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Summary screen now uses only the first Regional Dex to determine Dex No. if the National Dex is locked
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@@ -405,7 +405,7 @@ class PokemonSummary_Scene
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($player.pokedex.dexes_count - 1).times do |i|
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next if !$player.pokedex.unlocked?(i)
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num = pbGetRegionalNumber(i, @pokemon.species)
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next if num <= 0
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break if num <= 0
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dexnum = num
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dexnumshift = true if Settings::DEXES_WITH_OFFSETS.include?(i)
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break
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