mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-08 13:44:59 +00:00
Merge branch 'main' of https://github.com/infinitefusion/infinitefusion-e18 into releases
This commit is contained in:
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Audio/BGM/route1.mp3
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@@ -6,7 +6,7 @@
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|||||||
module Settings
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module Settings
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||||||
# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
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# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
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GAME_VERSION = '5.0.0'
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GAME_VERSION = '5.0.0'
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GAME_VERSION_NUMBER = "5.3.0.5"
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GAME_VERSION_NUMBER = "5.3.0.6"
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POKERADAR_LIGHT_ANIMATION_RED_ID = 17
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POKERADAR_LIGHT_ANIMATION_RED_ID = 17
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POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18
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POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18
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@@ -116,8 +116,8 @@ class PokeRadar_UI
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bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", dexNum)
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bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", dexNum)
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headPokeFileName = GameData::Species.icon_filename(headPoke)
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headPokeFileName = GameData::Species.icon_filename(headPoke)
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bitmapPath = sprintf("%s.png", bitmapFileName)
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bitmapPath = sprintf("%s.png", bitmapFileName)
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IO.copy_stream(headPokeFileName, bitmapPath)
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generated_new_icon = generateFusionIcon(headPokeFileName,bitmapPath)
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result_bitmap = AnimatedBitmap.new(bitmapPath)
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result_bitmap = generated_new_icon ? AnimatedBitmap.new(bitmapPath) : bitmap1
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for i in 0..bitmap1.width-1
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for i in 0..bitmap1.width-1
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for j in ((bitmap1.height / 2) + Settings::FUSION_ICON_SPRITE_OFFSET)..bitmap1.height-1
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for j in ((bitmap1.height / 2) + Settings::FUSION_ICON_SPRITE_OFFSET)..bitmap1.height-1
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@@ -191,8 +191,8 @@ class PokemonIconSprite < SpriteWrapper
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bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", dexNum)
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bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", dexNum)
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headPokeFileName = GameData::Species.icon_filename(headPoke)
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headPokeFileName = GameData::Species.icon_filename(headPoke)
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bitmapPath = sprintf("%s.png", bitmapFileName)
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bitmapPath = sprintf("%s.png", bitmapFileName)
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IO.copy_stream(headPokeFileName, bitmapPath)
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generated_new_icon = generateFusionIcon(headPokeFileName,bitmapPath)
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result_icon = AnimatedBitmap.new(bitmapPath)
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result_icon = generated_new_icon ? AnimatedBitmap.new(bitmapPath) : icon1
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for i in 0..icon1.width-1
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for i in 0..icon1.width-1
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for j in ((icon1.height / 2) + Settings::FUSION_ICON_SPRITE_OFFSET)..icon1.height-1
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for j in ((icon1.height / 2) + Settings::FUSION_ICON_SPRITE_OFFSET)..icon1.height-1
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@@ -38,8 +38,8 @@ class PokemonBoxIcon < IconSprite
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bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", dexNum)
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bitmapFileName = sprintf("Graphics/Pokemon/FusionIcons/icon%03d", dexNum)
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headPokeFileName = GameData::Species.icon_filename(headPoke)
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headPokeFileName = GameData::Species.icon_filename(headPoke)
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bitmapPath = sprintf("%s.png", bitmapFileName)
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bitmapPath = sprintf("%s.png", bitmapFileName)
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IO.copy_stream(headPokeFileName, bitmapPath)
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generated_new_icon = generateFusionIcon(headPokeFileName,bitmapPath)
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result_icon = AnimatedBitmap.new(bitmapPath)
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result_icon = generated_new_icon ? AnimatedBitmap.new(bitmapPath) : icon1
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for i in 0..icon1.width - 1
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for i in 0..icon1.width - 1
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for j in ((icon1.height / 2) + Settings::FUSION_ICON_SPRITE_OFFSET)..icon1.height - 1
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for j in ((icon1.height / 2) + Settings::FUSION_ICON_SPRITE_OFFSET)..icon1.height - 1
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@@ -1572,6 +1572,14 @@ class PokemonStorageScene
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end
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end
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pbDrawTextPositions(overlay, textstrings)
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pbDrawTextPositions(overlay, textstrings)
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@sprites["pokemon"].setPokemonBitmap(pokemon)
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@sprites["pokemon"].setPokemonBitmap(pokemon)
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if pokemon.egg?
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@sprites["pokemon"].zoom_x = Settings::EGGSPRITE_SCALE
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@sprites["pokemon"].zoom_y = Settings::EGGSPRITE_SCALE
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else
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@sprites["pokemon"].zoom_x = Settings::FRONTSPRITE_SCALE
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@sprites["pokemon"].zoom_y = Settings::FRONTSPRITE_SCALE
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end
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||||||
end
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end
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def update
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def update
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@@ -13,7 +13,7 @@ def pbAddPokemonID(pokemon, level = nil, seeform = true, dontRandomize = false)
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end
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end
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#random species if randomized gift pokemon & wild poke
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#random species if randomized gift pokemon & wild poke
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if $game_switches[SWITCH_RANDOM_GIFT_POKEMON] && $game_switches[SWITCH_RANDOM_WILD] && !dontRandomize
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if $game_switches[SWITCH_RANDOM_GIFT_POKEMON] && $game_switches[SWITCH_RANDOM_WILD] && !dontRandomize
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tryRandomizeGiftPokemon(pokemon,dontRandomize)
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tryRandomizeGiftPokemon(pokemon, dontRandomize)
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end
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end
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speciesname = PBSpecies.getName(pokemon.species)
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speciesname = PBSpecies.getName(pokemon.species)
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@@ -38,7 +38,7 @@ def pbAddPokemonID(pokemon_id, level = 1, see_form = true, skip_randomize = fals
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|||||||
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||||||
#random species if randomized gift pokemon & wild poke
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#random species if randomized gift pokemon & wild poke
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if $game_switches[SWITCH_RANDOM_GIFT_POKEMON] && $game_switches[SWITCH_RANDOM_WILD] && !skip_randomize
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if $game_switches[SWITCH_RANDOM_GIFT_POKEMON] && $game_switches[SWITCH_RANDOM_WILD] && !skip_randomize
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tryRandomizeGiftPokemon(pokemon,skip_randomize)
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tryRandomizeGiftPokemon(pokemon, skip_randomize)
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end
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end
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pbMessage(_INTL("{1} obtained {2}!\\me[Pkmn get]\\wtnp[80]\1", $Trainer.name, species_name))
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pbMessage(_INTL("{1} obtained {2}!\\me[Pkmn get]\\wtnp[80]\1", $Trainer.name, species_name))
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||||||
@@ -47,13 +47,21 @@ def pbAddPokemonID(pokemon_id, level = 1, see_form = true, skip_randomize = fals
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|||||||
return true
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return true
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||||||
end
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end
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||||||
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||||||
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def generateFusionIcon(dexNum, path)
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||||||
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begin
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IO.copy_stream(dexNum, path)
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||||||
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return true
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rescue
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||||||
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return false
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||||||
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end
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||||||
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end
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||||||
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|
||||||
def ensureFusionIconExists
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def ensureFusionIconExists
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||||||
directory_name = "Graphics/Pokemon/FusionIcons"
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directory_name = "Graphics/Pokemon/FusionIcons"
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Dir.mkdir(directory_name) unless File.exists?(directory_name)
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Dir.mkdir(directory_name) unless File.exists?(directory_name)
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end
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end
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def addNewTripleFusion(pokemon1,pokemon2,pokemon3,level = 1)
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def addNewTripleFusion(pokemon1, pokemon2, pokemon3, level = 1)
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||||||
return if !pokemon1
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return if !pokemon1
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return if !pokemon2
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return if !pokemon2
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return if !pokemon3
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return if !pokemon3
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@@ -64,7 +72,7 @@ def addNewTripleFusion(pokemon1,pokemon2,pokemon3,level = 1)
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|||||||
return false
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return false
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end
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end
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pokemon = TripleFusion.new(pokemon1,pokemon2,pokemon3,level)
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pokemon = TripleFusion.new(pokemon1, pokemon2, pokemon3, level)
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pokemon.calc_stats
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pokemon.calc_stats
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pbMessage(_INTL("{1} obtained {2}!\\me[Pkmn get]\\wtnp[80]\1", $Trainer.name, pokemon.name))
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pbMessage(_INTL("{1} obtained {2}!\\me[Pkmn get]\\wtnp[80]\1", $Trainer.name, pokemon.name))
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pbNicknameAndStore(pokemon)
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pbNicknameAndStore(pokemon)
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@@ -85,9 +93,8 @@ def pbHasSpecies?(species)
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return false
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return false
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end
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end
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#ancienne methode qui est encore callée un peu partout dans les vieux scripts
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#ancienne methode qui est encore callée un peu partout dans les vieux scripts
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def getID(pbspecies_unused,species)
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def getID(pbspecies_unused, species)
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if species.is_a?(String)
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if species.is_a?(String)
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return nil
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return nil
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elsif species.is_a?(Symbol)
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elsif species.is_a?(Symbol)
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@@ -96,6 +103,7 @@ def getID(pbspecies_unused,species)
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id = species.dexNum
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id = species.dexNum
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end
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end
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end
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end
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#Check if the Pokemon can learn a TM
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#Check if the Pokemon can learn a TM
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def CanLearnMove(pokemon, move)
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def CanLearnMove(pokemon, move)
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species = getID(PBSpecies, pokemon)
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species = getID(PBSpecies, pokemon)
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@@ -138,8 +146,6 @@ def getDexNumberForSpecies(species)
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|||||||
return dexNum
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return dexNum
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end
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end
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||||||
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def getPokemon(dexNum)
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def getPokemon(dexNum)
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return GameData::Species.get(dexNum)
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return GameData::Species.get(dexNum)
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end
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end
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@@ -152,7 +158,6 @@ def getSpeciesIdForFusion(head_id, body_id)
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return (body_id) * Settings::NB_POKEMON + head_id
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return (body_id) * Settings::NB_POKEMON + head_id
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end
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end
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#shortcut for using in game events because of script characters limit
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#shortcut for using in game events because of script characters limit
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def dexNum(species)
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def dexNum(species)
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return getDexNumberForSpecies(species)
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return getDexNumberForSpecies(species)
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@@ -162,10 +167,9 @@ def isTripleFusion?(num)
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return num >= Settings::ZAPMOLCUNO_NB
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return num >= Settings::ZAPMOLCUNO_NB
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end
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end
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def getRandomCustomFusionForIntro(returnRandomPokemonIfNoneFound = true, customPokeList = [], maxPoke = -1, recursionLimit = 3)
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def getRandomCustomFusionForIntro(returnRandomPokemonIfNoneFound = true, customPokeList = [], maxPoke = -1, recursionLimit = 3)
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if customPokeList.length == 0
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if customPokeList.length == 0
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customPokeList = getCustomSpeciesList(false )
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customPokeList = getCustomSpeciesList(false)
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end
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end
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randPoke = []
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randPoke = []
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if customPokeList.length >= 5000
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if customPokeList.length >= 5000
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@@ -191,11 +195,10 @@ def getRandomCustomFusionForIntro(returnRandomPokemonIfNoneFound = true, customP
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return randPoke
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return randPoke
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end
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end
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def addShinyStarsToGraphicsArray(imageArray, xPos, yPos, shinyBody, shinyHead, debugShiny, srcx = nil, srcy = nil, width = nil, height = nil,
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||||||
def addShinyStarsToGraphicsArray(imageArray, xPos, yPos, shinyBody, shinyHead, debugShiny, srcx=nil, srcy=nil, width=nil, height=nil,
|
showSecondStarUnder = false, showSecondStarAbove = false)
|
||||||
showSecondStarUnder=false, showSecondStarAbove=false )
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color = debugShiny ? Color.new(0, 0, 0, 255) : nil
|
||||||
color = debugShiny ? Color.new(0,0,0,255) : nil
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imageArray.push(["Graphics/Pictures/shiny", xPos, yPos, srcx, srcy, width, height, color])
|
||||||
imageArray.push(["Graphics/Pictures/shiny",xPos,yPos,srcx,srcy,width,height,color])
|
|
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if shinyBody && shinyHead
|
if shinyBody && shinyHead
|
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if showSecondStarUnder
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if showSecondStarUnder
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||||||
yPos += 15
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yPos += 15
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@@ -204,7 +207,7 @@ def addShinyStarsToGraphicsArray(imageArray, xPos, yPos, shinyBody, shinyHead, d
|
|||||||
else
|
else
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||||||
xPos -= 15
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xPos -= 15
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end
|
end
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imageArray.push(["Graphics/Pictures/shiny",xPos,yPos,srcx,srcy,width,height,color])
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imageArray.push(["Graphics/Pictures/shiny", xPos, yPos, srcx, srcy, width, height, color])
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||||||
end
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end
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# if onlyOutline
|
# if onlyOutline
|
||||||
# imageArray.push(["Graphics/Pictures/shiny_black",xPos,yPos,srcx,srcy,width,height,color])
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# imageArray.push(["Graphics/Pictures/shiny_black",xPos,yPos,srcx,srcy,width,height,color])
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@@ -212,7 +215,7 @@ def addShinyStarsToGraphicsArray(imageArray, xPos, yPos, shinyBody, shinyHead, d
|
|||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
def getRandomCustomFusion(returnRandomPokemonIfNoneFound = true, customPokeList = [], maxPoke = -1, recursionLimit = 3, maxBST=300)
|
def getRandomCustomFusion(returnRandomPokemonIfNoneFound = true, customPokeList = [], maxPoke = -1, recursionLimit = 3, maxBST = 300)
|
||||||
if customPokeList.length == 0
|
if customPokeList.length == 0
|
||||||
customPokeList = getCustomSpeciesList()
|
customPokeList = getCustomSpeciesList()
|
||||||
end
|
end
|
||||||
@@ -235,11 +238,10 @@ def getRandomCustomFusion(returnRandomPokemonIfNoneFound = true, customPokeList
|
|||||||
return randPoke
|
return randPoke
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
def getBodyID(species)
|
def getBodyID(species)
|
||||||
dexNum = getDexNumberForSpecies(species)
|
dexNum = getDexNumberForSpecies(species)
|
||||||
if dexNum % NB_POKEMON ==0
|
if dexNum % NB_POKEMON == 0
|
||||||
return (dexNum/NB_POKEMON)-1
|
return (dexNum / NB_POKEMON) - 1
|
||||||
end
|
end
|
||||||
return (dexNum / NB_POKEMON).round
|
return (dexNum / NB_POKEMON).round
|
||||||
end
|
end
|
||||||
@@ -409,16 +411,12 @@ def obtainPokemonSpritePath(id, includeCustoms = true)
|
|||||||
return obtainPokemonSpritePath(body, head, includeCustoms)
|
return obtainPokemonSpritePath(body, head, includeCustoms)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
def obtainPokemonSpritePath(bodyId, headId, include_customs = true)
|
def obtainPokemonSpritePath(bodyId, headId, include_customs = true)
|
||||||
download_pokemon_sprite_if_missing(bodyId,headId)
|
download_pokemon_sprite_if_missing(bodyId, headId)
|
||||||
picturePath = _INTL("Graphics/Battlers/{1}/{1}.{2}.png", headId, bodyId)
|
picturePath = _INTL("Graphics/Battlers/{1}/{1}.{2}.png", headId, bodyId)
|
||||||
|
|
||||||
if include_customs && customSpriteExistsBodyHead(bodyId,headId)
|
if include_customs && customSpriteExistsBodyHead(bodyId, headId)
|
||||||
pathCustom = getCustomSpritePath(bodyId,headId)
|
pathCustom = getCustomSpritePath(bodyId, headId)
|
||||||
if (pbResolveBitmap(pathCustom))
|
if (pbResolveBitmap(pathCustom))
|
||||||
picturePath = pathCustom
|
picturePath = pathCustom
|
||||||
end
|
end
|
||||||
@@ -426,14 +424,14 @@ def obtainPokemonSpritePath(bodyId, headId, include_customs = true)
|
|||||||
return picturePath
|
return picturePath
|
||||||
end
|
end
|
||||||
|
|
||||||
def getCustomSpritePath(body,head)
|
def getCustomSpritePath(body, head)
|
||||||
return _INTL("Graphics/CustomBattlers/indexed/{1}/{1}.{2}.png", head, body)
|
return _INTL("Graphics/CustomBattlers/indexed/{1}/{1}.{2}.png", head, body)
|
||||||
end
|
end
|
||||||
|
|
||||||
def customSpriteExists(species)
|
def customSpriteExists(species)
|
||||||
head = getBasePokemonID(species, false)
|
head = getBasePokemonID(species, false)
|
||||||
body = getBasePokemonID(species, true)
|
body = getBasePokemonID(species, true)
|
||||||
pathCustom = getCustomSpritePath(body,head)
|
pathCustom = getCustomSpritePath(body, head)
|
||||||
|
|
||||||
return true if pbResolveBitmap(pathCustom) != nil
|
return true if pbResolveBitmap(pathCustom) != nil
|
||||||
return download_custom_sprite(head, body) != nil
|
return download_custom_sprite(head, body) != nil
|
||||||
@@ -443,16 +441,15 @@ def checkIfCustomSpriteExistsByPath(path)
|
|||||||
return true if pbResolveBitmap(path) != nil
|
return true if pbResolveBitmap(path) != nil
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
def customSpriteExistsBodyHead(body, head)
|
def customSpriteExistsBodyHead(body, head)
|
||||||
pathCustom = getCustomSpritePath(body,head)
|
pathCustom = getCustomSpritePath(body, head)
|
||||||
|
|
||||||
return true if pbResolveBitmap(pathCustom) != nil
|
return true if pbResolveBitmap(pathCustom) != nil
|
||||||
return download_custom_sprite(head, body) != nil
|
return download_custom_sprite(head, body) != nil
|
||||||
end
|
end
|
||||||
|
|
||||||
def customSpriteExistsBase(body,head)
|
def customSpriteExistsBase(body, head)
|
||||||
pathCustom = getCustomSpritePath(body,head)
|
pathCustom = getCustomSpritePath(body, head)
|
||||||
return true if pbResolveBitmap(pathCustom) != nil
|
return true if pbResolveBitmap(pathCustom) != nil
|
||||||
return download_custom_sprite(head, body) != nil
|
return download_custom_sprite(head, body) != nil
|
||||||
end
|
end
|
||||||
@@ -521,49 +518,47 @@ def reverseFusionSpecies(species)
|
|||||||
end
|
end
|
||||||
|
|
||||||
def Kernel.getRoamingMap(roamingArrayPos)
|
def Kernel.getRoamingMap(roamingArrayPos)
|
||||||
curmap=$PokemonGlobal.roamPosition[roamingArrayPos]
|
curmap = $PokemonGlobal.roamPosition[roamingArrayPos]
|
||||||
mapinfos=$RPGVX ? load_data("Data/MapInfos.rvdata") : load_data("Data/MapInfos.rxdata")
|
mapinfos = $RPGVX ? load_data("Data/MapInfos.rvdata") : load_data("Data/MapInfos.rxdata")
|
||||||
text= mapinfos[curmap].name#,(curmap==$game_map.map_id) ? _INTL("(this map)") : "")
|
text = mapinfos[curmap].name #,(curmap==$game_map.map_id) ? _INTL("(this map)") : "")
|
||||||
return text
|
return text
|
||||||
end
|
end
|
||||||
|
|
||||||
def Kernel.listPlatesInBag()
|
def Kernel.listPlatesInBag()
|
||||||
list = []
|
list = []
|
||||||
list << PBItems::FISTPLATE if $PokemonBag.pbQuantity(:FISTPLATE)>=1
|
list << PBItems::FISTPLATE if $PokemonBag.pbQuantity(:FISTPLATE) >= 1
|
||||||
list << PBItems::SKYPLATE if $PokemonBag.pbQuantity(:SKYPLATE)>=1
|
list << PBItems::SKYPLATE if $PokemonBag.pbQuantity(:SKYPLATE) >= 1
|
||||||
list << PBItems::TOXICPLATE if $PokemonBag.pbQuantity(:TOXICPLATE)>=1
|
list << PBItems::TOXICPLATE if $PokemonBag.pbQuantity(:TOXICPLATE) >= 1
|
||||||
list << PBItems::EARTHPLATE if $PokemonBag.pbQuantity(:EARTHPLATE)>=1
|
list << PBItems::EARTHPLATE if $PokemonBag.pbQuantity(:EARTHPLATE) >= 1
|
||||||
list << PBItems::STONEPLATE if $PokemonBag.pbQuantity(:STONEPLATE)>=1
|
list << PBItems::STONEPLATE if $PokemonBag.pbQuantity(:STONEPLATE) >= 1
|
||||||
list << PBItems::INSECTPLATE if $PokemonBag.pbQuantity(:INSECTPLATE)>=1
|
list << PBItems::INSECTPLATE if $PokemonBag.pbQuantity(:INSECTPLATE) >= 1
|
||||||
list << PBItems::SPOOKYPLATE if $PokemonBag.pbQuantity(:SPOOKYPLATE)>=1
|
list << PBItems::SPOOKYPLATE if $PokemonBag.pbQuantity(:SPOOKYPLATE) >= 1
|
||||||
list << PBItems::IRONPLATE if $PokemonBag.pbQuantity(:IRONPLATE)>=1
|
list << PBItems::IRONPLATE if $PokemonBag.pbQuantity(:IRONPLATE) >= 1
|
||||||
list << PBItems::FLAMEPLATE if $PokemonBag.pbQuantity(:FLAMEPLATE)>=1
|
list << PBItems::FLAMEPLATE if $PokemonBag.pbQuantity(:FLAMEPLATE) >= 1
|
||||||
list << PBItems::SPLASHPLATE if $PokemonBag.pbQuantity(:SPLASHPLATE)>=1
|
list << PBItems::SPLASHPLATE if $PokemonBag.pbQuantity(:SPLASHPLATE) >= 1
|
||||||
list << PBItems::MEADOWPLATE if $PokemonBag.pbQuantity(:MEADOWPLATE)>=1
|
list << PBItems::MEADOWPLATE if $PokemonBag.pbQuantity(:MEADOWPLATE) >= 1
|
||||||
list << PBItems::ZAPPLATE if $PokemonBag.pbQuantity(:ZAPPLATE)>=1
|
list << PBItems::ZAPPLATE if $PokemonBag.pbQuantity(:ZAPPLATE) >= 1
|
||||||
list << PBItems::MINDPLATE if $PokemonBag.pbQuantity(:MINDPLATE)>=1
|
list << PBItems::MINDPLATE if $PokemonBag.pbQuantity(:MINDPLATE) >= 1
|
||||||
list << PBItems::ICICLEPLATE if $PokemonBag.pbQuantity(:ICICLEPLATE)>=1
|
list << PBItems::ICICLEPLATE if $PokemonBag.pbQuantity(:ICICLEPLATE) >= 1
|
||||||
list << PBItems::DRACOPLATE if $PokemonBag.pbQuantity(:DRACOPLATE)>=1
|
list << PBItems::DRACOPLATE if $PokemonBag.pbQuantity(:DRACOPLATE) >= 1
|
||||||
list << PBItems::DREADPLATE if $PokemonBag.pbQuantity(:DREADPLATE)>=1
|
list << PBItems::DREADPLATE if $PokemonBag.pbQuantity(:DREADPLATE) >= 1
|
||||||
list << PBItems::PIXIEPLATE if $PokemonBag.pbQuantity(:PIXIEPLATE)>=1
|
list << PBItems::PIXIEPLATE if $PokemonBag.pbQuantity(:PIXIEPLATE) >= 1
|
||||||
return list
|
return list
|
||||||
end
|
end
|
||||||
|
|
||||||
def Kernel.getItemNamesAsString(list)
|
def Kernel.getItemNamesAsString(list)
|
||||||
strList = ""
|
strList = ""
|
||||||
for i in 0..list.length-1
|
for i in 0..list.length - 1
|
||||||
id = list[i]
|
id = list[i]
|
||||||
name =PBItems.getName(id)
|
name = PBItems.getName(id)
|
||||||
strList += name
|
strList += name
|
||||||
if i != list.length-1 && list.length > 1
|
if i != list.length - 1 && list.length > 1
|
||||||
strList += ","
|
strList += ","
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
return strList
|
return strList
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
def Kernel.getPlateType(item)
|
def Kernel.getPlateType(item)
|
||||||
return :FIGHTING if item == PBItems::FISTPLATE
|
return :FIGHTING if item == PBItems::FISTPLATE
|
||||||
return :FLYING if item == PBItems::SKYPLATE
|
return :FLYING if item == PBItems::SKYPLATE
|
||||||
@@ -584,7 +579,8 @@ def Kernel.getPlateType(item)
|
|||||||
return :FAIRY if item == PBItems::PIXIEPLATE
|
return :FAIRY if item == PBItems::PIXIEPLATE
|
||||||
return -1
|
return -1
|
||||||
end
|
end
|
||||||
def get_default_moves_at_level(species,level)
|
|
||||||
|
def get_default_moves_at_level(species, level)
|
||||||
moveset = GameData::Species.get(species).moves
|
moveset = GameData::Species.get(species).moves
|
||||||
knowable_moves = []
|
knowable_moves = []
|
||||||
moveset.each { |m| knowable_moves.push(m[1]) if m[0] <= level }
|
moveset.each { |m| knowable_moves.push(m[1]) if m[0] <= level }
|
||||||
@@ -604,11 +600,10 @@ def get_default_moves_at_level(species,level)
|
|||||||
return moves
|
return moves
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
def find_newer_available_version
|
def find_newer_available_version
|
||||||
latest_Version = fetch_latest_game_version
|
latest_Version = fetch_latest_game_version
|
||||||
return nil if !latest_Version
|
return nil if !latest_Version
|
||||||
return nil if is_higher_version(Settings::GAME_VERSION_NUMBER,latest_Version)
|
return nil if is_higher_version(Settings::GAME_VERSION_NUMBER, latest_Version)
|
||||||
return latest_Version
|
return latest_Version
|
||||||
end
|
end
|
||||||
|
|
||||||
@@ -640,28 +635,26 @@ def get_difficulty_text
|
|||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
def change_game_difficulty(down_only=false)
|
def change_game_difficulty(down_only = false)
|
||||||
message = "The game is currently on " + get_difficulty_text() + " difficulty."
|
message = "The game is currently on " + get_difficulty_text() + " difficulty."
|
||||||
pbMessage(message)
|
pbMessage(message)
|
||||||
|
|
||||||
|
|
||||||
choice_easy = "Easy"
|
choice_easy = "Easy"
|
||||||
choice_normal = "Normal"
|
choice_normal = "Normal"
|
||||||
choice_hard = "Hard"
|
choice_hard = "Hard"
|
||||||
choice_cancel = "Cancel"
|
choice_cancel = "Cancel"
|
||||||
|
|
||||||
|
|
||||||
available_difficulties = []
|
available_difficulties = []
|
||||||
currentDifficulty =get_current_game_difficulty
|
currentDifficulty = get_current_game_difficulty
|
||||||
if down_only
|
if down_only
|
||||||
if currentDifficulty == :HARD
|
if currentDifficulty == :HARD
|
||||||
available_difficulties << choice_hard
|
available_difficulties << choice_hard
|
||||||
available_difficulties << choice_normal
|
available_difficulties << choice_normal
|
||||||
available_difficulties << choice_easy
|
available_difficulties << choice_easy
|
||||||
elsif currentDifficulty ==:NORMAL
|
elsif currentDifficulty == :NORMAL
|
||||||
available_difficulties << choice_normal
|
available_difficulties << choice_normal
|
||||||
available_difficulties << choice_easy
|
available_difficulties << choice_easy
|
||||||
elsif currentDifficulty ==:EASY
|
elsif currentDifficulty == :EASY
|
||||||
available_difficulties << choice_easy
|
available_difficulties << choice_easy
|
||||||
end
|
end
|
||||||
else
|
else
|
||||||
@@ -674,13 +667,13 @@ def change_game_difficulty(down_only=false)
|
|||||||
choice = available_difficulties[index]
|
choice = available_difficulties[index]
|
||||||
case choice
|
case choice
|
||||||
when choice_easy
|
when choice_easy
|
||||||
$game_switches[SWITCH_GAME_DIFFICULTY_EASY]=true
|
$game_switches[SWITCH_GAME_DIFFICULTY_EASY] = true
|
||||||
$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = false
|
$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = false
|
||||||
when choice_normal
|
when choice_normal
|
||||||
$game_switches[SWITCH_GAME_DIFFICULTY_EASY]=false
|
$game_switches[SWITCH_GAME_DIFFICULTY_EASY] = false
|
||||||
$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = false
|
$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = false
|
||||||
when choice_hard
|
when choice_hard
|
||||||
$game_switches[SWITCH_GAME_DIFFICULTY_EASY]=false
|
$game_switches[SWITCH_GAME_DIFFICULTY_EASY] = false
|
||||||
$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = true
|
$game_switches[SWITCH_GAME_DIFFICULTY_HARD] = true
|
||||||
when choice_cancel
|
when choice_cancel
|
||||||
return
|
return
|
||||||
|
|||||||
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Reference in New Issue
Block a user