Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game

Switches/Variables
This commit is contained in:
Maruno17
2022-07-03 15:58:37 +01:00
parent 94c6b6db0c
commit 6dd88e49e1
3 changed files with 14 additions and 10 deletions

View File

@@ -32,7 +32,7 @@ EventHandlers.add(:on_wild_pokemon_created, :level_depends_on_party,
# Note that you can only modify a partner trainer's Pokémon, and not the trainer
# themselves nor their items this way, as those are generated from scratch
# before each battle.
#EventHandlers.trigger(:on_trainer_load, :put_a_name_here,
#EventHandlers.add(:on_trainer_load, :put_a_name_here,
# proc { |trainer|
# if trainer # An NPCTrainer object containing party/items/lose text, etc.
# YOUR CODE HERE