From 72e45ab137cab33d2c9881e74f71649d175b17c4 Mon Sep 17 00:00:00 2001 From: Maruno17 Date: Sun, 10 Jul 2022 19:05:54 +0100 Subject: [PATCH] Fixed error when getting terrain tag when the player moves between connected maps --- Data/Scripts/004_Game classes/009_Game_Player.rb | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Data/Scripts/004_Game classes/009_Game_Player.rb b/Data/Scripts/004_Game classes/009_Game_Player.rb index 2650011c0..3ddda6a3e 100644 --- a/Data/Scripts/004_Game classes/009_Game_Player.rb +++ b/Data/Scripts/004_Game classes/009_Game_Player.rb @@ -228,7 +228,7 @@ class Game_Player < Game_Character end def pbTerrainTag(countBridge = false) - return $map_factory.getTerrainTag(self.map.map_id, @x, @y, countBridge) if $map_factory + return $map_factory.getTerrainTagFromCoords(self.map.map_id, @x, @y, countBridge) if $map_factory return $game_map.terrain_tag(@x, @y, countBridge) end