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Fixes area randomizing without custom sprites
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@@ -19,7 +19,7 @@ def Kernel.randomizeWildPokemonByRoute()
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types_hash = {}
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enc_data.types.each do |key, value|
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pokemonList = value
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newType = randomizePokemonList(pokemonList,bstRange,maxSpecies,randomizeToFusions,customsList)
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newType = randomizePokemonList(pokemonList,bstRange,maxSpecies,onlyCustoms,customsList)
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types_hash[key]= newType
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end
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encounters_hash[:types] = types_hash
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