fix issue with map renderer after battles ( commit 2c65a9de7d )

This commit is contained in:
infinitefusion
2022-06-03 15:38:38 -04:00
parent cc200ac0ed
commit 6ecdd9575f
10 changed files with 503 additions and 509 deletions

View File

@@ -572,7 +572,7 @@ def pbLoadRpgxpScene(scene)
oldscene = $scene
$scene = scene
Graphics.freeze
oldscene.disposeSpritesets
#oldscene.disposeSpritesets
visibleObjects = pbHideVisibleObjects
Graphics.transition(20)
Graphics.freeze
@@ -582,7 +582,7 @@ def pbLoadRpgxpScene(scene)
Graphics.transition(20)
Graphics.freeze
$scene = oldscene
$scene.createSpritesets
#$scene.createSpritesets
pbShowObjects(visibleObjects)
Graphics.transition(20)
end