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https://github.com/infinitefusion/infinitefusion-e18.git
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wip guess that fusion quiz
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156
Data/Scripts/050_AddOns/GuessPokemonQuiz.rb
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156
Data/Scripts/050_AddOns/GuessPokemonQuiz.rb
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class FusionQuiz
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#
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# Possible difficulties:
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#
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# :REGULAR -> 4 options choice
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#
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# :ADVANCED -> List of all pokemon
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#
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def initialize(difficulty = :REGULAR)
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@sprites = {}
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@viewport = Viewport.new(0, 0, Graphics.width, Graphics.height)
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@difficulty = difficulty
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@customs_list = getCustomSpeciesList(true, false)
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@selected_pokemon = nil
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@head_id = nil
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@body_id = nil
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@choices = []
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@score = 0
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end
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def start_quiz_round()
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pick_random_pokemon()
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show_fusion_picture(true)
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#QUESTION 1
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new_question(500, "What Pokémon is this fusion's body?",@body_id,true)
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pbMessage("Next question!")
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new_question(500,"What Pokémon is this fusion's head?", @head_id,true)
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@viewport.dispose
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show_fusion_picture(false )
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#QUESTION 1
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new_question(200, "What Pokémon is this fusion's body?",@body_id,true)
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pbMessage("Next question!")
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new_question(200,"What Pokémon is this fusion's head?", @head_id,true)
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@viewport.dispose
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end
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def new_question(points_value,question, answer_id, should_generate_new_choices)
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answer_name = getPokemon(answer_id).real_name
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answered_correctly = give_answer(question,answer_id,should_generate_new_choices)
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award_points(points_value) if answered_correctly
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question_answer_followup_dialog(answered_correctly,answer_name,points_value,true)
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end
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def award_points(nb_points)
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@score += nb_points
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end
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def question_answer_followup_dialog(answered_correctly,correct_answer, points_awarded_if_win, other_chance_later=false)
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pbMessage("And the correct answer was...")
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pbMessage("...")
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pbMessage(_INTL("{1}!",correct_answer))
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if answered_correctly
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pbMessage("That's a correct answer!")
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pbMessage(_INTL("You're awarded {1} points your answer. Your current score is {2}",points_awarded_if_win,@score.to_s))
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else
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pbMessage("Unfortunately, you didn't get the answer right. ")
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pbMessage("But you'll get another chance later!") if other_chance_later
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end
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end
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def show_fusion_picture(obscured = false)
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picturePath = get_fusion_sprite_path(@head_id, @body_id)
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bitmap = AnimatedBitmap.new(picturePath)
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bitmap.scale_bitmap(Settings::FRONTSPRITE_SCALE)
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previewwindow = PictureWindow.new(bitmap)
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previewwindow.y = 30
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previewwindow.x = 100
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previewwindow.z = 100000
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if obscured
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previewwindow.picture.pbSetColor(255, 255, 255, 200)
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end
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end
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def pick_random_pokemon(save_in_variable = 1)
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random_pokemon = getRandomCustomFusionForIntro(true, @customs_list)
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@head_id = random_pokemon[0]
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@body_id = random_pokemon[1]
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@selected_pokemon = getSpeciesIdForFusion(@head_id, @body_id)
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pbSet(save_in_variable, @selected_pokemon)
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end
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def give_answer(prompt_message,answer_id,should_generate_new_choices)
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question_answered=false
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answer_pokemon_name = getPokemon(answer_id).real_name
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while !question_answered
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if @difficulty == :ADVANCED
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player_answer = prompt_pick_answer_advanced(prompt_message,answer_id)
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else
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player_answer = prompt_pick_answer_regular(prompt_message,answer_id,should_generate_new_choices)
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end
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confirmed = pbMessage("Is that your final answer?",["Yes","No"])
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if confirmed==0
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question_answered=true
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end
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end
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return player_answer == answer_pokemon_name
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end
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def get_random_pokemon_from_same_egg_group(pokemon,previous_choices)
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egg_groups = getPokemonEggGroups(pokemon)
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while true
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new_pokemon = rand(NB_POKEMON+1)
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new_pokemon_egg_groups = getPokemonEggGroups(new_pokemon)
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if (egg_groups & new_pokemon_egg_groups).any? && !previous_choices.include?(new_pokemon)
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return new_pokemon
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end
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end
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end
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def prompt_pick_answer_regular(prompt_message,real_answer,should_new_choices)
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commands = should_new_choices ? generate_new_choices(real_answer) : @choices
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chosen = pbMessage(prompt_message,commands)
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#chosen = pbChooseList(commands, 0, nil, 1)
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return commands[chosen]
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end
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def generate_new_choices(real_answer)
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choices = []
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choices << real_answer
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choices << get_random_pokemon_from_same_egg_group(real_answer,choices)
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choices << get_random_pokemon_from_same_egg_group(real_answer,choices)
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choices << get_random_pokemon_from_same_egg_group(real_answer,choices)
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commands = []
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choices.each do |dex_num, i|
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species = getPokemon(dex_num)
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commands.push(species.real_name)
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end
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@choices = commands
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return commands.shuffle
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end
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def prompt_pick_answer_advanced(prompt_message,answer)
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choices.each do |dex_num, i|
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species = getPokemon(dex_num)
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commands.push([i, species.real_name, species.real_name])
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end
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pbMessage(prompt_message)
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#chosen = pbChooseList(commands, 0, nil, 1)
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end
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end
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