Fixes area randomizing without custom sprites

This commit is contained in:
infinitefusion
2022-09-18 10:25:19 -04:00
parent c57045616d
commit 77c3220d10
22 changed files with 6 additions and 3 deletions

View File

@@ -30,7 +30,10 @@
#GYM_TYPES_ARRAY = [0,5,11,13,12,3,14,10,4,1,0,6,2,16,7,15,1,8,15,1,7,16,18,17,7,16]
GYM_TYPES_ARRAY = [:NORMAL,:ROCK,:WATER,:ELECTRIC,:GRASS,:POISON,:PSYCHIC,:FIRE,:GROUND,:FIGHTING,:NORMAL,:BUG,:FLYING,:DRAGON,:GHOST,:ICE,:FIGHTING,:STEEL,:ICE,:FIGHTING,:GHOST,:DRAGON,:FAIRY,:DARK,:GHOST,:DRAGON]
GYM_TYPES_CLASSIC = [:NORMAL,:ROCK,:WATER,:ELECTRIC,:GRASS,:POISON,:PSYCHIC,:FIRE,:GROUND,:FIGHTING,:NORMAL,:BUG,:FLYING,:DRAGON,:GHOST,:ICE,:FIGHTING,:STEEL,:ICE,:FIGHTING,:GHOST,:DRAGON,:FAIRY,:DARK,:GHOST,:DRAGON]
GYM_TYPES_MODERN = [:NORMAL,:STEEL,:ICE,:FIGHTING,:BUG,:DARK,:FAIRY,:PSYCHIC,:NORMAL,:FIGHTING,:FAIRY,:GRASS,:BUG,:DRAGON,:FIRE,:GHOST,:GROUND,:ELECTRIC,:WATER,:ROCK,:POISON,:FLYING,:FAIRY,:DARK,:GHOST,:DRAGON]
GYM_TYPES_ARRAY = ($game_switches && $game_switches[SWITCH_MODERN_MODE]) ? GYM_TYPES_MODERN : GYM_TYPES_CLASSIC
#$randomTrainersArray = []