = The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes.
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#-------------------------------
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[WAVECRASH]
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Name = Wave Crash
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Type = WATER
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Category = Physical
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Power = 120
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Accuracy = 100
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TotalPP = 10
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Target = NearOther
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FunctionCode = RecoilThirdOfDamageDealt
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Flags = Contact,CanProtect,CanMirrorMove
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Description = The user shrouds itself in water and slams into the target with its whole body to inflict damage. This also damages the user quite a lot.
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#-------------------------------
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[HYDROPUMP]
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Name = Hydro Pump
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Type = WATER
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Reference in New Issue
Block a user