Implemented GameData::Encounter, created new encounters.txt format, tweaked Vs animation filenames

This commit is contained in:
Maruno17
2021-01-30 17:06:00 +00:00
parent 4098b1cd11
commit 6d3ff0c724
25 changed files with 1500 additions and 1427 deletions

View File

@@ -117,33 +117,23 @@ end
# Returns whether the given category of encounter contains the actual encounter
# method that will occur in the player's current position.
def pbRoamingMethodAllowed(encType)
encounter = $PokemonEncounters.pbEncounterType
case encType
when 0 # Any encounter method (except triggered ones and Bug Contest)
return true if encounter==EncounterTypes::Land ||
encounter==EncounterTypes::LandMorning ||
encounter==EncounterTypes::LandDay ||
encounter==EncounterTypes::LandNight ||
encounter==EncounterTypes::Water ||
encounter==EncounterTypes::Cave
when 1 # Grass (except Bug Contest)/walking in caves only
return true if encounter==EncounterTypes::Land ||
encounter==EncounterTypes::LandMorning ||
encounter==EncounterTypes::LandDay ||
encounter==EncounterTypes::LandNight ||
encounter==EncounterTypes::Cave
when 2 # Surfing only
return true if encounter==EncounterTypes::Water
when 3 # Fishing only
return true if encounter==EncounterTypes::OldRod ||
encounter==EncounterTypes::GoodRod ||
encounter==EncounterTypes::SuperRod
when 4 # Water-based only
return true if encounter==EncounterTypes::Water ||
encounter==EncounterTypes::OldRod ||
encounter==EncounterTypes::GoodRod ||
encounter==EncounterTypes::SuperRod
def pbRoamingMethodAllowed(roamer_method)
enc_type = $PokemonEncounters.encounter_type
case roamer_method
when 0 # Any step-triggered method (except Bug Contest)
return EncounterTypes.is_normal_land_type?(enc_type) ||
EncounterTypes.is_cave_type?(enc_type) ||
EncounterTypes.is_water_type?(enc_type)
when 1 # Walking (except Bug Contest)
return EncounterTypes.is_normal_land_type?(enc_type) ||
EncounterTypes.is_cave_type?(enc_type)
when 2 # Surfing
return EncounterTypes.is_water_type?(enc_type)
when 3 # Fishing
return EncounterTypes.is_fishing_type?(enc_type)
when 4 # Water-based
return EncounterTypes.is_water_type?(enc_type) ||
EncounterTypes.is_fishing_type?(enc_type)
end
return false
end
@@ -155,51 +145,47 @@ EncounterModifier.register(proc { |encounter|
next encounter if $PokemonGlobal.roamedAlready
next encounter if $PokemonGlobal.partner
next encounter if $PokemonTemp.pokeradar
next encounter if rand(100)<75 # 25% chance of encountering a roaming Pokémon
next encounter if rand(100) < 75 # 25% chance of encountering a roaming Pokémon
# Look at each roaming Pokémon in turn and decide whether it's possible to
# encounter it
roamerChoices = []
for i in 0...ROAMING_SPECIES.length
# [species ID, level, Game Switch, encounter type, battle BGM, area maps hash]
roamData = ROAMING_SPECIES[i]
next if roamData[2]>0 && !$game_switches[roamData[2]] # Game Switch is off
next if $PokemonGlobal.roamPokemon[i]==true # Roaming Pokémon has been caught
next if !GameData::Species.exists?(roamData[0])
# Get the roaming Pokémon's current map
currentRegion = pbGetCurrentRegion
currentMapName = pbGetMessage(MessageTypes::MapNames, $game_map.map_id)
possible_roamers = []
ROAMING_SPECIES.each_with_index do |data, i|
# data = [species, level, Game Switch, roamer method, battle BGM, area maps hash]
next if !GameData::Species.exists?(data[0])
next if data[2] > 0 && !$game_switches[data[2]] # Isn't roaming
next if $PokemonGlobal.roamPokemon[i] == true # Roaming Pokémon has been caught
# Get the roamer's current map
roamerMap = $PokemonGlobal.roamPosition[i]
if !roamerMap
mapIDs = pbRoamingAreas(i).keys # Hash of area patrolled by the roaming Pokémon
next if !mapIDs || mapIDs.length==0 # No roaming area defined somehow
next if !mapIDs || mapIDs.length == 0 # No roaming area defined somehow
roamerMap = mapIDs[rand(mapIDs.length)]
$PokemonGlobal.roamPosition[i] = roamerMap
end
# Check if roaming Pokémon is on the current map. If not, check if roaming
# Pokémon is on a map with the same name as the current map and both maps
# are in the same region
if roamerMap!=$game_map.map_id
currentRegion = pbGetCurrentRegion
# If roamer isn't on the current map, check if it's on a map with the same
# name and in the same region
if roamerMap != $game_map.map_id
map_metadata = GameData::MapMetadata.try_get(roamerMap)
next if !map_metadata || !map_metadata.town_map_position ||
map_metadata.town_map_position[0] != currentRegion
currentMapName = pbGetMessage(MessageTypes::MapNames,$game_map.map_id)
next if pbGetMessage(MessageTypes::MapNames,roamerMap)!=currentMapName
next if pbGetMessage(MessageTypes::MapNames, roamerMap) != currentMapName
end
# Check whether the roaming Pokémon's category of encounter is currently possible
next if !pbRoamingMethodAllowed(roamData[3])
# Check whether the roamer's roamer method is currently possible
next if !pbRoamingMethodAllowed(data[3])
# Add this roaming Pokémon to the list of possible roaming Pokémon to encounter
roamerChoices.push([i,roamData[0],roamData[1],roamData[4]])
possible_roamers.push([i, data[0], data[1], data[4]]) # [i, species, level, BGM]
end
# No encounterable roaming Pokémon were found, just have the regular encounter
next encounter if roamerChoices.length==0
next encounter if possible_roamers.length == 0
# Pick a roaming Pokémon to encounter out of those available
chosenRoamer = roamerChoices[rand(roamerChoices.length)]
$PokemonGlobal.roamEncounter = chosenRoamer
$PokemonTemp.roamerIndex = chosenRoamer[0] # Roaming Pokémon's index
if chosenRoamer[3] && chosenRoamer[3]!=""
$PokemonGlobal.nextBattleBGM = chosenRoamer[3]
end
roamer = possible_roamers[rand(possible_roamers.length)]
$PokemonGlobal.roamEncounter = roamer
$PokemonTemp.roamerIndex = roamer[0]
$PokemonGlobal.nextBattleBGM = roamer[3] if roamer[3] && !roamer[3].empty?
$PokemonTemp.forceSingleBattle = true
next [chosenRoamer[1],chosenRoamer[2]] # Species, level
next [roamer[1], roamer[2]] # Species, level
})
Events.onWildBattleOverride += proc { |_sender,e|
@@ -207,9 +193,8 @@ Events.onWildBattleOverride += proc { |_sender,e|
level = e[1]
handled = e[2]
next if handled[0]!=nil
next if !$PokemonGlobal.roamEncounter
next if $PokemonTemp.roamerIndex==nil
handled[0] = pbRoamingPokemonBattle(species,level)
next if !$PokemonGlobal.roamEncounter || $PokemonTemp.roamerIndex.nil?
handled[0] = pbRoamingPokemonBattle(species, level)
}
def pbRoamingPokemonBattle(species, level)