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new game plus
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@@ -110,8 +110,46 @@ module GameData
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end
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end
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# Creates a battle-ready version of a trainer's data.
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# @return [Array] all information about a trainer in a usable form
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def replaceSingleSpeciesModeIfApplicable(species)
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if $game_switches[SINGLE_POKEMON_MODE_SWITCH]
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if $game_switches[SINGLE_POKEMON_MODE_HEAD_SWITCH]
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return replaceFusionsHeadWithSpecies(species)
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elsif $game_switches[SINGLE_POKEMON_MODE_BODY_SWITCH]
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return replaceFusionsBodyWithSpecies(species)
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elsif $game_switches[SINGLE_POKEMON_MODE_RANDOM_SWITCH]
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if(rand(2) == 0)
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return replaceFusionsHeadWithSpecies(species)
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else
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return replaceFusionsBodyWithSpecies(species)
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end
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end
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end
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return species
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end
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def replaceFusionsHeadWithSpecies(species)
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speciesId = getDexNumberForSpecies(species)
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if speciesId > NB_POKEMON
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bodyPoke = getBodyID(speciesId)
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headPoke = pbGet(SINGLE_POKEMON_MODE_VAR)
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newSpecies = bodyPoke*NB_POKEMON+headPoke
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return getPokemon(newSpecies)
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end
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return species
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end
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def replaceFusionsBodyWithSpecies(species)
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speciesId = getDexNumberForSpecies(species)
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if speciesId > NB_POKEMON
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bodyPoke = pbGet(SINGLE_POKEMON_MODE_VAR)
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headPoke = getHeadID(species)
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newSpecies = bodyPoke*NB_POKEMON+headPoke
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return getPokemon(newSpecies)
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end
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return species
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end
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def to_trainer
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placeholder_species = [Settings::RIVAL_STARTER_PLACEHOLDER_SPECIES,
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Settings::VAR_1_PLACEHOLDER_SPECIES,
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@@ -140,12 +178,13 @@ module GameData
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if placeholder_species.include?(species)
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species = replace_species_with_placeholder(species)
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end
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species = replaceSingleSpeciesModeIfApplicable(species)
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if $game_switches[REVERSED_MODE]
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species = reverseFusionSpecies(species)
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end
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level = pkmn_data[:level]
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if $game_switches[GAME_DIFFICULTY_HARD]
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level = (level*Settings::HARD_MODE_LEVEL_MODIFIER).ceil
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level = (level * Settings::HARD_MODE_LEVEL_MODIFIER).ceil
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if level > Settings::MAXIMUM_LEVEL
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level = Settings::MAXIMUM_LEVEL
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end
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@@ -159,6 +198,7 @@ module GameData
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end
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####
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#trainer rematch infinite fusion edit
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if isRematch
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nbRematch = getNumberRematch(rematchId)
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