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https://github.com/infinitefusion/infinitefusion-e18.git
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Rubocop-inspired style tweaks
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@@ -261,7 +261,6 @@ class TriadScene
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preview.y = 60
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preview.z = 4
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index = -1
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chosenSprites = []
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for i in 0...@battle.maxCards
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@sprites["player#{i}"] = Sprite.new(@viewport)
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@sprites["player#{i}"].x = Graphics.width-92
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@@ -443,9 +442,8 @@ class TriadScene
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return choice
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end
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def pbPlayerPlaceCard(card,cardIndex)
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def pbPlayerPlaceCard(cardIndex)
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@sprites["helpwindow"].text = _INTL("Place the card.")
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choice = 0
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boardX = 0
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boardY = 0
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doRefresh = true
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@@ -733,9 +731,10 @@ class TriadScreen
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for i in 0...@width*@height
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square = TriadSquare.new
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if @elements
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begin
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loop do
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square.type = rand(PBTypes.maxValue+1)
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end until !PBTypes.isPseudoType?(square.type)
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break if !PBTypes.isPseudoType?(square.type)
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end
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end
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@board.push(square)
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end
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@@ -793,7 +792,7 @@ class TriadScreen
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minIndex = minLevel*20
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maxIndex = maxLevel*20+20
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opponentCards = []
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for i in 0...self.maxCards
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self.maxCards.times do
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# generate random card based on level
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index = minIndex+rand(maxIndex-minIndex)
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opponentCards.push(candidates[index][0])
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@@ -821,7 +820,7 @@ class TriadScreen
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while !position
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cardIndex = @scene.pbPlayerChooseCard(cards.length)
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triadCard = TriadCard.new(cards[cardIndex])
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position = @scene.pbPlayerPlaceCard(triadCard,cardIndex)
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position = @scene.pbPlayerPlaceCard(cardIndex)
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end
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else
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# Opponent's turn
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@@ -990,7 +989,7 @@ end
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# Card storage
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#===============================================================================
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class PokemonGlobalMetadata
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attr_accessor :triads
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attr_writer :triads
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def triads
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@triads = TriadStorage.new if !@triads
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