unused moves tutor (probably won't compile, but the gist of it is there)

This commit is contained in:
infinitefusion
2022-08-28 00:29:05 -04:00
parent 33074417d2
commit 729f32faa0
15 changed files with 40124 additions and 40922 deletions

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@@ -6,7 +6,7 @@
module Settings
# The version of your game. It has to adhere to the MAJOR.MINOR.PATCH format.
GAME_VERSION = '5.0.0'
GAME_VERSION_NUMBER = "5.0.30 - beta"
GAME_VERSION_NUMBER = "5.0.31 - beta"
POKERADAR_LIGHT_ANIMATION_RED_ID = 17
POKERADAR_LIGHT_ANIMATION_GREEN_ID = 18

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@@ -196,7 +196,7 @@ def isFusionForced?
end
def isFusedEncounter
return false if !SWITCH_FUSED_WILD_POKEMON[35]
#return false if !$game_switches[SWITCH_FUSED_WILD_POKEMON]
return false if $game_switches[SWITCH_RANDOM_WILD_TO_FUSION]
return true if isFusionForced?()
chance = pbGet(VAR_WILD_FUSION_RATE) == 0 ? 5 : pbGet(VAR_WILD_FUSION_RATE)

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@@ -29,7 +29,7 @@ class PokemonSystem
@sevolume = 100 # Volume of sound effects
@textinput = 1 # Text input mode (0=cursor, 1=keyboard)
@quicksurf = 0
@battle_type=0
@battle_type = 0
end
end
@@ -46,15 +46,14 @@ module PropertyMixin
end
end
class Option
attr_reader :description
def initialize(description)
@description=description
@description = description
end
end
#===============================================================================
#
#===============================================================================
@@ -63,7 +62,7 @@ class EnumOption < Option
attr_reader :values
attr_reader :name
def initialize(name, options, getProc, setProc,description="")
def initialize(name, options, getProc, setProc, description = "")
super(description)
@name = name
@values = options
@@ -153,7 +152,7 @@ class SliderOption < Option
attr_reader :optstart
attr_reader :optend
def initialize(name, optstart, optend, optinterval, getProc, setProc, description="")
def initialize(name, optstart, optend, optinterval, getProc, setProc, description = "")
super(description)
@name = name
@optstart = optstart
@@ -187,7 +186,7 @@ class Window_PokemonOption < Window_DrawableCommand
attr_reader :selected_position
def initialize(options, x, y, width, height)
@previous_Index=0
@previous_Index = 0
@options = options
@nameBaseColor = Color.new(24 * 8, 15 * 8, 0)
@nameShadowColor = Color.new(31 * 8, 22 * 8, 10 * 8)
@@ -196,7 +195,7 @@ class Window_PokemonOption < Window_DrawableCommand
@optvalues = []
@mustUpdateOptions = false
@mustUpdateDescription = false
@selected_position=0
@selected_position = 0
for i in 0...@options.length
@optvalues[i] = 0
end
@@ -204,19 +203,20 @@ class Window_PokemonOption < Window_DrawableCommand
end
def changedPosition
@mustUpdateDescription=true
@mustUpdateDescription = true
super
end
def descriptionUpdated
@mustUpdateDescription=false
@mustUpdateDescription = false
end
def nameBaseColor=(value)
@nameBaseColor=value
@nameBaseColor = value
end
def nameShadowColor=(value)
@nameShadowColor=value
@nameShadowColor = value
end
def [](i)
@@ -308,15 +308,15 @@ class Window_PokemonOption < Window_DrawableCommand
if Input.repeat?(Input::LEFT)
self[self.index] = @options[self.index].prev(self[self.index])
dorefresh =
@selected_position=self[self.index]
@selected_position = self[self.index]
@mustUpdateOptions = true
@mustUpdateDescription=true
@mustUpdateDescription = true
elsif Input.repeat?(Input::RIGHT)
self[self.index] = @options[self.index].next(self[self.index])
dorefresh = true
@selected_position=self[self.index]
@selected_position = self[self.index]
@mustUpdateOptions = true
@mustUpdateDescription=true
@mustUpdateDescription = true
end
end
refresh if dorefresh
@@ -328,7 +328,7 @@ end
#===============================================================================
class PokemonOption_Scene
def getDefaultDescription
return _INTL("Speech frame {1}.", 1 + $PokemonSystem.textskin)
return _INTL("Speech frame {1}.", 1 + $PokemonSystem.textskin)
end
def pbUpdate
@@ -340,7 +340,7 @@ class PokemonOption_Scene
end
def initialize
@autosave_menu=false
@autosave_menu = false
end
def initUIElements
@@ -374,19 +374,18 @@ class PokemonOption_Scene
def initOptionsWindow
optionsWindow = Window_PokemonOption.new(@PokemonOptions, 0,
@sprites["title"].height, Graphics.width,
Graphics.height - @sprites["title"].height - @sprites["textbox"].height)
@sprites["title"].height, Graphics.width,
Graphics.height - @sprites["title"].height - @sprites["textbox"].height)
optionsWindow.viewport = @viewport
optionsWindow.visible = true
return optionsWindow
end
def updateDescription(index)
index=0 if !index
index = 0 if !index
begin
horizontal_position = @sprites["option"].selected_position
optionDescription = @PokemonOptions[index].description
optionDescription = @PokemonOptions[index].description
if optionDescription.is_a?(Array)
if horizontal_position < optionDescription.size
new_description = optionDescription[horizontal_position]
@@ -407,34 +406,34 @@ class PokemonOption_Scene
def pbGetOptions(inloadscreen = false)
options = []
options << SliderOption.new(_INTL("Music Volume"), 0, 100, 5,
proc { $PokemonSystem.bgmvolume },
proc { |value|
if $PokemonSystem.bgmvolume != value
$PokemonSystem.bgmvolume = value
if $game_system.playing_bgm != nil && !inloadscreen
playingBGM = $game_system.getPlayingBGM
$game_system.bgm_pause
$game_system.bgm_resume(playingBGM)
end
end
},"Sets the volume for background music"
)
proc { $PokemonSystem.bgmvolume },
proc { |value|
if $PokemonSystem.bgmvolume != value
$PokemonSystem.bgmvolume = value
if $game_system.playing_bgm != nil && !inloadscreen
playingBGM = $game_system.getPlayingBGM
$game_system.bgm_pause
$game_system.bgm_resume(playingBGM)
end
end
}, "Sets the volume for background music"
)
options << SliderOption.new(_INTL("SE Volume"), 0, 100, 5,
proc { $PokemonSystem.sevolume },
proc { |value|
if $PokemonSystem.sevolume != value
$PokemonSystem.sevolume = value
if $game_system.playing_bgs != nil
$game_system.playing_bgs.volume = value
playingBGS = $game_system.getPlayingBGS
$game_system.bgs_pause
$game_system.bgs_resume(playingBGS)
end
pbPlayCursorSE
end
},"Sets the volume for sound effects"
)
options << SliderOption.new(_INTL("SE Volume"), 0, 100, 5,
proc { $PokemonSystem.sevolume },
proc { |value|
if $PokemonSystem.sevolume != value
$PokemonSystem.sevolume = value
if $game_system.playing_bgs != nil
$game_system.playing_bgs.volume = value
playingBGS = $game_system.getPlayingBGS
$game_system.bgs_pause
$game_system.bgs_resume(playingBGS)
end
pbPlayCursorSE
end
}, "Sets the volume for sound effects"
)
if $game_switches && ($game_switches[SWITCH_NEW_GAME_PLUS] || $game_switches[SWITCH_BEAT_THE_LEAGUE]) #beat the league
options << EnumOption.new(_INTL("Text Speed"), [_INTL("Normal"), _INTL("Fast"), _INTL("Instant")],
@@ -442,7 +441,7 @@ class PokemonOption_Scene
proc { |value|
$PokemonSystem.textspeed = value
MessageConfig.pbSetTextSpeed(MessageConfig.pbSettingToTextSpeed(value))
},"Sets the speed at which the text is displayed"
}, "Sets the speed at which the text is displayed"
)
else
options << EnumOption.new(_INTL("Text Speed"), [_INTL("Normal"), _INTL("Fast")],
@@ -450,14 +449,13 @@ class PokemonOption_Scene
proc { |value|
$PokemonSystem.textspeed = value
MessageConfig.pbSetTextSpeed(MessageConfig.pbSettingToTextSpeed(value))
},"Sets the speed at which the text is displayed"
}, "Sets the speed at which the text is displayed"
)
end
if $game_switches
options <<
EnumOption.new(_INTL("Autosave"),[_INTL("On"),_INTL("Off")],
EnumOption.new(_INTL("Autosave"), [_INTL("On"), _INTL("Off")],
proc { $game_switches[AUTOSAVE_ENABLED_SWITCH] ? 0 : 1 },
proc { |value|
if !$game_switches[AUTOSAVE_ENABLED_SWITCH] && value == 0
@@ -484,78 +482,77 @@ class PokemonOption_Scene
else
$game_variables[VAR_DEFAULT_BATTLE_TYPE] = [1, 1]
end
$PokemonSystem.battle_type=value
},"Sets the number of Pokémon sent out in battles (when possible)"
$PokemonSystem.battle_type = value
}, "Sets the number of Pokémon sent out in battles (when possible)"
)
end
options << EnumOption.new(_INTL("Battle Effects"), [_INTL("On"), _INTL("Off")],
proc { $PokemonSystem.battlescene },
proc { |value| $PokemonSystem.battlescene = value },
"Display move animations in battles"
)
options << EnumOption.new(_INTL("Battle Style"), [_INTL("Switch"), _INTL("Set")],
proc { $PokemonSystem.battlestyle },
proc { |value| $PokemonSystem.battlestyle = value },
["Prompts to switch Pokémon before the opponent sends out the next one",
"No prompt to switch Pokémon before the opponent sends the next one"]
)
options << EnumOption.new(_INTL("Default Movement"), [_INTL("Walking"), _INTL("Running")],
proc { $PokemonSystem.runstyle },
proc { |value| $PokemonSystem.runstyle = value },
["Default to walking when not holding the Run key",
"Default to running when not holding the Run key"]
)
options << NumberOption.new(_INTL("Speech Frame"), 1, Settings::SPEECH_WINDOWSKINS.length,
proc { $PokemonSystem.textskin },
proc { |value|
$PokemonSystem.textskin = value
MessageConfig.pbSetSpeechFrame("Graphics/Windowskins/" + Settings::SPEECH_WINDOWSKINS[value])
}
)
# NumberOption.new(_INTL("Menu Frame"),1,Settings::MENU_WINDOWSKINS.length,
# proc { $PokemonSystem.frame },
# proc { |value|
# $PokemonSystem.frame = value
# MessageConfig.pbSetSystemFrame("Graphics/Windowskins/" + Settings::MENU_WINDOWSKINS[value])
# }
# ),
options << EnumOption.new(_INTL("Text Entry"), [_INTL("Cursor"), _INTL("Keyboard")],
proc { $PokemonSystem.textinput },
proc { |value| $PokemonSystem.textinput = value },
["Enter text by selecting letters on the screen",
"Enter text by typing on the keyboard"]
)
options << EnumOption.new(_INTL("Fusion icons"), [_INTL("Combined"), _INTL("DNA")],
proc { $game_variables[VAR_FUSION_ICON_STYLE]},
proc { |value| $game_variables[VAR_FUSION_ICON_STYLE]=value },
["Combines both Pokémon's party icons",
"Uses the same party icon for all fusions"]
options << EnumOption.new(_INTL("Battle Effects"), [_INTL("On"), _INTL("Off")],
proc { $PokemonSystem.battlescene },
proc { |value| $PokemonSystem.battlescene = value },
"Display move animations in battles"
)
options << EnumOption.new(_INTL("Battle Style"), [_INTL("Switch"), _INTL("Set")],
proc { $PokemonSystem.battlestyle },
proc { |value| $PokemonSystem.battlestyle = value },
["Prompts to switch Pokémon before the opponent sends out the next one",
"No prompt to switch Pokémon before the opponent sends the next one"]
)
options << EnumOption.new(_INTL("Default Movement"), [_INTL("Walking"), _INTL("Running")],
proc { $PokemonSystem.runstyle },
proc { |value| $PokemonSystem.runstyle = value },
["Default to walking when not holding the Run key",
"Default to running when not holding the Run key"]
)
options << NumberOption.new(_INTL("Speech Frame"), 1, Settings::SPEECH_WINDOWSKINS.length,
proc { $PokemonSystem.textskin },
proc { |value|
$PokemonSystem.textskin = value
MessageConfig.pbSetSpeechFrame("Graphics/Windowskins/" + Settings::SPEECH_WINDOWSKINS[value])
}
)
# NumberOption.new(_INTL("Menu Frame"),1,Settings::MENU_WINDOWSKINS.length,
# proc { $PokemonSystem.frame },
# proc { |value|
# $PokemonSystem.frame = value
# MessageConfig.pbSetSystemFrame("Graphics/Windowskins/" + Settings::MENU_WINDOWSKINS[value])
# }
# ),
options << EnumOption.new(_INTL("Text Entry"), [_INTL("Cursor"), _INTL("Keyboard")],
proc { $PokemonSystem.textinput },
proc { |value| $PokemonSystem.textinput = value },
["Enter text by selecting letters on the screen",
"Enter text by typing on the keyboard"]
)
if $game_variables
options << EnumOption.new(_INTL("Fusion icons"), [_INTL("Combined"), _INTL("DNA")],
proc { $game_variables[VAR_FUSION_ICON_STYLE] },
proc { |value| $game_variables[VAR_FUSION_ICON_STYLE] = value },
["Combines both Pokémon's party icons",
"Uses the same party icon for all fusions"]
)
end
options << EnumOption.new(_INTL("Screen Size"), [_INTL("S"), _INTL("M"), _INTL("L"), _INTL("XL"), _INTL("Full")],
proc { [$PokemonSystem.screensize, 4].min },
proc { |value|
if $PokemonSystem.screensize != value
$PokemonSystem.screensize = value
pbSetResizeFactor($PokemonSystem.screensize)
end
},"Sets the size of the screen"
)
proc { [$PokemonSystem.screensize, 4].min },
proc { |value|
if $PokemonSystem.screensize != value
$PokemonSystem.screensize = value
pbSetResizeFactor($PokemonSystem.screensize)
end
}, "Sets the size of the screen"
)
options << EnumOption.new(_INTL("Quick Surf"), [_INTL("Off"), _INTL("On")],
proc { $PokemonSystem.quicksurf },
proc { |value| $PokemonSystem.quicksurf = value },
proc { $PokemonSystem.quicksurf },
proc { |value| $PokemonSystem.quicksurf = value },
"Start surfing automatically when interacting with water"
)
)
return options
end
def pbAddOnOptions(options)
return options
end
@@ -570,7 +567,6 @@ class PokemonOption_Scene
@autosave_menu = false
end
def pbOptions
oldSystemSkin = $PokemonSystem.frame # Menu
oldTextSkin = $PokemonSystem.textskin # Speech
@@ -632,7 +628,7 @@ class PokemonOptionScreen
def pbStartScreen(inloadscreen = false)
@scene.pbStartScene(inloadscreen)
@scene.pbOptions
@scene.pbOptions
@scene.pbEndScene
end
end

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@@ -16,6 +16,10 @@ class MoveRelearner_Scene
pbUpdateSpriteHash(@sprites)
end
def set_moves(moves_list)
@moves = moves_list
end
def pbStartScene(pokemon,moves)
@pokemon=pokemon
@moves=moves

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@@ -74,8 +74,8 @@ def Kernel.pbShuffleDex(range = 50, type = 0)
#type 0: BST
#type 1: full random
range = 1 if range == 0
only_customs = $game_switches[SWITCH_RANDOM_WILD_ONLY_CUSTOMS]
should_include_fusions = $game_switches[SWITCH_RANDOM_WILD_TO_FUSION]
only_customs = $game_switches[SWITCH_RANDOM_WILD_ONLY_CUSTOMS] && should_include_fusions
# create hash
pokemon_list = only_customs ? getCustomSpeciesList() : get_pokemon_list(should_include_fusions)

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@@ -629,7 +629,7 @@ class PokemonFusionScene
end
#unused. was meant for super splicers, but too broken
def setHighestFusionIvs()«
def setHighestFusionIvs()
@pokemon1.iv[:HP] = pickHighestOfTwoValues(@pokemon1.iv[:HP], @pokemon2.iv[:HP])
@pokemon1.iv[:ATTACK] = pickHighestOfTwoValues(@pokemon1.iv[:ATTACK], @pokemon2.iv[:ATTACK])
@pokemon1.iv[:DEFENSE] = pickHighestOfTwoValues(@pokemon1.iv[:DEFENSE], @pokemon2.iv[:DEFENSE])

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@@ -0,0 +1,126 @@
def pbSpecialTutor(pokemon)
retval = true
tutorUtil = FusionTutorService.new(pokemon)
pbFadeOutIn {
scene = MoveRelearner_Scene.new
scene.set_moves(tutorUtil.getCompatibleMove)
screen = MoveRelearnerScreen.new(scene)
retval = screen.pbStartScreen(pkmn)
}
return retval
end
class FusionTutorService
def initialize(pokemon)
@pokemon = pokemon
end
def getCompatibleMoves(pokemon)
compatibleMoves = []
#normal moves
compatibleMoves << :ATTACKORDER if is_fusion_of([:BEEDRILL])
compatibleMoves << :FIRSTIMPRESSION if is_fusion_of([:SCYTHER, :SCIZOR, :PINSIR, :FARFETCHD, :TRAPINCH, :VIBRAVA, :FLYGON, :KABUTOPS, :ARMALDO])
compatibleMoves << :POLLENPUFF if is_fusion_of([:BUTTERFREE, :CELEBI, :VILEPLUME, :PARASECT, :BRELOOM])
compatibleMoves << :LUNGE if is_fusion_of([:SPINARAK, :ARIADOS, :JOLTIK, :GALVANTULA, :VENOMOTH, :VOLCARONA, :PINSIR, :PARASECT, :LEDIAN, :DODUO, :DODRIO, :STANTLER])
compatibleMoves << :DEFENDORDER if is_fusion_of([:BEEDRILL])
compatibleMoves << :HEALORDER if is_fusion_of([:BEEDRILL])
compatibleMoves << :POWDER if is_fusion_of([:BUTTERFREE, :VENOMOTH, :VOLCARONA, :PARASECT, :BRELOOM])
compatibleMoves << :TAILGLOW if is_fusion_of([:MAREEP, :FLAFFY, :AMPHAROS, :LANTURN, :ZEKROM, :RESHIRAM])
compatibleMoves << :DARKESTLARIAT if is_fusion_of([:SNORLAX, :REGIGIGAS, :POLIWRATH, :MACHAMP, :ELECTIVIRE, :DUSKNOIR, :SWAMPERT, :KROOKODILE, :GOLURK])
compatibleMoves << :PARTINGSHOT if is_fusion_of([:MEOWTH, :PERSIAN, :SANDILE, :KROKOROK, :KROOKODILE, :UMBREON])
compatibleMoves << :TOPSYTURVY if is_fusion_of([:HITMONTOP, :WOBBUFFET])
compatibleMoves << :CLANGINGSCALES if is_fusion_of([:EKANS, :ARBOK, :GARCHOMP, :FLYGON, :HAXORUS])
compatibleMoves << :ZINGZAP if is_fusion_of([:PICHU, :PIKACHU, :RAICHU, :VOLTORB, :ELECTRODE]) || (is_fusion_of([:SANDSLASH, :GOLEM]) && hasType(:ELECTRIC))
compatibleMoves << :PARABOLICCHARGE if is_fusion_of([:PICHU, :PIKACHU, :RAICHU, :MAGNEMITE, :MAGNETON, :MAGNEZONE, :MAREEP, :FLAAFY, :AMPHAROS, :ELEKID, :ELECTABUZZ, :ELECTIVIRE, :ZAPDOS,
:CHINCHOU, :LANTERN, :RAIKOU, :KLINK, :KLANK, :KLINKLANG, :ROTOM, :STUNFISK])
compatibleMoves << :ELECTRIFY if is_fusion_of([:KLINK, :KLANK, :KLINKLANG]) || hasType(:ELECTRIC)
compatibleMoves << :AROMATICMIST if is_fusion_of([:WEEZING, :BULBASAUR, :IVYSAUR, :VENUSAUR, :CHIKORITA, :BAYLEEF, :MEGANIUM, :GLOOM, :VILEPLUME, :BELLOSSOM, :ROSELIA, :ROSERADE])
compatibleMoves << :FLORALHEALING if is_fusion_of([:SUNFLORA, :BELLOSSOM, :ROSELIA, :ROSERADE])
compatibleMoves << :FLYINGPRESS if is_fusion_of([:TORCHIC, :COMBUSKEN, :BLAZIKEN, :FARFETCHD, :HERACROSS]) || (hasType(:FLYING) && hasType(:FIGHTING))
compatibleMoves << :SECRETSWORD if is_fusion_of([:HONEDGE, :DOUBLADE, :AEGISLASH, :GALLADE, :FARFETCHD, :ABSOL, :BISHARP])
compatibleMoves << :MATBLOCK if is_fusion_of([:MACHOP, :MACHOKE, :MACHAMP, :TYROGUE, :HITMONLEE, :HITMONCHAMP, :HITMONTOP])
compatibleMoves << :MINDBLOWN if is_fusion_of([:VOLTORB, :ELECTRODE, :EXEGGUTOR])
compatibleMoves << :SHELLTRAP if is_fusion_of([:MAGCARGO, :FORRETRESS])
compatibleMoves << :HEATCRASH if is_fusion_of([:BLAZIKEN, :RESHIRAM, :GROUDON, :CHARIZARD, :GOLURK, :REGIGIGAS, :RHYDON, :RHYPERIOR, :SNORLAX])
compatibleMoves << :SHADOWBONE if is_fusion_of([:MAROWAK]) && hasType(:GHOST)
compatibleMoves << :SPIRITSHACKLE if is_fusion_of([:BANETTE, :SPIRITOMB, :DUSKNOIR, :SHEDINJA, :COFAGRIGUS])
compatibleMoves << :TRICKORTREAT if (hasType(:GRASS) && hasType(:GHOST)) || is_fusion_of([:GASTLY, :HAUNTER, :GENGAR, :MIMIKYU, :ZORUA, :ZOROARK])
compatibleMoves << :TROPKICK if is_fusion_of([:HITMONLEE, :HITMONTOP, :ROSERADE]) || (hasType(:GRASS) && hasType(:FIGHTING))
compatibleMoves << :NEEDLEARM if is_fusion_of([:FERROTHORN])
compatibleMoves << :FORESTSCURSE if (hasType(:GRASS) && hasType(:GHOST))
compatibleMoves << :SPIKYSHIELD if is_fusion_of([:FERROSEED, :FERROTHORN]) || (is_fusion_of([:SANDSLASH, :JOLTEON, :CLOYSTER]) && hasType(:GRASS))
compatibleMoves << :STRENGTHSAP if is_fusion_of([:ODDISH, :GLOOM, :VILEPLUME, :BELLOSSOM, :HOPPIP, :SKIPLOOM, :JUMPLUFF, :BELLSPROUT, :WEEPINBELL, :VICTREEBEL, :PARAS, :PARASECT, :DRIFTBLIM, :BRELOOM])
compatibleMoves << :SHOREUP if is_fusion_of([:GRIMER, :MUK]) && hasType(:GROUND)
compatibleMoves << :ICEHAMMER if (canLearnMove(:CRABHAMMER) || canLearnMove(:GRASSHAMMER)) && hasType(:ICE)
compatibleMoves << :MULTIATTACK if is_fusion_of([:ARCEUS, :MEW, :GENESECT])
compatibleMoves << :REVELATIONDANCE if is_fusion_of([:KECLEON, :BELLOSSOM, :CLEFAIRY, :CLEFABLE, :CLEFFA])
compatibleMoves << :BANEFULBUNKER if is_fusion_of([:TENTACOOL, :TENTACRUEL, :NIDORINA, :NIDORINO, :NIDOQUEEN, :NIDOKING, :GRIMER, :MUK, :QWILFISH])
compatibleMoves << :INSTRUCT if is_fusion_of([:CHIMCHAR, :MONFERNO, :INFERNAPE, :KADABRA, :ALAKAZAM, :SLOWKING])
compatibleMoves << :PSYCHICTERRAIN if hasType(:PSYCHIC)
compatibleMoves << :GRASSYTERRAIN if hasType(:GRASS)
compatibleMoves << :MISTYTERRAIN if hasType(:FAIRY)
compatibleMoves << :SPEEDSWAP if is_fusion_of([:PIKACHU, :RAICHU, :ABRA, :KADABRA, :ALAKAZAM, :PORYGON, :PORYGON2, :PORYGONZ, :MEWTWO, :MEW, :JOLTIK, :GALVANTULA])
compatibleMoves << :ACCELEROCK if is_fusion_of([:AERODACTYL, :KABUTOPS, :ANORITH, :ARMALDO])
compatibleMoves << :ANCHORSHOT if (is_fusion_of([:EMPOLEON, :STEELIX, :BELDUM, :METANG, :METAGROSS,:KLINK,:KLINKLANG,:KLANK,:ARON,:LAIRON,:AGGRON]) && hasType(:WATER)) || (is_fusion_of([:LAPRAS,:WAILORD,:KYOGRE]) && hasType(:STEEL))
compatibleMoves << :SPARKLINGARIA if (is_fusion_of([:JYNX, :JIGGLYPUFF, :WIGGLYTUFF]) && hasType(:WATER)) || is_fusion_of(:LAPRAS)
compatibleMoves << :WATERSHURIKEN if is_fusion_of([:NINJASK, :LUCARIO, :ZOROARK, :BISHARP]) && hasType(:WATER)
#legendary moves (only available after a certain trigger, maybe a different npc)
compatibleMoves << :HYPERSPACEFURY if is_fusion_of([:GIRATINA, :PALKIA, :DIALGA, :ARCEUS])
compatibleMoves << :COREENFORCER if is_fusion_of([:GIRATINA, :PALKIA, :DIALGA, :RAYQUAZA])
compatibleMoves << :PLASMAFISTS if is_fusion_of([:ELECTABUZZ, :ELECTIVIRE, :ZEKROM]) || (is_fusion_of([:ROTOM]) && canLearnMove(:THUNDERPUNCH))
compatibleMoves << :LIGHTOFRUIN if is_fusion_of([:ARCEUS, :MEW, :CELEBI, :JIRACHI])
compatibleMoves << :FLEURCANNON if is_fusion_of([:GARDEVOIR, :GALLADE, :SYLVEON, :WIGGLYTUFF])
compatibleMoves << :NATURESMADNESS if is_fusion_of([:CELEBI, :KYOGRE, :GROUDON, :ABSOL])
compatibleMoves << :GEOMANCY if is_fusion_of([:CELEBI])
compatibleMoves << :VCREATE if is_fusion_of([:ENTEI, :HOOH, :TYPHLOSION])
compatibleMoves << :MAGMASTORM if is_fusion_of([:MAGCARGO, :TYPHLOSION, :MAGMORTAR, :MAGMAR, :ENTEI, :GROUDON]) || canLearnMove(:ERUPTION)
compatibleMoves << :SEARINGSHOT if is_fusion_of([:MAGMORTAR])
compatibleMoves << :OBLIVIONWING if is_fusion_of([:MURKROW, :HONCHKROW]) || (hasType(:DARK) && hasType(:FLYING))
compatibleMoves << :MOONGEISTBEAM if (is_fusion_of([:CLEFFA, :CLEFAIRY, :CLEFABLE]) && hasType(:DARK)) || is_fusion_of([:DARKRAI, :MISDREAVUS, :MISMAGIUS])
compatibleMoves << :SPECTRALTHIEF if is_fusion_of([:HAUNTER, :GENGAR, :BANETTE, :GIRATINA, :HONEDGE, :DOUBLADE, :AEGISLASH])
compatibleMoves << :SEEDFLARE if is_fusion_of([:JUMPLUFF, :SUNFLORA])
compatibleMoves << :LANDSWRATH if is_fusion_of([:GROUDON])
compatibleMoves << :THOUSANDARROWS if is_fusion_of([:SANDSLASH, :JOLTEON, :FERROTHORN] && hasType(:GROUND))
compatibleMoves << :THOUSANDWAVES if is_fusion_of([:STUNFISK, :QUAGSIRE, :SWAMPERT])
compatibleMoves << :FREEZESHOCK if is_fusion_of([:KYUREM, :ARTICUNO]) && hasType(:ELECTRIC)
compatibleMoves << :ICEBURN if is_fusion_of([:KYUREM, :ARTICUNO]) && hasType(:FIRE)
compatibleMoves << :RELICSONG if is_fusion_of([:JYNX, :LAPRAS, :JIGGLYPUFF, :WIGGLYTUFF, :MISDREAVUS, :MISMAGIUS])
compatibleMoves << :HAPPYHOUR if is_fusion_of([:MEOWTH, :JIRACHI, :DELIBIRD, :MUNCHLAX, :SNORLAX, :PIKACHU, :RAICHU])
compatibleMoves << :HOLDHANDS if is_fusion_of([:CHARMANDER, :BULBASAUR, :SQUIRTLE, :PIKACHU, :TOGEPI])
compatibleMoves << :PRISMATICLASER if is_fusion_of([:LANTURN, :AMPHAROS, :HOOH, :DEOXYS, :MEWTWO, :MEW]) && hasType(:PSYCHIC)
compatibleMoves << :PHOTONGEYSER if is_fusion_of([:LANTURN, :AMPHAROS, :HOOH, :MEW, :MEWTWO, :DEOXYS]) && hasType(:PSYCHIC)
compatibleMoves << :LUNARDANCE if is_fusion_of([:CLEFAIRY, :CLEFABLE, :STARYU, :STARMIE])
compatibleMoves << :DIAMONDSTORM if ((hasType(:FAIRY) && hasType(:ROCK)) || (hasType(:ROCK) && hasType(:STEEL))) || is_fusion_of([:DIALGA, :STEELIX])
compatibleMoves << :SUNSTEELSTRIKE if is_fusion_of([:CHARIZARD, :VOLCARONA, :FLAREON, :NINETALES, :ENTEI, :HOOH, :RAPIDASH]) && hasType(:STEEL)
compatibleMoves << :DOUBLEIRONBASH if canLearnMove(:DOUBLESLAP) && hasType(:STEEL)
compatibleMoves << :STEAMERUPTION if canLearnMove(:ERUPTION) && hasType(:WATER)
end
def is_fusion_of(pokemonList)
is_species = false
for fusionPokemon in pokemonList
@pokemon.isFusionOf(fusionPokemon)
end
return is_species
end
def hasType(type)
return @pokemon.hasType?(type)
end
def canLearnMove(move)
return @pokemon.compatible_with_move?(move)
end
end

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