Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility

This commit is contained in:
Maruno17
2021-08-14 22:36:55 +01:00
parent 2112cdba37
commit 7ae62d74b7
10 changed files with 54 additions and 48 deletions

View File

@@ -534,7 +534,7 @@ class PokemonSummary_Scene
overlay = @sprites["overlay"].bitmap
memo = ""
# Write nature
showNature = !@pokemon.shadowPokemon? || @pokemon.heartStage>3
showNature = !@pokemon.shadowPokemon? || @pokemon.heartStage <= 3
if showNature
natureName = @pokemon.nature.name
memo += _INTL("<c3=F83820,E09890>{1}<c3=404040,B0B0B0> nature.\n",natureName)