Writing moves.txt now calls power "Power" instead of "BaseDamage", other minor tidying

This commit is contained in:
Maruno17
2022-06-13 20:17:16 +01:00
parent aec0215442
commit 732c167ad5
4 changed files with 4 additions and 10 deletions

View File

@@ -292,7 +292,7 @@ module Settings
31 => [2, 21, 69],
69 => [ 21, 31 ]
}],
[:ENTEI, 40, 55, 1, nil]
[:ENTEI, 40, 55, 1]
]
#=============================================================================

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@@ -14,7 +14,6 @@ module Console
echoln ""
echoln "Closing this window will close the game. If you want to get rid of this window,"
echoln "run the program from the Shell, or download a release version of the game."
echoln ""
echoln "-------------------------------------------------------------------------------"
echoln "Debug Output:"
echoln "-------------------------------------------------------------------------------"

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@@ -77,14 +77,9 @@ def pbRoamPokemonOne(idxRoamer)
newMapChoices = []
nextMaps = pbRoamingAreas(idxRoamer)[currentMap]
return if !nextMaps
nextMaps.each do |map|
# Only add map as a choice if the player hasn't been there recently
newMapChoices.push(map)
end
nextMaps.each { |map| newMapChoices.push(map) }
# Rarely, add a random possible map into the mix
if rand(32) == 0
newMapChoices.push(mapIDs[rand(mapIDs.length)])
end
newMapChoices.push(mapIDs[rand(mapIDs.length)]) if rand(32) == 0
# Choose a random new map to roam to
if newMapChoices.length > 0
$PokemonGlobal.roamPosition[idxRoamer] = newMapChoices[rand(newMapChoices.length)]

View File

@@ -195,7 +195,7 @@ module Compiler
f.write("Type = #{move.type}\r\n")
category = GameData::Move::SCHEMA["Category"][2][move.category]
f.write("Category = #{category}\r\n")
f.write("BaseDamage = #{move.base_damage}\r\n") if move.base_damage > 0
f.write("Power = #{move.base_damage}\r\n") if move.base_damage > 0
f.write("Accuracy = #{move.accuracy}\r\n")
f.write("TotalPP = #{move.total_pp}\r\n")
f.write("Target = #{move.target}\r\n")