mirror of
https://github.com/infinitefusion/infinitefusion-e18.git
synced 2025-12-07 13:15:01 +00:00
Added terrain tag 17 NoEffect, Terrain Tag Editor now only sets defined terrain tags, fixed some move effects, fixed opposing Shadow Pokémon going into Hyper Mode, fixed Shadow Pokémon nature visibility
This commit is contained in:
@@ -534,7 +534,7 @@ class PokemonSummary_Scene
|
||||
overlay = @sprites["overlay"].bitmap
|
||||
memo = ""
|
||||
# Write nature
|
||||
showNature = !@pokemon.shadowPokemon? || @pokemon.heartStage>3
|
||||
showNature = !@pokemon.shadowPokemon? || @pokemon.heartStage <= 3
|
||||
if showNature
|
||||
natureName = @pokemon.nature.name
|
||||
memo += _INTL("<c3=F83820,E09890>{1}<c3=404040,B0B0B0> nature.\n",natureName)
|
||||
|
||||
Reference in New Issue
Block a user