Fixes voltorb flip crash

This commit is contained in:
infinitefusion
2022-12-23 18:32:38 -05:00
parent 01deb262fb
commit 6d285827cb
26 changed files with 3 additions and 3 deletions

View File

@@ -498,7 +498,7 @@ class VoltorbFlip
end
icons[3]=[@directory+"tiles",x,y,tile*64,0,64,64]
pbDrawImagePositions(@sprites["icon"].bitmap,icons)
pbSEPlay("Voltorb Flip tile")
pbSEPlay("Voltorb Flip Tile")
end
def pbShowAndDispose
@@ -509,7 +509,7 @@ class VoltorbFlip
@sprites[i].bitmap.clear
@sprites[i].z=99997
end
pbSEPlay("Voltorb Flip tile")
pbSEPlay("Voltorb Flip Tile")
@sprites[5].visible=true
@sprites["mark"].bitmap.clear
pbWait(Graphics.frame_rate/10)
@@ -525,7 +525,7 @@ class VoltorbFlip
# "Dispose" of tiles by column
for i in 0...5
icons=[]
pbSEPlay("Voltorb Flip tile")
pbSEPlay("Voltorb Flip Tile")
for j in 0...5
icons[j]=[@directory+"tiles",@squares[i+(j*5)][0],@squares[i+(j*5)][1],448+(@squares[i+(j*5)][2]*64),0,64,64]
end