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Removed all uses of ID numbers for GameDatas BodyColor, BodyShape and Target, removed support for trainer type graphics using ID numbers in their names
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@@ -21,7 +21,7 @@ module GameData
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def initialize(hash)
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@id = hash[:id]
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@real_name = hash[:name] || "Unnamed"
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@real_name = hash[:name] || "Unnamed"
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@animation = hash[:animation]
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@icon_position = hash[:icon_position] || -1 # -1 means "no icon"
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end
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