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Fixed Fluctuating growth rate's equation for levels above 100
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@@ -139,7 +139,7 @@ GameData::GrowthRate.register({
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765275, 804997, 834809, 877201, 908905, 954084, 987754, 1035837, 1071552, 1122660,
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765275, 804997, 834809, 877201, 908905, 954084, 987754, 1035837, 1071552, 1122660,
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1160499, 1214753, 1254796, 1312322, 1354652, 1415577, 1460276, 1524731, 1571884, 1640000],
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1160499, 1214753, 1254796, 1312322, 1354652, 1415577, 1460276, 1524731, 1571884, 1640000],
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:exp_formula => proc { |level|
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:exp_formula => proc { |level|
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next ((level**3) + ((level / 2) + 32)) * 4 / (100 + level)
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next ((level**3) * ((level / 2) + 32)) * 4 / (100 + level)
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}
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}
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})
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})
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