Fixed the "See ya!" option in the PC menu not working properly, fixed mispositioning of text in Debug features that edit Game

Switches/Variables
This commit is contained in:
Maruno17
2022-07-03 15:58:37 +01:00
parent 94c6b6db0c
commit 6dd88e49e1
3 changed files with 14 additions and 10 deletions

View File

@@ -62,16 +62,17 @@ class SpriteWindow_DebugVariables < Window_DrawableCommand
def shadowtext(x, y, w, h, t, align = 0, colors = 0)
width = self.contents.text_size(t).width
case align
when 1 # Right aligned
when 1 # Right aligned
x += (w - width)
when 2 # Centre aligned
when 2 # Centre aligned
x += (w / 2) - (width / 2)
end
y += 8 # TEXT OFFSET
base = Color.new(12 * 8, 12 * 8, 12 * 8)
case colors
when 1 # Red
when 1 # Red
base = Color.new(168, 48, 56)
when 2 # Green
when 2 # Green
base = Color.new(0, 144, 0)
end
pbDrawShadowText(self.contents, x, y, [width, w].max, h, t, base, Color.new(26 * 8, 26 * 8, 25 * 8))