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Removed all uses of ID numbers for GameDatas BodyColor, BodyShape and Target, removed support for trainer type graphics using ID numbers in their names
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@@ -24,12 +24,8 @@ module GameData
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if optional_suffix && !optional_suffix.empty?
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ret = path + tr_type_data.id.to_s + optional_suffix + suffix
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return ret if pbResolveBitmap(ret)
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ret = path + sprintf("%03d", tr_type_data.id_number) + optional_suffix + suffix
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return ret if pbResolveBitmap(ret)
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end
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ret = path + tr_type_data.id.to_s + suffix
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return ret if pbResolveBitmap(ret)
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ret = path + sprintf("%03d", tr_type_data.id_number) + suffix
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return (pbResolveBitmap(ret)) ? ret : nil
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end
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