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https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 13:44:59 +00:00
Rearranged Bag pockets, replaced Mail pocket with Held Items pocket
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@@ -88,7 +88,7 @@ end
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GameData::BagPocket.register({
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:id => :Items,
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:name => _INTL("Items"),
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:name => _INTL("Other Items"),
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:icon_position => 0,
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:order => 10
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})
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@@ -107,6 +107,28 @@ GameData::BagPocket.register({
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:order => 30
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})
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GameData::BagPocket.register({
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:id => :Berries,
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:name => _INTL("Berries"),
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:icon_position => 3,
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:order => 40,
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:auto_sort => true
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})
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GameData::BagPocket.register({
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:id => :HeldItems,
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:name => _INTL("Held Items"),
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:icon_position => 4,
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:order => 50
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})
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GameData::BagPocket.register({
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:id => :BattleItems,
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:name => _INTL("Battle Items"),
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:icon_position => 5,
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:order => 60
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})
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# This pocket is hardcoded to allow showing the details of a machine item in
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# this pocket in the Bag. The display of this information is toggled by pressing
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# the Action input. It is not possible to open the screen menu with the Action
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@@ -115,31 +137,9 @@ GameData::BagPocket.register({
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GameData::BagPocket.register({
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:id => :Machines,
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:name => _INTL("TMs & HMs"),
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:icon_position => 3,
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:order => 40,
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:auto_sort => true
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})
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GameData::BagPocket.register({
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:id => :Berries,
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:name => _INTL("Berries"),
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:icon_position => 4,
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:order => 50,
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:auto_sort => true
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})
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GameData::BagPocket.register({
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:id => :Mail,
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:name => _INTL("Mail"),
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:icon_position => 5,
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:order => 60
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})
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GameData::BagPocket.register({
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:id => :BattleItems,
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:name => _INTL("Battle Items"),
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:icon_position => 6,
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:order => 70
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:order => 70,
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:auto_sort => true
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})
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GameData::BagPocket.register({
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