Moved battle music filenames to Settings, improved PluginManager's version comparer, removed player bump animation, fixed No Guard not applying to OHKO moves, can reuse the same Repel item quicker

This commit is contained in:
Maruno17
2025-01-22 23:02:34 +00:00
parent db2df5c8b4
commit 6f37cb7e33
16 changed files with 130 additions and 73 deletions

View File

@@ -77,7 +77,6 @@ class Game_Character
@always_on_top = false
@anime_count = 0 # Time since pattern was last changed
@stop_count = 0 # Time since character last finished moving
@bumping = false # Used by the player only when walking into something
@jump_peak = 0 # Max height while jumping
@jump_distance = 0 # Total distance of jump
@jump_fraction = 0 # How far through a jump we currently are (0-1)
@@ -996,7 +995,6 @@ class Game_Character
if moving? && @move_timer >= @move_time &&
@real_x == @x * Game_Map::REAL_RES_X && @real_y == @y * Game_Map::REAL_RES_Y
@move_timer = nil
@bumping = false
end
# End of jump
if jumping? && @jump_fraction >= 1