Adds double ability triggers

This commit is contained in:
infinitefusion
2023-05-27 13:49:33 -04:00
parent 1182afbea3
commit 7bbb18ac43
16 changed files with 136 additions and 3 deletions

View File

@@ -318,6 +318,10 @@ class PokeBattle_Battler
return @pokemon.isFusionOf(check_species)
end
def isFusion?()
return @pokemon.isFusion?()
end
# Returns the active types of this Pokémon. The array should not include the
# same type more than once, and should not include any invalid type numbers
# (e.g. -1).

View File

@@ -61,8 +61,10 @@ class PokeBattle_Scene
# Ability splash bars
if PokeBattle_SceneConstants::USE_ABILITY_SPLASH
@sprites["abilityBar_#{side}"] = AbilitySplashBar.new(side,@viewport)
@sprites["ability2Bar_#{side}"] = AbilitySplashBar.new(side,@viewport,true) if $game_switches[SWITCH_DOUBLE_ABILITIES]
@sprites["ability2Bar_#{side}"].y = @sprites["ability2Bar_#{side}"].y+30
if $game_switches[SWITCH_DOUBLE_ABILITIES]
@sprites["ability2Bar_#{side}"] = AbilitySplashBar.new(side,@viewport,true)
@sprites["ability2Bar_#{side}"].y = @sprites["ability2Bar_#{side}"].y+30
end
end
end
# Player's and partner trainer's back sprite