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https://github.com/infinitefusion/infinitefusion-e18.git
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Rubocop-inspired style tweaks
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@@ -87,8 +87,8 @@ NO_SIGNPOSTS = []
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# * The maximum length, in characters, that the player's name can be.
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#===============================================================================
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INITIAL_MONEY = 3000
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MAX_MONEY = 999999
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MAX_COINS = 99999
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MAX_MONEY = 999_999
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MAX_COINS = 99_999
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MAX_PLAYER_NAME_SIZE = 10
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#===============================================================================
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@@ -97,9 +97,9 @@ MAX_PLAYER_NAME_SIZE = 10
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# associated trainer type will be named as whatever is in that variable.
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#===============================================================================
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RIVAL_NAMES = [
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[:RIVAL1,12],
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[:RIVAL2,12],
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[:CHAMPION,12]
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[:RIVAL1, 12],
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[:RIVAL2, 12],
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[:CHAMPION, 12]
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]
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#===============================================================================
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@@ -155,7 +155,7 @@ SCALED_EXP_FORMULA = true
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SPLIT_EXP_BETWEEN_GAINERS = false
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ENABLE_CRITICAL_CAPTURES = false
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GAIN_EXP_FOR_CAPTURE = true
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MEGA_RINGS = [:MEGARING,:MEGABRACELET,:MEGACUFF,:MEGACHARM]
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MEGA_RINGS = [:MEGARING, :MEGABRACELET, :MEGACUFF, :MEGACHARM]
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#===============================================================================
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# * The names of each pocket of the Bag. Leave the first entry blank.
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@@ -166,18 +166,18 @@ MEGA_RINGS = [:MEGARING,:MEGABRACELET,:MEGACUFF,:MEGACHARM]
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# first entry (the 0).
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#===============================================================================
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def pbPocketNames; return ["",
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_INTL("Items"),
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_INTL("Medicine"),
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_INTL("Poké Balls"),
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_INTL("TMs & HMs"),
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_INTL("Berries"),
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_INTL("Mail"),
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_INTL("Battle Items"),
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_INTL("Key Items")
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_INTL("Items"),
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_INTL("Medicine"),
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_INTL("Poké Balls"),
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_INTL("TMs & HMs"),
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_INTL("Berries"),
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_INTL("Mail"),
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_INTL("Battle Items"),
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_INTL("Key Items")
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]; end
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BAG_MAX_POCKET_SIZE = [0,-1,-1,-1,-1,-1,-1,-1,-1]
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BAG_MAX_POCKET_SIZE = [0, -1, -1, -1, -1, -1, -1, -1, -1]
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BAG_MAX_PER_SLOT = 999
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BAG_POCKET_AUTO_SORT = [0,false,false,false,true,true,false,false,false]
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BAG_POCKET_AUTO_SORT = [0, false, false, false, true, true, false, false, false]
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#===============================================================================
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# * A set of arrays each containing details of a graphic to be shown on the
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@@ -190,8 +190,8 @@ BAG_POCKET_AUTO_SORT = [0,false,false,false,true,true,false,false,false]
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# - The graphic will always (true) or never (false) be shown on a wall map.
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#===============================================================================
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REGION_MAP_EXTRAS = [
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[0,51,16,15,"mapHiddenBerth",false],
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[0,52,20,14,"mapHiddenFaraday",false]
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[0, 51, 16, 15, "mapHiddenBerth", false],
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[0, 52, 20, 14, "mapHiddenFaraday", false]
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]
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#===============================================================================
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@@ -229,9 +229,9 @@ NUM_STORAGE_BOXES = 30
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#===============================================================================
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USE_CURRENT_REGION_DEX = false
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def pbDexNames; return [
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[_INTL("Kanto Pokédex"),0],
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[_INTL("Johto Pokédex"),1],
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_INTL("National Pokédex")
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[_INTL("Kanto Pokédex"), 0],
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[_INTL("Johto Pokédex"), 1],
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_INTL("National Pokédex")
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]; end
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DEX_SHOWS_ALL_FORMS = false
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DEXES_WITH_OFFSETS = []
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@@ -250,27 +250,27 @@ DEXES_WITH_OFFSETS = []
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# - Roaming areas specifically for this Pokémon (optional).
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#===============================================================================
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RoamingAreas = {
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5 => [21,28,31,39,41,44,47,66,69],
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21 => [5,28,31,39,41,44,47,66,69],
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28 => [5,21,31,39,41,44,47,66,69],
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31 => [5,21,28,39,41,44,47,66,69],
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39 => [5,21,28,31,41,44,47,66,69],
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41 => [5,21,28,31,39,44,47,66,69],
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44 => [5,21,28,31,39,41,47,66,69],
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47 => [5,21,28,31,39,41,44,66,69],
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66 => [5,21,28,31,39,41,44,47,69],
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69 => [5,21,28,31,39,41,44,47,66]
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5 => [ 21, 28, 31, 39, 41, 44, 47, 66, 69],
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21 => [5, 28, 31, 39, 41, 44, 47, 66, 69],
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28 => [5, 21, 31, 39, 41, 44, 47, 66, 69],
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31 => [5, 21, 28, 39, 41, 44, 47, 66, 69],
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39 => [5, 21, 28, 31, 41, 44, 47, 66, 69],
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41 => [5, 21, 28, 31, 39, 44, 47, 66, 69],
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44 => [5, 21, 28, 31, 39, 41, 47, 66, 69],
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47 => [5, 21, 28, 31, 39, 41, 44, 66, 69],
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66 => [5, 21, 28, 31, 39, 41, 44, 47, 69],
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69 => [5, 21, 28, 31, 39, 41, 44, 47, 66 ]
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}
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RoamingSpecies = [
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[:LATIAS, 30, 53, 0, "Battle roaming"],
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[:LATIOS, 30, 53, 0, "Battle roaming"],
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[:KYOGRE, 40, 54, 2, nil, {
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2 => [21,31],
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21 => [2,31,69],
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31 => [2,21,69],
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69 => [21,31]
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}],
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[:ENTEI, 40, 55, 1, nil]
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[:LATIAS, 30, 53, 0, "Battle roaming"],
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[:LATIOS, 30, 53, 0, "Battle roaming"],
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[:KYOGRE, 40, 54, 2, nil, {
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2 => [ 21, 31 ],
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21 => [2, 31, 69],
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31 => [2, 21, 69],
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69 => [ 21, 31 ]
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}],
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[:ENTEI, 40, 55, 1, nil]
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]
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#===============================================================================
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@@ -283,10 +283,10 @@ RoamingSpecies = [
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# - Maximum possible level (optional).
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#===============================================================================
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POKE_RADAR_ENCOUNTERS = [
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[5, 20, :STARLY, 12, 15],
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[21, 10, :STANTLER, 14],
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[28, 20, :BUTTERFREE, 15, 18],
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[28, 20, :BEEDRILL, 15, 18]
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[5, 20, :STARLY, 12, 15],
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[21, 10, :STANTLER, 14],
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[28, 20, :BUTTERFREE, 15, 18],
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[28, 20, :BEEDRILL, 15, 18]
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]
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#===============================================================================
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@@ -348,6 +348,6 @@ PLANT_SPARKLE_ANIMATION_ID = 7
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# languages to choose from.
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#===============================================================================
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LANGUAGES = [
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# ["English","english.dat"],
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# ["Deutsch","deutsch.dat"]
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# ["English", "english.dat"],
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# ["Deutsch", "deutsch.dat"]
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]
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